Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
SnglyOedipus
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,361 Elo+
Party 2
Pele
Pele
SnuglyCobra
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 105L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
TruthfulLion078
Aphrodite
Level 67
God Stats
2W - 1L
1,749 SR
Queue Stats
84W - 87L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
fasinehdadolphin
Erlang Shen
Level 149
God Stats
2W - 3L
1,559 SR
Queue Stats
60W - 72L
1,573 Elo+
Solo
Team Averages
Level 106
1,562 SR
1,489 Elo+

VS

Team Averages
Level 94
1,490 SR
1,454 Elo+
Sobek
Sobek
Arch0nT
Sobek
Level 87
God Stats
2W - 0L
1,775 SR
Queue Stats
140W - 111L
1,487 Elo+
Party 1
Ullr
Ullr
NeGGulan
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 70L
1,450 Elo+
Solo
Nemesis
Nemesis
Saynac
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,368 Elo+
Party 1
Yemoja
Yemoja
jtor8923
Yemoja
Level 103
God Stats
2W - 1L
1,514 SR
Queue Stats
165W - 129L
1,493 Elo+
Party 1
Ymir
Ymir
reise8521
Ymir
Level 88
God Stats
5W - 5L
1,161 SR
Queue Stats
158W - 157L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
3 / 3 / 13
11,933
663
25,953
13,607
6,917
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 2 / 7
11,401
633
28,235
12,434
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 8
12,654
703
25,925
23,916
15,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
TruthfulLion078
Aphrodite
19
3 / 2 / 8
11,534
641
14,462
13,288
15,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
fasinehdadolphin
Erlang Shen
16
1 / 6 / 8
12,118
673
15,749
21,611
21,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Arch0nT
Sobek
19
2 / 2 / 11
11,589
644
10,371
36,931
45,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
20
6 / 4 / 6
12,763
709
21,982
24,594
15,165
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Saynac
Nemesis
18
1 / 5 / 11
11,147
619
18,700
23,072
16,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
jtor8923
Yemoja
19
1 / 1 / 10
11,205
623
6,492
18,466
20,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
20
5 / 4 / 9
12,001
667
14,378
31,444
52,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
62
16
Kills
15
15
Deaths
16
44
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
3
13
3.17
W
Sobek
Arch0nT
Sobek
2
2
11
3.75
W
Ullr
6
4
6
2.25
W
Nemesis
Saynac
Nemesis
1
5
11
1.3
L
4
2
7
3.75
L
5
2
8
4.5
L
Aphrodite
TruthfulLion078
Aphrodite
3
2
8
3.5
L
Erlang Shen
fasinehdadolphin
Erlang Shen
1
6
8
0.83
W
Yemoja
jtor8923
Yemoja
1
1
10
6
W
Ymir
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,324
Damage
71,923
84,856
Taken
134,507
65,181
Mitigated
151,050
45,414
Healing
74,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
25,953
13,216
1,580
2,656
13,607
6,917
2,216
5,181
8,184
0
40,693
W
Sobek
Arch0nT
Sobek
10,371
443
1,433
12,789
36,931
45,596
567
13,001
23,406
22,574
0
W
Ullr
21,982
12,558
810
4,280
24,594
15,165
3,380
4,560
19,797
0
55,516
W
Nemesis
Saynac
Nemesis
18,700
4,557
3,548
6,243
23,072
16,996
882
4,797
18,169
0
33,729
L
28,235
7,340
1,934
3,918
12,434
5,865
1,243
5,610
6,692
44,238
0
L
25,925
4,639
4,283
7,463
23,916
15,432
1,370
5,786
17,700
0
52,955
L
Aphrodite
TruthfulLion078
Aphrodite
14,462
2,013
13,113
6,541
13,288
15,137
461
6,830
6,174
27,857
0
L
Erlang Shen
fasinehdadolphin
Erlang Shen
15,749
5,301
632
3,294
21,611
21,830
88
7,834
13,174
0
21,062
W
Yemoja
jtor8923
Yemoja
6,492
1,407
32,903
8,378
18,466
20,867
358
7,780
10,379
16,060
0
W
Ymir
14,378
1,474
1,271
2,465
31,444
52,426
0
10,791
20,059
35,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,640
Gold Earned
58,705
161
Minions Killed
160
0
Camps Cleared
0
1,574,943
Distance Traveled
1,601,965
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,933
663
33
2
0
324,150
0
W
Sobek
11,589
644
18
1
0
361,767
0
W
Ullr
12,763
709
71
4
0
307,122
0
W
Nemesis
11,147
619
29
2
0
300,796
2
L
Sol
11,401
633
28
2
0
295,896
0
L
Pele
12,654
703
51
3
0
367,231
0
L
Aphrodite
11,534
641
42
2
0
309,594
0
L
Erlang Shen
12,118
673
7
0
0
278,072
3
W
Yemoja
11,205
623
12
1
0
327,497
1
W
Ymir
12,001
667
30
2
0
304,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role