Player Matchup

Rama
Rama
HxesMad1866
Rama
Level 2
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Sun Wukong
Sun Wukong
LovelyLuni
Sun Wukong
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 7L
1,652 Elo+
Party 1
Thanatos
Thanatos
Lovely_Shado
Thanatos
Level 7
God Stats
6W - 4L
1,704 SR
Queue Stats
64W - 66L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Puma14gtze
Tsukuyomi
Level 5
God Stats
0W - 2L
1,336 SR
Queue Stats
39W - 57L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
XCouthEel27147X
Ao Kuang
Level 7
God Stats
6W - 3L
1,736 SR
Queue Stats
205W - 131L
1,705 Elo+
Solo
Team Averages
Level 5
1,600 SR
1,619 Elo+

VS

Team Averages
Level 14
1,628 SR
1,566 Elo+
King Arthur
King Arthur
JoeBuLLs02
King Arthur
Level 13
God Stats
12W - 14L
1,560 SR
Queue Stats
22W - 18L
1,596 Elo+
Solo
Kuzenbo
Kuzenbo
LovelyFawn74634
Kuzenbo
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
115W - 127L
1,463 Elo+
Solo
Ra
Ra
Raanduu
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,290 Elo+
Solo
Danzaburou
Danzaburou
aquiline_epoch7
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 37L
1,689 Elo+
Solo
Nemesis
Nemesis
gerson_jackthan
Nemesis
Level 4
God Stats
8W - 2L
1,859 SR
Queue Stats
41W - 38L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 5 / 0
4,220
325
585
4,146
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
LovelyLuni
Sun Wukong
9
0 / 4 / 1
5,609
431
5,141
9,565
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Lovely_Shado
Thanatos
10
3 / 5 / 0
6,520
502
5,068
9,209
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Puma14gtze
Tsukuyomi
7
0 / 7 / 0
4,777
367
1,357
7,002
1,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
10
2 / 6 / 1
5,984
460
7,966
13,884
3,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JoeBuLLs02
King Arthur
12
3 / 1 / 2
7,094
546
4,025
7,850
2,534
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 8
7,569
582
2,295
5,959
6,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
11 / 1 / 3
10,048
773
9,494
8,961
3,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
aquiline_epoch7
Danzaburou
13
5 / 2 / 3
8,685
668
6,295
7,742
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 4
7,995
615
5,584
8,099
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
5
Kills
24
27
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
King Arthur
JoeBuLLs02
King Arthur
3
1
2
4
W
0
1
8
4
L
Sun Wukong
LovelyLuni
Sun Wukong
0
4
1
0.13
L
Thanatos
Lovely_Shado
Thanatos
3
5
0
0.6
L
Tsukuyomi
Puma14gtze
Tsukuyomi
0
7
0
0
W
11
1
3
12.5
L
Ao Kuang
2
6
1
0.42
W
Danzaburou
aquiline_epoch7
Danzaburou
5
2
3
3.25
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
27,693
43,806
Taken
38,611
15,469
Mitigated
17,304
12,621
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
585
585
0
300
4,146
795
0
828
3,318
0
4,109
W
King Arthur
JoeBuLLs02
King Arthur
4,025
349
0
756
7,850
2,534
472
0
7,288
0
31,040
W
2,295
1,007
0
1,350
5,959
6,434
1,004
906
5,053
19,068
0
L
Sun Wukong
LovelyLuni
Sun Wukong
5,141
795
125
2,101
9,565
6,911
277
779
8,786
0
25,844
L
Thanatos
Lovely_Shado
Thanatos
5,068
1,507
0
4,815
9,209
2,724
0
2,237
6,972
0
27,387
L
Tsukuyomi
Puma14gtze
Tsukuyomi
1,357
435
0
476
7,002
1,792
97
2,028
4,974
0
12,118
W
9,494
767
903
3,005
8,961
3,429
1,205
3,397
5,564
59,348
0
L
Ao Kuang
7,966
1,742
0
4,804
13,884
3,247
0
5,917
7,967
31,875
0
W
Danzaburou
aquiline_epoch7
Danzaburou
6,295
3,632
0
1,883
7,742
2,464
1,893
3,256
4,442
0
53,068
W
5,584
2,851
0
5,416
8,099
2,443
0
407
7,528
0
42,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,110
Gold Earned
41,391
174
Minions Killed
398
0
Camps Cleared
0
989,454
Distance Traveled
1,324,273
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,220
325
3
0
0
91,419
2
W
King Arthur
7,094
546
55
4
0
247,734
0
W
Kuzenbo
7,569
582
41
3
0
250,279
1
L
Sun Wukong
5,609
431
44
3
0
238,483
2
L
Thanatos
6,520
502
53
4
0
227,909
0
L
Tsukuyomi
4,777
367
19
1
0
205,349
0
W
Ra
10,048
773
117
9
0
267,097
3
L
Ao Kuang
5,984
460
55
4
0
226,294
2
W
Danzaburou
8,685
668
92
7
0
250,305
0
W
Nemesis
7,995
615
93
7
0
308,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role