Player Matchup

Aphrodite
Aphrodite
AnaBanana5000
Aphrodite
Level 25
God Stats
2W - 0L
1,721 SR
Queue Stats
37W - 6L
1,816 Elo+
Party 3
Sol
Sol
Cookie Colonel
Sol
Level 160
God Stats
11W - 7L
1,427 SR
Queue Stats
555W - 554L
1,585 Elo+
Party 2
Erlang Shen
Erlang Shen
Nakabaki
Erlang Shen
Level 160
God Stats
34W - 6L
1,903 SR
Queue Stats
980W - 304L
1,855 Elo+
Party 3
Arachne
Arachne
TheOmega4
Arachne
Level 153
God Stats
17W - 6L
1,808 SR
Queue Stats
564W - 260L
1,771 Elo+
Party 3
Gilgamesh
Gilgamesh
ZzDakataahzZ
Gilgamesh
Level 145
God Stats
11W - 8L
1,861 SR
Queue Stats
126W - 147L
1,563 Elo+
Party 2
Team Averages
Level 129
1,744 SR
1,718 Elo+

VS

Team Averages
Level 107
1,412 SR
1,438 Elo+
Ymir
Ymir
JukezSenpai
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,299 Elo+
Party 1
Hou Yi
Hou Yi
Lolz_AVATAR_
Hou Yi
Level 127
God Stats
0W - 2L
1,126 SR
Queue Stats
385W - 594L
1,381 Elo+
Party 1
Tiamat
Tiamat
Yosci
Tiamat
Level 49
God Stats
7W - 10L
1,651 SR
Queue Stats
1,082W - 952L
1,515 Elo+
Solo
Vamana
Vamana
thundеrcrash
Vamana
Level 160
God Stats
2W - 4L
1,454 SR
Queue Stats
159W - 147L
1,583 Elo+
Solo
Zhong Kui
Zhong Kui
xUnknown_SouIjah
Zhong Kui
Level 149
God Stats
8W - 18L
1,332 SR
Queue Stats
510W - 840L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnaBanana5000
Aphrodite
19
9 / 1 / 10
12,940
647
21,330
17,624
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 1 / 8
13,547
677
6,818
11,414
3,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Nakabaki
Erlang Shen
18
4 / 1 / 15
12,663
633
13,195
24,538
26,906
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
TheOmega4
Arachne
20
9 / 2 / 11
13,099
655
13,194
17,651
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ZzDakataahzZ
Gilgamesh
20
6 / 2 / 11
14,599
730
15,876
19,549
16,566
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
8,933
447
5,080
21,269
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
17
1 / 5 / 2
10,068
503
9,247
16,437
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Yosci
Tiamat
15
1 / 7 / 1
9,192
460
8,754
16,587
14,798
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 2
9,670
484
10,420
21,627
11,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
17
2 / 6 / 0
10,530
527
12,129
16,633
19,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
15
30
Kills
7
7
Deaths
30
55
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnaBanana5000
Aphrodite
9
1
10
14
W
2
1
8
6
L
0
8
3
0.19
L
Hou Yi
1
5
2
0.4
W
Erlang Shen
Nakabaki
Erlang Shen
4
1
15
11.5
W
Arachne
TheOmega4
Arachne
9
2
11
7.25
L
Tiamat
Yosci
Tiamat
1
7
1
0.21
W
Gilgamesh
ZzDakataahzZ
Gilgamesh
6
2
11
5.75
L
3
4
2
1
L
Zhong Kui
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,413
Damage
45,630
90,776
Taken
92,553
63,140
Mitigated
73,406
45,302
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnaBanana5000
Aphrodite
21,330
3,454
8,028
12,226
17,624
8,599
998
6,121
11,503
97,702
0
W
6,818
2,554
0
6,982
11,414
3,689
9,264
605
10,809
96,748
0
L
5,080
1,218
0
2,487
21,269
19,670
0
6,851
14,418
32,707
0
L
Hou Yi
9,247
2,966
0
4,474
16,437
7,458
651
5,673
10,764
0
73,654
W
Erlang Shen
Nakabaki
Erlang Shen
13,195
6,103
875
5,616
24,538
26,906
1,312
4,248
20,290
0
59,017
W
Arachne
TheOmega4
Arachne
13,194
9,147
0
7,609
17,651
7,380
2,804
7,773
9,878
0
90,692
L
Tiamat
Yosci
Tiamat
8,754
644
0
3,204
16,587
14,798
0
7,395
9,192
55,356
0
W
Gilgamesh
ZzDakataahzZ
Gilgamesh
15,876
5,462
0
3,966
19,549
16,566
213
7,312
12,237
6,040
86,810
L
10,420
5,124
0
4,578
21,627
11,703
0
8,056
13,571
0
83,162
L
Zhong Kui
12,129
1,506
0
5,780
16,633
19,777
15
3,173
13,460
66,000
7,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,848
Gold Earned
48,393
693
Minions Killed
540
0
Camps Cleared
0
2,004,366
Distance Traveled
1,783,473
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,940
647
164
8
0
399,659
4
W
Sol
13,547
677
167
8
0
372,845
0
L
Ymir
8,933
447
48
2
0
362,868
1
L
Hou Yi
10,068
503
116
6
0
336,080
3
W
Erlang Shen
12,663
633
68
3
0
390,737
3
W
Arachne
13,099
655
135
7
0
460,880
7
L
Tiamat
9,192
460
121
6
0
359,976
4
W
Gilgamesh
14,599
730
159
8
0
380,245
4
L
Vamana
9,670
484
107
5
0
416,205
11
L
Zhong Kui
10,530
527
148
7
0
308,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role