Player Matchup

Danzaburou
Danzaburou
Judoman20
Danzaburou
Level 86
God Stats
6W - 8L
1,546 SR
Queue Stats
242W - 236L
1,493 Elo+
Party 1
Cerberus
Cerberus
JudoxMan
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,494 Elo+
Party 1
Fenrir
Fenrir
ParTHeReaPAR
Fenrir
Level 88
God Stats
0W - 1L
1,778 SR
Queue Stats
99W - 93L
1,550 Elo+
Party 1
Team Averages
Level 74
1,608 SR
1,512 Elo+

VS

Team Averages
Level 55
1,512 SR
1,571 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Aerioh
Yemoja
Level 40
God Stats
1W - 2L
1,193 SR
Queue Stats
8W - 14L
1,408 Elo+
Solo
Anhur
Anhur
BurntConcha
Anhur
Level 17
God Stats
48W - 5L
1,843 SR
Queue Stats
110W - 17L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Judoman20
Danzaburou
13
3 / 7 / 5
9,768
698
11,812
15,484
3,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
JudoxMan
Cerberus
13
3 / 6 / 4
9,058
647
8,725
26,031
25,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
12
2 / 10 / 6
8,925
638
8,409
21,954
10,719
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 4 / 10
10,315
737
11,097
11,832
5,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Aerioh
Yemoja
14
1 / 3 / 16
9,841
703
6,845
13,723
7,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
16 / 2 / 6
12,868
919
37,849
17,432
8,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
8
Kills
23
23
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
4
10
2.75
W
Yemoja
Aerioh
Yemoja
1
3
16
3
W
16
2
6
9.5
L
Danzaburou
Judoman20
Danzaburou
3
7
5
0.79
L
Cerberus
JudoxMan
Cerberus
3
6
4
0.83
L
Fenrir
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,946
Damage
55,791
63,469
Taken
42,987
40,070
Mitigated
20,488
13,351
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,097
3,859
0
6,657
11,832
5,206
695
762
11,070
0
31,738
W
Yemoja
Aerioh
Yemoja
6,845
2,017
4,108
2,061
13,723
7,165
474
3,023
10,700
18,027
0
W
37,849
24,719
0
6,986
17,432
8,117
2,170
4,940
12,492
0
87,145
L
Danzaburou
Judoman20
Danzaburou
11,812
3,830
0
4,073
15,484
3,521
0
948
14,536
0
43,282
L
Cerberus
JudoxMan
Cerberus
8,725
898
360
6,931
26,031
25,830
0
3,630
22,401
22,848
0
L
Fenrir
8,409
2,581
0
1,987
21,954
10,719
0
2,267
19,687
0
23,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,751
Gold Earned
33,024
155
Minions Killed
165
0
Camps Cleared
0
699,136
Distance Traveled
759,272
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,315
737
37
3
0
270,789
3
W
Yemoja
9,841
703
21
2
0
248,157
0
W
Anhur
12,868
919
107
8
0
240,326
1
L
Danzaburou
9,768
698
79
6
0
222,593
1
L
Cerberus
9,058
647
46
3
0
255,338
1
L
Fenrir
8,925
638
30
2
0
221,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role