Player Matchup

Rama
Rama
Nothinhaha
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ra
Ra
PossumPriestess
Ra
Level 5
God Stats
2W - 0L
1,744 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
lightingflow
Cthulhu
Level 13
God Stats
10W - 9L
1,611 SR
Queue Stats
54W - 68L
1,479 Elo+
Solo
Team Averages
Level 8
1,618 SR
1,493 Elo+

VS

Team Averages
Level 16
1,649 SR
1,543 Elo+
Kuzenbo
Kuzenbo
DELOW2COOL100
Kuzenbo
Level 18
God Stats
1W - 1L
1,762 SR
Queue Stats
60W - 34L
1,671 Elo+
Solo
Scylla
Scylla
PatFussy1
Scylla
Level 16
God Stats
1W - 1L
1,687 SR
Queue Stats
6W - 7L
1,570 Elo+
Party 1
Medusa
Medusa
ReactRiot
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 3
8,804
880
12,141
8,345
3,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 9
7,465
747
2,620
4,750
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
lightingflow
Cthulhu
11
4 / 2 / 7
8,276
828
9,308
11,410
8,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
1 / 5 / 3
7,001
700
4,205
14,576
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
PatFussy1
Scylla
12
1 / 3 / 3
7,562
756
7,073
6,697
2,790
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ReactRiot
Medusa
11
3 / 5 / 2
7,619
762
6,514
9,999
3,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
5
3
0.5
W
8
2
3
4.75
L
Scylla
PatFussy1
Scylla
1
3
3
0.83
W
1
1
9
5.5
L
Medusa
ReactRiot
Medusa
3
5
2
0.8
W
Cthulhu
lightingflow
Cthulhu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
17,792
24,505
Taken
31,272
12,923
Mitigated
22,445
9,105
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,205
1,386
0
2,214
14,576
16,121
0
5,791
8,785
12,405
0
W
12,141
8,593
0
1,899
8,345
3,299
1,842
3,290
5,055
0
42,828
L
Scylla
PatFussy1
Scylla
7,073
1,087
0
1,195
6,697
2,790
23
2,136
4,561
33,228
0
W
2,620
70
1,165
2,245
4,750
1,618
332
2,723
2,027
20,925
0
L
Medusa
ReactRiot
Medusa
6,514
3,622
0
2,170
9,999
3,534
0
4,001
5,998
0
20,639
W
Cthulhu
lightingflow
Cthulhu
9,308
804
992
2,804
11,410
8,006
226
5,265
6,145
16,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
22,182
139
Minions Killed
87
0
Camps Cleared
0
584,075
Distance Traveled
549,808
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,001
700
15
2
0
199,296
2
W
Rama
8,804
880
88
9
0
187,161
3
L
Scylla
7,562
756
44
4
0
175,591
3
W
Ra
7,465
747
35
4
0
187,826
0
L
Medusa
7,619
762
28
3
0
174,921
4
W
Cthulhu
8,276
828
16
2
0
209,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role