Player Matchup

Artemis
Artemis
ExplosiveLou
Artemis
Level 128
God Stats
20W - 15L
1,500 SR
Queue Stats
747W - 777L
1,442 Elo+
Party 2
Agni
Agni
FrigidFloridian
Agni
Level 146
God Stats
6W - 9L
1,552 SR
Queue Stats
616W - 635L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
Gayboii1020
Jormungandr
Level 116
God Stats
2W - 0L
1,411 SR
Queue Stats
6W - 3L
1,568 Elo+
Party 1
Pele
Pele
IceBath-R6
Pele
Level 76
God Stats
1W - 1L
1,518 SR
Queue Stats
5W - 1L
1,697 Elo+
Party 1
Osiris
Osiris
ShadowWalker417
Osiris
Level 109
God Stats
16W - 12L
1,565 SR
Queue Stats
215W - 236L
1,461 Elo+
Party 2
Team Averages
Level 115
1,509 SR
1,525 Elo+

VS

Team Averages
Level 118
1,502 SR
1,474 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
DJACE1964
Persephone
Level 107
God Stats
2W - 4L
1,521 SR
Queue Stats
76W - 64L
1,520 Elo+
Solo
Hun Batz
Hun Batz
FrankoRizzle
Hun Batz
Level 123
God Stats
0W - 5L
1,477 SR
Queue Stats
51W - 66L
1,442 Elo+
Party 3
Artemis
Artemis
HAMBLizzle
Artemis
Level 87
God Stats
27W - 19L
1,493 SR
Queue Stats
84W - 112L
1,425 Elo+
Party 3
Tyr
Tyr
cheatboy101mlg
Tyr
Level 147
God Stats
4W - 4L
1,517 SR
Queue Stats
137W - 142L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ExplosiveLou
Artemis
18
7 / 0 / 4
11,284
806
10,833
8,039
3,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 8
10,456
747
5,929
5,801
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Gayboii1020
Jormungandr
18
6 / 1 / 12
12,181
870
13,293
13,605
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
6 / 3 / 7
11,902
850
13,513
15,683
10,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 9
8,981
642
6,294
11,118
9,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 2 / 0
9,456
675
7,654
8,446
8,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
DJACE1964
Persephone
16
1 / 3 / 1
9,451
675
8,928
9,544
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
FrankoRizzle
Hun Batz
16
2 / 3 / 1
9,059
647
5,099
11,964
5,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
HAMBLizzle
Artemis
14
1 / 8 / 2
8,530
609
7,050
14,630
5,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 2
7,953
568
4,575
14,186
7,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
22
Kills
7
7
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
2
0
1.5
L
Persephone
DJACE1964
Persephone
1
3
1
0.5
W
Artemis
ExplosiveLou
Artemis
7
0
4
9
L
Hun Batz
FrankoRizzle
Hun Batz
2
3
1
0.83
W
3
2
8
3.5
W
Jormungandr
Gayboii1020
Jormungandr
6
1
12
12
L
Artemis
HAMBLizzle
Artemis
1
8
2
0.25
W
6
3
7
3.17
W
0
1
9
4.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,862
Damage
33,306
54,246
Taken
58,770
34,712
Mitigated
29,731
12,458
Healing
5,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,654
43
374
0
8,446
8,303
0
3,570
4,876
38,158
0
L
Persephone
DJACE1964
Persephone
8,928
482
315
1,182
9,544
3,763
0
2,482
7,059
39,084
0
W
Artemis
ExplosiveLou
Artemis
10,833
2,106
0
842
8,039
3,303
2,893
4,070
3,969
0
43,613
L
Hun Batz
FrankoRizzle
Hun Batz
5,099
870
0
554
11,964
5,051
0
4,369
7,595
0
25,839
W
5,929
470
0
574
5,801
2,097
779
1,580
4,221
38,730
0
W
Jormungandr
Gayboii1020
Jormungandr
13,293
2,994
0
2,266
13,605
9,196
36
3,676
9,929
35,804
0
L
Artemis
HAMBLizzle
Artemis
7,050
2,702
0
805
14,630
5,587
0
3,926
10,704
0
16,325
W
13,513
3,741
0
5,558
15,683
10,462
114
3,983
11,700
0
54,362
W
6,294
896
0
3,218
11,118
9,654
0
4,140
6,978
3,631
15,870
L
4,575
0
0
2,070
14,186
7,027
0
5,737
8,449
0
21,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,804
Gold Earned
44,449
375
Minions Killed
284
12
Camps Cleared
4
1,370,395
Distance Traveled
1,311,999
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,456
675
81
6
0
276,336
8
L
Persephone
9,451
675
101
7
0
282,335
2
W
Artemis
11,284
806
98
7
4
279,794
0
L
Hun Batz
9,059
647
50
4
4
268,762
1
W
Agni
10,456
747
83
6
0
239,201
3
W
Jormungandr
12,181
870
64
5
0
267,627
3
L
Artemis
8,530
609
18
1
0
220,864
1
W
Pele
11,902
850
96
7
7
287,366
4
W
Osiris
8,981
642
34
2
1
296,407
1
L
Tyr
7,953
568
34
2
0
263,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role