Player Matchup

Bakasura
Bakasura
Blynde
Bakasura
Level 125
God Stats
1W - 3L
1,536 SR
Queue Stats
348W - 383L
1,555 Elo+
Party 1
Hercules
Hercules
Morningdew007
Hercules
Level 146
God Stats
3W - 5L
1,625 SR
Queue Stats
354W - 340L
1,559 Elo+
Party 1
Izanami
Izanami
SAAAN RAY
Izanami
Level 129
God Stats
7W - 12L
1,206 SR
Queue Stats
233W - 226L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
Vexarr
Sylvanus
Level 121
God Stats
10W - 14L
1,484 SR
Queue Stats
180W - 181L
1,494 Elo+
Party 1
Poseidon
Poseidon
YoursTruly TJ
Poseidon
Level 89
God Stats
13W - 21L
1,370 SR
Queue Stats
138W - 150L
1,490 Elo+
Party 1
Team Averages
Level 122
1,444 SR
1,533 Elo+

VS

Team Averages
Level 119
1,663 SR
1,547 Elo+
Khepri
Khepri
FishMastahhh
Khepri
Level 160
God Stats
5W - 3L
1,548 SR
Queue Stats
168W - 153L
1,567 Elo+
Solo
Bakasura
Bakasura
Oynx8474
Bakasura
Level 104
God Stats
9W - 8L
1,653 SR
Queue Stats
389W - 378L
1,554 Elo+
Party 2
Nox
Nox
PradaParadox
Nox
Level 123
God Stats
35W - 17L
1,708 SR
Queue Stats
175W - 160L
1,539 Elo+
Party 2
Osiris
Osiris
el skarro
Osiris
Level 88
God Stats
13W - 10L
1,703 SR
Queue Stats
203W - 168L
1,546 Elo+
Solo
Apollo
Apollo
mquri
Apollo
Level 121
God Stats
11W - 4L
1,705 SR
Queue Stats
606W - 581L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blynde
Bakasura
12
3 / 5 / 1
7,714
514
6,413
11,558
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Morningdew007
Hercules
12
0 / 2 / 0
6,829
455
2,346
9,883
3,963
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SAAAN RAY
Izanami
13
2 / 2 / 1
8,190
546
4,494
7,414
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Vexarr
Sylvanus
13
2 / 2 / 3
7,764
518
6,801
8,315
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
YoursTruly TJ
Poseidon
12
2 / 4 / 4
7,557
504
7,948
8,135
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 2 / 9
8,014
534
3,931
9,325
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Oynx8474
Bakasura
14
6 / 1 / 3
8,545
570
6,749
11,617
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 4 / 4
7,675
512
5,255
7,516
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
el skarro
Osiris
14
4 / 2 / 1
8,687
579
7,846
10,726
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
mquri
Apollo
16
2 / 1 / 2
8,988
599
5,652
8,079
2,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
15
15
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Blynde
Bakasura
3
5
1
0.7
W
Khepri
1
2
9
2.75
L
Hercules
Morningdew007
Hercules
0
2
0
0
W
Bakasura
Oynx8474
Bakasura
6
1
3
7.5
W
2
4
4
1
L
Izanami
SAAAN RAY
Izanami
2
2
1
1.25
L
Sylvanus
Vexarr
Sylvanus
2
2
3
1.75
L
Poseidon
YoursTruly TJ
Poseidon
2
4
4
1
W
Osiris
el skarro
Osiris
4
2
1
2.25
W
Apollo
mquri
Apollo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,002
Damage
29,433
45,305
Taken
47,263
16,842
Mitigated
24,064
11,489
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Blynde
Bakasura
6,413
4,603
0
2,282
11,558
4,080
0
2,004
9,133
0
46,545
W
Khepri
3,931
349
465
1,600
9,325
7,836
252
2,569
6,472
21,469
0
L
Hercules
Morningdew007
Hercules
2,346
380
0
2,791
9,883
3,963
0
2,167
7,576
0
29,053
W
Bakasura
Oynx8474
Bakasura
6,749
4,236
0
2,615
11,617
3,965
0
2,321
8,903
0
44,718
W
5,255
160
0
1,695
7,516
2,855
630
3,410
3,736
41,918
0
L
Izanami
SAAAN RAY
Izanami
4,494
2,826
0
1,227
7,414
2,159
407
813
6,454
0
53,842
L
Sylvanus
Vexarr
Sylvanus
6,801
2,379
603
3,026
8,315
4,051
872
771
7,129
36,780
10,515
L
Poseidon
YoursTruly TJ
Poseidon
7,948
948
90
1,470
8,135
2,589
58
3,643
4,342
38,158
0
W
Osiris
el skarro
Osiris
7,846
2,712
0
4,921
10,726
7,237
77
2,859
7,515
0
53,953
W
Apollo
mquri
Apollo
5,652
4,042
0
3,886
8,079
2,171
1,114
2,179
5,900
0
70,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,054
Gold Earned
41,909
435
Minions Killed
481
0
Camps Cleared
0
1,367,308
Distance Traveled
1,448,753
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,714
514
99
7
0
320,334
4
W
Khepri
8,014
534
32
2
0
294,573
6
L
Hercules
6,829
455
73
5
0
262,866
3
W
Bakasura
8,545
570
103
7
0
334,677
2
W
Nox
7,675
512
86
6
0
256,759
2
L
Izanami
8,190
546
101
7
0
273,746
6
L
Sylvanus
7,764
518
85
6
0
225,810
1
L
Poseidon
7,557
504
77
5
0
284,552
1
W
Osiris
8,687
579
117
8
0
269,236
0
W
Apollo
8,988
599
143
10
0
293,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role