Player Matchup

Sun Wukong
Sun Wukong
Blaski2205
Sun Wukong
Level 25
God Stats
2W - 2L
1,373 SR
Queue Stats
44W - 34L
1,460 Elo+
Solo
Scylla
Scylla
SUBZEROBIHAN
Scylla
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 35L
1,427 Elo+
Solo
Sol
Sol
Shimomile
Sol
Level 12
God Stats
10W - 10L
1,780 SR
Queue Stats
61W - 77L
1,469 Elo+
Solo
Ra
Ra
SolidSnK
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,484 Elo+
Solo
Nike
Nike
TrinityPJ
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 240L
1,478 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,464 Elo+

VS

Team Averages
Level 25
1,523 SR
1,514 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Freezarka
Chang'e
Level 29
God Stats
81W - 77L
1,576 SR
Queue Stats
333W - 285L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Gadelhas
Cthulhu
Level 18
God Stats
5W - 0L
1,458 SR
Queue Stats
19W - 28L
1,411 Elo+
Solo
Ares
Ares
VandSupozitoare
Ares
Level 27
God Stats
42W - 19L
1,725 SR
Queue Stats
109W - 89L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
VeryLuckyBoy
Ao Kuang
Level 25
God Stats
2W - 1L
1,357 SR
Queue Stats
39W - 27L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blaski2205
Sun Wukong
15
0 / 6 / 2
8,855
886
10,067
22,960
14,916
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
14
2 / 7 / 0
9,168
917
7,938
12,703
3,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 9 / 0
8,193
819
7,605
20,990
6,311
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 14 / 1
9,257
926
10,390
18,410
5,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
0 / 7 / 2
8,848
885
9,872
18,924
25,143
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
17 / 1 / 16
12,475
1,248
32,857
9,821
3,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Freezarka
Chang'e
18
3 / 0 / 29
10,666
1,067
14,463
10,469
6,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Gadelhas
Cthulhu
18
7 / 2 / 25
11,297
1,130
13,471
11,461
15,149
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
8 / 0 / 27
11,200
1,120
16,157
13,103
11,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
VeryLuckyBoy
Ao Kuang
17
8 / 0 / 17
10,971
1,097
12,464
7,081
3,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
157
3
Kills
43
43
Deaths
3
5
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
17
1
16
25
L
Sun Wukong
Blaski2205
Sun Wukong
0
6
2
0.17
W
Chang'e
Freezarka
Chang'e
3
0
29
17.5
W
Cthulhu
Gadelhas
Cthulhu
7
2
25
9.75
L
Scylla
2
7
0
0.29
L
0
9
0
0
L
1
14
1
0.11
L
Nike
0
7
2
0.14
W
8
0
27
21.5
W
Ao Kuang
VeryLuckyBoy
Ao Kuang
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,872
Damage
89,412
93,987
Taken
51,935
55,523
Mitigated
39,397
4,714
Healing
24,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
32,857
13,497
0
2,897
9,821
3,812
0
5,316
4,505
0
55,478
L
Sun Wukong
Blaski2205
Sun Wukong
10,067
1,733
0
735
22,960
14,916
0
16,756
6,204
0
20,304
W
Chang'e
Freezarka
Chang'e
14,463
1,589
8,655
6,103
10,469
6,192
0
3,975
6,494
40,005
0
W
Cthulhu
Gadelhas
Cthulhu
13,471
311
645
378
11,461
15,149
0
6,194
5,017
32,835
0
L
Scylla
7,938
105
0
553
12,703
3,280
0
5,651
7,052
16,749
0
L
7,605
1,227
0
1,269
20,990
6,311
0
11,728
9,262
16,384
0
L
10,390
1,395
1,230
927
18,410
5,873
0
8,794
9,616
31,562
0
L
Nike
9,872
432
0
0
18,924
25,143
0
13,626
5,298
0
27,480
W
16,157
403
1,032
2,041
13,103
11,242
0
6,941
6,162
24,884
0
W
Ao Kuang
VeryLuckyBoy
Ao Kuang
12,464
2,512
0
2,557
7,081
3,002
0
3,507
3,574
21,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
56,609
144
Minions Killed
191
3
Camps Cleared
10
881,613
Distance Traveled
1,003,087
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,475
1,248
54
5
3
169,978
4
L
Sun Wukong
8,855
886
13
1
1
197,431
0
W
Chang'e
10,666
1,067
74
7
1
215,169
5
W
Cthulhu
11,297
1,130
36
4
1
201,406
0
L
Scylla
9,168
917
21
2
0
159,913
0
L
Sol
8,193
819
12
1
2
174,967
0
L
Ra
9,257
926
58
6
0
159,264
1
L
Nike
8,848
885
40
4
0
190,038
2
W
Ares
11,200
1,120
15
2
0
206,505
1
W
Ao Kuang
10,971
1,097
12
1
5
210,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role