Player Matchup

Artemis
Artemis
ChicknStrips-
Artemis
Level 127
God Stats
13W - 4L
1,640 SR
Queue Stats
70W - 44L
1,621 Elo+
Party 2
Xing Tian
Xing Tian
Fordil
Xing Tian
Level 124
God Stats
2W - 0L
1,718 SR
Queue Stats
135W - 111L
1,582 Elo+
Solo
Discordia
Discordia
GoodWednesday
Discordia
Level 15
God Stats
10W - 3L
1,819 SR
Queue Stats
48W - 27L
1,655 Elo+
Party 2
Team Averages
Level 89
1,726 SR
1,619 Elo+

VS

Team Averages
Level 68
1,576 SR
1,566 Elo+
Neith
Neith
BriannaPaige
Neith
Level 79
God Stats
16W - 19L
1,645 SR
Queue Stats
43W - 53L
1,645 Elo+
Solo
Cthulhu
Cthulhu
CoCoMoo2
Cthulhu
Level 23
God Stats
2W - 5L
1,437 SR
Queue Stats
42W - 53L
1,456 Elo+
Party 1
Olorun
Olorun
PaterMortis
Olorun
Level 103
God Stats
4W - 6L
1,648 SR
Queue Stats
136W - 152L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
4 / 4 / 9
10,890
726
16,403
9,484
3,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Fordil
Xing Tian
15
4 / 1 / 9
11,688
779
5,935
15,333
19,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
GoodWednesday
Discordia
16
6 / 3 / 8
10,926
728
14,709
5,644
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
10,182
679
8,402
10,296
3,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CoCoMoo2
Cthulhu
12
0 / 6 / 8
8,672
578
4,444
17,693
17,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
13
3 / 6 / 4
9,447
630
7,230
13,504
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
14
Kills
8
8
Deaths
14
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
W
Artemis
4
4
9
2.13
L
Cthulhu
CoCoMoo2
Cthulhu
0
6
8
0.67
W
Xing Tian
Fordil
Xing Tian
4
1
9
8.5
W
Discordia
GoodWednesday
Discordia
6
3
8
3.33
L
Olorun
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,047
Damage
20,076
30,461
Taken
41,493
24,710
Mitigated
26,489
5,706
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,402
2,929
0
1,989
10,296
3,891
0
5,842
3,954
0
34,066
W
Artemis
16,403
6,200
0
3,496
9,484
3,477
2,049
4,430
4,682
0
57,918
L
Cthulhu
CoCoMoo2
Cthulhu
4,444
273
483
0
17,693
17,358
0
7,688
9,414
17,109
0
W
Xing Tian
Fordil
Xing Tian
5,935
379
0
1,511
15,333
19,209
255
4,419
10,654
30,167
0
W
Discordia
GoodWednesday
Discordia
14,709
540
0
699
5,644
2,024
249
2,121
3,451
49,645
0
L
Olorun
7,230
2,244
756
3,220
13,504
5,240
0
5,681
7,481
33,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
28,301
192
Minions Killed
163
0
Camps Cleared
0
847,126
Distance Traveled
734,081
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,182
679
74
5
0
270,736
9
W
Artemis
10,890
726
73
5
0
262,221
2
L
Cthulhu
8,672
578
18
1
0
221,155
1
W
Xing Tian
11,688
779
32
2
0
302,261
1
W
Discordia
10,926
728
87
6
0
282,644
2
L
Olorun
9,447
630
71
5
0
242,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role