Player Matchup

Geb
Geb
BigDaddyChowder
Geb
Level 160
God Stats
8W - 9L
1,720 SR
Queue Stats
207W - 239L
1,584 Elo+
Party 2
Heimdallr
Heimdallr
Goku UI God
Heimdallr
Level 58
God Stats
7W - 10L
1,458 SR
Queue Stats
17W - 26L
1,452 Elo+
Party 3
Anhur
Anhur
Zreci
Anhur
Level 146
God Stats
57W - 46L
1,617 SR
Queue Stats
695W - 616L
1,590 Elo+
Party 3
Chaac
Chaac
clive is great
Chaac
Level 144
God Stats
78W - 56L
1,582 SR
Queue Stats
182W - 173L
1,540 Elo+
Party 3
Sol
Sol
xLilxShiro
Sol
Level 117
God Stats
7W - 4L
1,649 SR
Queue Stats
134W - 133L
1,608 Elo+
Party 2
Team Averages
Level 125
1,605 SR
1,555 Elo+

VS

Team Averages
Level 133
1,611 SR
1,600 Elo+
He Bo
He Bo
DJ MilkBag
He Bo
Level 113
God Stats
5W - 5L
1,716 SR
Queue Stats
290W - 255L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
ImTheJace
Baron Samedi
Level 149
God Stats
9W - 9L
1,547 SR
Queue Stats
563W - 537L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
JKHustlin
Hou Yi
Level 140
God Stats
28W - 17L
1,532 SR
Queue Stats
288W - 236L
1,641 Elo+
Party 1
Ne Zha
Ne Zha
VirtualDragon59
Ne Zha
Level 142
God Stats
4W - 0L
2,009 SR
Queue Stats
267W - 225L
1,690 Elo+
Party 1
Ares
Ares
xtdwashx
Ares
Level 121
God Stats
1W - 1L
1,252 SR
Queue Stats
337W - 338L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,228
415
5,648
10,327
6,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Goku UI God
Heimdallr
12
0 / 2 / 1
7,253
484
2,423
8,656
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anhur
Zreci
Anhur
13
0 / 2 / 1
7,337
489
5,043
8,407
1,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 0
8,206
547
6,437
13,027
8,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 2 / 0
6,616
441
8,111
7,677
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
1 / 1 / 0
8,053
537
9,815
7,882
8,408
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
ImTheJace
Baron Samedi
15
4 / 0 / 0
8,518
568
9,582
8,208
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
JKHustlin
Hou Yi
14
2 / 1 / 1
9,193
613
8,353
9,196
2,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 6
7,758
517
4,864
10,845
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
11
0 / 1 / 3
6,964
464
1,965
7,896
4,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
He Bo
1
1
0
1
L
Heimdallr
Goku UI God
Heimdallr
0
2
1
0.25
W
Baron Samedi
ImTheJace
Baron Samedi
4
0
0
4
W
Hou Yi
JKHustlin
Hou Yi
2
1
1
2.5
W
1
0
6
4
L
Anhur
Zreci
Anhur
0
2
1
0.25
L
1
1
0
1
L
1
2
0
0.5
W
Ares
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
34,579
48,094
Taken
44,027
21,684
Mitigated
23,850
15,923
Healing
19,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,648
594
132
930
10,327
6,634
0
5,517
4,810
30,637
0
W
He Bo
9,815
880
0
3,279
7,882
8,408
0
0
7,882
53,562
0
L
Heimdallr
Goku UI God
Heimdallr
2,423
863
0
704
8,656
2,797
0
2,260
6,396
0
50,063
W
Baron Samedi
ImTheJace
Baron Samedi
9,582
550
446
4,228
8,208
3,558
256
5,709
2,499
72,635
0
W
Hou Yi
JKHustlin
Hou Yi
8,353
5,278
0
4,271
9,196
2,330
40
2,124
7,072
0
63,040
W
4,864
1,414
0
5,726
10,845
5,139
0
1,958
8,887
0
48,177
L
Anhur
Zreci
Anhur
5,043
2,961
0
3,963
8,407
1,963
0
527
7,880
0
48,927
L
6,437
1,406
0
8,516
13,027
8,314
422
9,109
3,918
0
53,394
L
8,111
1,267
0
1,678
7,677
1,976
0
3,949
3,728
40,496
0
W
Ares
1,965
69
0
1,297
7,896
4,415
61
4,138
3,758
9,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
40,486
443
Minions Killed
499
0
Camps Cleared
0
1,410,132
Distance Traveled
1,373,826
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,228
415
32
2
0
298,255
2
W
He Bo
8,053
537
112
7
0
250,129
5
L
Heimdallr
7,253
484
106
7
0
307,553
3
W
Baron Samedi
8,518
568
145
10
0
272,627
3
W
Hou Yi
9,193
613
127
8
0
264,711
2
W
Ne Zha
7,758
517
95
6
0
301,127
6
L
Anhur
7,337
489
101
7
0
245,913
5
L
Chaac
8,206
547
119
8
0
293,855
5
L
Sol
6,616
441
85
6
0
264,556
1
W
Ares
6,964
464
20
1
0
285,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role