Player Matchup

Neith
Neith
Firetadpole
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 1
Janus
Janus
TheOnlyAnt
Janus
Level 17
God Stats
2W - 3L
1,446 SR
Queue Stats
27W - 26L
1,446 Elo+
Solo
Yemoja
Yemoja
guiltysprk101
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1
Awilix
Awilix
narcossss
Awilix
Level 29
God Stats
2W - 5L
1,512 SR
Queue Stats
192W - 156L
1,638 Elo+
Solo
Kuzenbo
Kuzenbo
victormgb01
Kuzenbo
Level 27
God Stats
2W - 1L
1,871 SR
Queue Stats
87W - 66L
1,616 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,445 Elo+

VS

Team Averages
Level 25
1,612 SR
1,591 Elo+
Sun Wukong
Sun Wukong
AnnoyinContender
Sun Wukong
Level 9
God Stats
5W - 0L
1,980 SR
Queue Stats
8W - 7L
1,656 Elo+
Party 2
Bakasura
Bakasura
Benox5234
Bakasura
Level 29
God Stats
4W - 5L
1,446 SR
Queue Stats
89W - 90L
1,504 Elo+
Solo
Janus
Janus
DJLoww
Janus
Level 45
God Stats
1W - 0L
1,570 SR
Queue Stats
108W - 77L
1,583 Elo+
Party 2
Ymir
Ymir
Dachexmexy
Ymir
Level 27
God Stats
11W - 12L
1,562 SR
Queue Stats
31W - 31L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
fxZumar
Hou Yi
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 11L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
4,730
394
2,174
6,499
1,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
9
1 / 9 / 1
5,698
475
3,157
7,701
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 3
5,492
458
2,136
5,671
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
narcossss
Awilix
12
5 / 1 / 2
7,109
592
4,648
6,634
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
victormgb01
Kuzenbo
11
2 / 2 / 4
6,481
540
4,584
9,166
11,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnnoyinContender
Sun Wukong
12
3 / 1 / 2
6,782
565
5,314
7,379
4,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Benox5234
Bakasura
11
2 / 2 / 5
6,724
560
1,869
8,187
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
DJLoww
Janus
11
7 / 2 / 4
7,419
618
8,209
5,147
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 2 / 8
6,248
521
3,114
6,438
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
fxZumar
Hou Yi
13
6 / 1 / 2
7,745
645
8,749
6,646
2,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
20
20
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnnoyinContender
Sun Wukong
3
1
2
4
W
Bakasura
Benox5234
Bakasura
2
2
5
2.25
W
Janus
DJLoww
Janus
7
2
4
4.5
W
2
2
8
3
L
0
6
2
0.17
L
Janus
1
9
1
0.17
W
Hou Yi
fxZumar
Hou Yi
6
1
2
7
L
0
2
3
0.75
L
Awilix
narcossss
Awilix
5
1
2
6
L
Kuzenbo
victormgb01
Kuzenbo
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,699
Damage
27,255
35,671
Taken
33,797
21,424
Mitigated
18,171
4,662
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnnoyinContender
Sun Wukong
5,314
761
0
1,835
7,379
4,694
465
2,183
5,196
0
34,309
W
Bakasura
Benox5234
Bakasura
1,869
1,203
0
3,343
8,187
3,623
400
1,491
6,696
0
26,685
W
Janus
DJLoww
Janus
8,209
488
0
786
5,147
1,482
169
1,408
3,739
37,166
0
W
3,114
198
182
1,058
6,438
6,129
145
3,266
3,172
13,609
0
L
2,174
321
0
936
6,499
1,474
0
1,353
5,076
0
12,543
L
Janus
3,157
438
0
220
7,701
2,220
0
4,287
3,349
30,500
0
W
Hou Yi
fxZumar
Hou Yi
8,749
3,411
0
1,686
6,646
2,243
478
1,587
5,059
0
51,174
L
2,136
380
975
824
5,671
4,165
0
1,395
4,276
10,659
0
L
Awilix
narcossss
Awilix
4,648
1,589
0
713
6,634
2,204
0
1,589
5,045
0
34,256
L
Kuzenbo
victormgb01
Kuzenbo
4,584
1,168
0
994
9,166
11,361
0
2,699
6,287
34,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
34,918
240
Minions Killed
304
0
Camps Cleared
0
1,165,022
Distance Traveled
1,177,462
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,782
565
70
6
0
211,812
1
W
Bakasura
6,724
560
72
6
0
288,510
0
W
Janus
7,419
618
52
4
0
242,356
2
W
Ymir
6,248
521
21
2
0
222,025
1
L
Neith
4,730
394
21
2
0
210,322
0
L
Janus
5,698
475
61
5
0
224,874
0
W
Hou Yi
7,745
645
89
7
0
212,759
1
L
Yemoja
5,492
458
18
2
0
220,702
0
L
Awilix
7,109
592
74
6
0
290,229
3
L
Kuzenbo
6,481
540
66
6
0
218,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role