Player Matchup

Achilles
Achilles
ConDes7DS
Achilles
Level 29
God Stats
1W - 6L
1,387 SR
Queue Stats
17W - 31L
1,328 Elo+
Solo
Neith
Neith
DarkArise1
Neith
Level 6
God Stats
5W - 7L
1,034 SR
Queue Stats
5W - 9L
1,028 Elo+
Party 3
Rama
Rama
Slxυd
Rama
Level 128
God Stats
1W - 0L
1,751 SR
Queue Stats
27W - 9L
1,611 Elo+
Party 3
Vulcan
Vulcan
SuPeRiOr_HOSS
Vulcan
Level 7
God Stats
5W - 5L
1,466 SR
Queue Stats
69W - 59L
1,284 Elo+
Party 1
Anubis
Anubis
swolteam__6
Anubis
Level 68
God Stats
6W - 6L
1,300 SR
Queue Stats
62W - 66L
1,314 Elo+
Party 1
Team Averages
Level 48
1,388 SR
1,313 Elo+

VS

Team Averages
Level 21
1,519 SR
1,328 Elo+
Nox
Nox
FragMeHoney
Nox
Level 27
God Stats
55W - 33L
1,383 SR
Queue Stats
60W - 43L
1,275 Elo+
Solo
Zeus
Zeus
Like3Norsemen
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Yemoja
Yemoja
PuPpEtMaStEr42
Yemoja
Level 17
God Stats
22W - 21L
1,495 SR
Queue Stats
47W - 58L
1,355 Elo+
Party 2
Ymir
Ymir
johnprz93
Ymir
Level 27
God Stats
3W - 1L
1,768 SR
Queue Stats
17W - 14L
1,502 Elo+
Solo
Fenrir
Fenrir
warhead815
Fenrir
Level 26
God Stats
34W - 35L
1,451 SR
Queue Stats
108W - 99L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ConDes7DS
Achilles
19
3 / 2 / 22
11,831
986
6,524
11,367
11,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
20
4 / 2 / 23
13,129
1,094
16,657
12,031
5,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rama
Slxυd
Rama
20
19 / 0 / 16
15,794
1,316
51,275
15,845
8,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
0 / 5 / 19
10,920
910
13,076
9,019
4,312
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
20
14 / 1 / 19
14,763
1,230
22,663
9,399
5,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

224

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
10,307
859
7,231
20,843
14,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 6 / 2
10,750
896
8,075
9,834
4,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 8 / 5
10,621
885
4,766
30,190
17,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
17
0 / 8 / 6
10,632
886
9,936
29,102
27,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
warhead815
Fenrir
17
8 / 14 / 1
12,158
1,013
18,395
27,637
13,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
28
40
Kills
10
10
Deaths
40
99
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
ConDes7DS
Achilles
3
2
22
7
W
Neith
4
2
23
7.75
L
0
4
4
0.5
L
2
6
2
0.5
L
0
8
5
0.31
W
Rama
Slxυd
Rama
19
0
16
27
W
0
5
19
1.9
L
Ymir
0
8
6
0.38
W
Anubis
14
1
19
23.5
L
Fenrir
warhead815
Fenrir
8
14
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,195
Damage
48,403
57,661
Taken
117,606
34,768
Mitigated
77,651
15,931
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ConDes7DS
Achilles
6,524
1,231
0
0
11,367
11,680
0
6,714
4,653
0
15,043
W
Neith
16,657
12,029
0
1,864
12,031
5,222
0
7,518
4,513
0
51,017
L
7,231
1,007
0
0
20,843
14,602
0
3,933
16,910
19,782
0
L
8,075
1,151
0
864
9,834
4,101
0
1,990
7,844
28,819
0
L
4,766
622
1,871
4,179
30,190
17,522
0
8,750
21,440
29,110
0
W
Rama
Slxυd
Rama
51,275
39,791
0
7,963
15,845
8,100
0
8,561
7,284
0
79,741
W
13,076
4,872
0
392
9,019
4,312
0
4,149
4,870
19,791
0
L
Ymir
9,936
1,364
0
0
29,102
27,800
0
11,665
17,437
38,369
0
W
Anubis
22,663
376
0
5,712
9,399
5,454
0
3,066
6,333
49,349
0
L
Fenrir
warhead815
Fenrir
18,395
6,677
0
610
27,637
13,626
0
9,401
18,236
0
30,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,437
Gold Earned
54,468
241
Minions Killed
206
9
Camps Cleared
0
1,052,652
Distance Traveled
939,908
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,831
986
14
1
0
238,724
0
W
Neith
13,129
1,094
75
6
2
200,620
0
L
Nox
10,307
859
31
3
0
183,949
0
L
Zeus
10,750
896
42
4
0
153,717
0
L
Yemoja
10,621
885
54
5
0
163,275
0
W
Rama
15,794
1,316
65
5
5
183,630
0
W
Vulcan
10,920
910
21
2
0
203,511
0
L
Ymir
10,632
886
50
4
0
218,576
3
W
Anubis
14,763
1,230
66
6
2
226,167
1
L
Fenrir
12,158
1,013
29
2
0
220,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role