Player Matchup

Cthulhu
Cthulhu
DuddyBb
Cthulhu
Level 58
God Stats
30W - 33L
1,557 SR
Queue Stats
55W - 76L
1,492 Elo+
Party 2
Sol
Sol
Slatdog
Sol
Level 36
God Stats
6W - 5L
1,693 SR
Queue Stats
61W - 82L
1,500 Elo+
Party 2
Artemis
Artemis
evilscissorman
Artemis
Level 78
God Stats
10W - 12L
1,680 SR
Queue Stats
86W - 112L
1,517 Elo+
Party 2
Team Averages
Level 57
1,643 SR
1,503 Elo+

VS

Team Averages
Level 116
1,529 SR
1,588 Elo+
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Charloth
Aphrodite
Level 156
God Stats
15W - 11L
1,587 SR
Queue Stats
162W - 177L
1,544 Elo+
Party 1
Anhur
Anhur
currymastergod
Anhur
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuddyBb
Cthulhu
14
2 / 2 / 8
9,516
680
13,661
17,369
18,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
14
2 / 1 / 8
9,748
696
9,878
7,914
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 3 / 3
10,721
766
14,288
10,139
4,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 4 / 5
9,033
645
6,553
21,172
21,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Charloth
Aphrodite
12
2 / 3 / 4
8,777
627
8,235
13,056
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 4 / 3
9,082
649
6,665
10,938
4,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
6
6
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
5
0.88
L
Aphrodite
Charloth
Aphrodite
2
3
4
1.33
W
Cthulhu
DuddyBb
Cthulhu
2
2
8
3
W
Sol
2
1
8
6
L
3
4
3
1.13
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,827
Damage
21,453
35,422
Taken
45,166
25,672
Mitigated
32,158
10,188
Healing
17,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,553
33
0
3,048
21,172
21,851
0
9,636
11,536
12,662
0
L
Aphrodite
Charloth
Aphrodite
8,235
880
6,268
7,107
13,056
6,190
297
6,985
6,071
46,774
0
W
Cthulhu
DuddyBb
Cthulhu
13,661
407
522
4,412
17,369
18,224
426
6,762
10,607
44,526
0
W
Sol
9,878
3,373
0
3,463
7,914
3,135
2,300
3,838
4,076
39,732
5,099
L
6,665
3,094
0
1,570
10,938
4,117
340
5,792
5,146
0
28,674
W
14,288
8,173
0
1,791
10,139
4,313
541
4,188
5,951
0
52,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
26,892
196
Minions Killed
127
0
Camps Cleared
0
769,924
Distance Traveled
749,063
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,033
645
4
0
0
273,304
4
L
Aphrodite
8,777
627
77
6
0
259,606
1
W
Cthulhu
9,516
680
62
4
0
287,519
5
W
Sol
9,748
696
77
6
0
240,277
0
L
Anhur
9,082
649
46
3
0
216,153
0
W
Artemis
10,721
766
57
4
0
242,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role