Player Matchup

Jing Wei
Jing Wei
Fuyuka-dono
Jing Wei
Level 13
God Stats
2W - 0L
1,936 SR
Queue Stats
20W - 0L
1,824 Elo+
Party 1
Guan Yu
Guan Yu
Park_-_Jimin
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 1L
1,585 Elo+
Party 1
Agni
Agni
iKillaPX
Agni
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 0L
1,926 Elo+
Party 1
Team Averages
Level 12
1,645 SR
1,779 Elo+

VS

Team Averages
Level 87
1,675 SR
1,625 Elo+
Kuzenbo
Kuzenbo
Raygue
Kuzenbo
Level 28
God Stats
2W - 1L
1,949 SR
Queue Stats
30W - 26L
1,621 Elo+
Party 2
Sol
Sol
SaintAlucart
Sol
Level 121
God Stats
1W - 2L
1,636 SR
Queue Stats
88W - 62L
1,665 Elo+
Party 2
Osiris
Osiris
Tohm96
Osiris
Level 111
God Stats
2W - 3L
1,439 SR
Queue Stats
59W - 57L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fuyuka-dono
Jing Wei
14
7 / 3 / 6
10,088
776
12,842
12,950
4,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Park_-_Jimin
Guan Yu
13
2 / 3 / 10
9,009
693
6,373
13,826
11,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
14
6 / 2 / 9
10,071
775
22,535
12,381
5,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Raygue
Kuzenbo
11
1 / 3 / 6
8,173
629
4,788
16,007
19,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 5 / 2
9,051
696
13,115
14,199
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Tohm96
Osiris
11
3 / 7 / 3
8,352
642
6,285
17,364
10,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
8
8
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Fuyuka-dono
Jing Wei
7
3
6
3.33
W
Guan Yu
Park_-_Jimin
Guan Yu
2
3
10
2.33
L
Kuzenbo
Raygue
Kuzenbo
1
3
6
1.33
L
4
5
2
1
L
Osiris
Tohm96
Osiris
3
7
3
0.64
W
Agni
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,750
Damage
24,188
39,157
Taken
47,570
21,639
Mitigated
35,784
16,792
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Fuyuka-dono
Jing Wei
12,842
11,042
0
3,710
12,950
4,795
2,507
7,459
5,491
0
46,753
W
Guan Yu
Park_-_Jimin
Guan Yu
6,373
1,476
2,166
4,872
13,826
11,263
94
4,385
9,441
0
24,261
L
Kuzenbo
Raygue
Kuzenbo
4,788
1,614
0
0
16,007
19,983
144
6,900
8,847
11,502
0
L
13,115
3,760
0
5,008
14,199
5,080
256
8,352
5,515
39,345
2,899
L
Osiris
Tohm96
Osiris
6,285
2,567
0
640
17,364
10,721
167
7,283
9,576
0
22,613
W
Agni
22,535
3,137
446
5,598
12,381
5,581
248
5,037
7,344
54,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
25,576
164
Minions Killed
107
0
Camps Cleared
0
739,449
Distance Traveled
717,001
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,088
776
67
5
0
244,234
2
W
Guan Yu
9,009
693
34
3
0
254,848
4
L
Kuzenbo
8,173
629
8
1
0
257,893
4
L
Sol
9,051
696
65
5
0
222,543
3
L
Osiris
8,352
642
34
3
0
236,565
1
W
Agni
10,071
775
63
5
0
240,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role