Player Matchup

Sol
Sol
AnAverageSharp
Sol
Level 68
God Stats
1W - 4L
1,494 SR
Queue Stats
408W - 362L
1,636 Elo+
Party 1
Hercules
Hercules
HRH96
Hercules
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 261L
1,640 Elo+
Party 1
Anubis
Anubis
Tatskun
Anubis
Level 157
God Stats
3W - 3L
1,443 SR
Queue Stats
258W - 247L
1,615 Elo+
Solo
Cerberus
Cerberus
ThePhantomMan
Cerberus
Level 121
God Stats
9W - 8L
1,623 SR
Queue Stats
163W - 140L
1,622 Elo+
Party 2
Thanatos
Thanatos
WhalesGawd
Thanatos
Level 130
God Stats
1W - 3L
1,494 SR
Queue Stats
231W - 194L
1,642 Elo+
Party 2
Team Averages
Level 114
1,511 SR
1,631 Elo+

VS

Team Averages
Level 129
1,579 SR
1,627 Elo+
Apollo
Apollo
Avout3Fiddy
Apollo
Level 105
God Stats
5W - 1L
1,662 SR
Queue Stats
72W - 65L
1,711 Elo+
Solo
Scylla
Scylla
JDMV23
Scylla
Level 139
God Stats
9W - 4L
1,790 SR
Queue Stats
204W - 205L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
Téeh
Gilgamesh
Level 156
God Stats
17W - 20L
1,612 SR
Queue Stats
444W - 404L
1,597 Elo+
Party 3
Athena
Athena
ZXRR
Athena
Level 86
God Stats
1W - 2L
1,250 SR
Queue Stats
21W - 15L
1,635 Elo+
Party 3
Bellona
Bellona
côrvy
Bellona
Level 158
God Stats
9W - 5L
1,578 SR
Queue Stats
356W - 323L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
9,749
542
6,530
11,374
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
HRH96
Hercules
16
2 / 4 / 0
9,621
535
7,919
17,899
15,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Tatskun
Anubis
15
1 / 5 / 2
9,124
507
6,448
11,380
5,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ThePhantomMan
Cerberus
12
0 / 4 / 2
8,187
455
3,840
15,349
11,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
WhalesGawd
Thanatos
13
1 / 4 / 0
7,970
443
3,733
15,092
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
3 / 1 / 4
12,113
673
6,811
11,089
4,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
JDMV23
Scylla
17
2 / 1 / 8
10,178
565
8,312
6,874
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Téeh
Gilgamesh
19
11 / 2 / 5
11,971
665
16,986
13,532
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
ZXRR
Athena
15
2 / 0 / 8
10,395
578
3,664
10,929
8,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
côrvy
Bellona
18
4 / 1 / 7
12,751
708
12,593
11,446
9,775
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
5
Kills
22
22
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Apollo
3
1
4
5
L
Hercules
HRH96
Hercules
2
4
0
0.5
W
Scylla
JDMV23
Scylla
2
1
8
6
L
Anubis
Tatskun
Anubis
1
5
2
0.4
L
Cerberus
ThePhantomMan
Cerberus
0
4
2
0.25
W
Gilgamesh
Téeh
Gilgamesh
11
2
5
6.75
L
Thanatos
WhalesGawd
Thanatos
1
4
0
0.25
W
Athena
ZXRR
Athena
2
0
8
6
W
Bellona
côrvy
Bellona
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,470
Damage
48,366
71,094
Taken
53,870
41,259
Mitigated
31,417
27,873
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,530
1,585
0
3,763
11,374
2,617
0
783
10,591
72,302
0
W
Apollo
6,811
3,663
0
5,471
11,089
4,216
3,343
5,868
5,221
0
101,374
L
Hercules
HRH96
Hercules
7,919
1,476
0
7,066
17,899
15,920
0
3,040
14,859
11,740
50,406
W
Scylla
JDMV23
Scylla
8,312
1,310
0
2,342
6,874
1,883
684
2,476
4,348
71,211
0
L
Anubis
Tatskun
Anubis
6,448
199
0
4,464
11,380
5,822
0
3,623
7,757
69,363
0
L
Cerberus
ThePhantomMan
Cerberus
3,840
164
0
725
15,349
11,712
0
3,022
12,327
17,596
0
W
Gilgamesh
Téeh
Gilgamesh
16,986
6,894
0
1,137
13,532
6,822
1,380
3,349
10,008
0
103,700
L
Thanatos
WhalesGawd
Thanatos
3,733
631
0
11,855
15,092
5,188
0
2,592
12,500
0
55,590
W
Athena
ZXRR
Athena
3,664
1,232
0
1,242
10,929
8,721
190
5,567
5,260
28,981
0
W
Bellona
côrvy
Bellona
12,593
5,840
0
1,936
11,446
9,775
993
1,682
8,897
3,288
81,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
57,408
576
Minions Killed
683
0
Camps Cleared
0
1,641,713
Distance Traveled
1,844,287
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,749
542
148
8
0
297,276
4
W
Apollo
12,113
673
197
11
0
336,657
6
L
Hercules
9,621
535
134
7
0
348,302
0
W
Scylla
10,178
565
127
7
0
349,362
5
L
Anubis
9,124
507
149
8
0
303,178
6
L
Cerberus
8,187
455
34
2
0
356,149
3
W
Gilgamesh
11,971
665
148
8
0
403,506
0
L
Thanatos
7,970
443
111
6
0
336,808
4
W
Athena
10,395
578
51
3
0
375,057
4
W
Bellona
12,751
708
160
9
0
379,705
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role