Player Matchup

Zhong Kui
Zhong Kui
Crazyblackman333
Zhong Kui
Level 108
God Stats
22W - 14L
1,592 SR
Queue Stats
353W - 322L
1,563 Elo+
Party 2
Izanami
Izanami
JR210
Izanami
Level 46
God Stats
8W - 9L
1,632 SR
Queue Stats
102W - 97L
1,503 Elo+
Party 2
Ares
Ares
Oldham00
Ares
Level 109
God Stats
7W - 8L
1,777 SR
Queue Stats
206W - 171L
1,576 Elo+
Party 3
Fenrir
Fenrir
SingleGirlsHMU
Fenrir
Level 82
God Stats
4W - 8L
1,315 SR
Queue Stats
463W - 478L
1,482 Elo+
Party 3
Kukulkan
Kukulkan
Tony C4202
Kukulkan
Level 23
God Stats
8W - 3L
1,500 SR
Queue Stats
161W - 160L
1,408 Elo+
Party 3
Team Averages
Level 74
1,563 SR
1,506 Elo+

VS

Team Averages
Level 48
1,545 SR
1,460 Elo+
Geb
Geb
Deadtree89
Geb
Level 47
God Stats
19W - 10L
1,550 SR
Queue Stats
451W - 452L
1,393 Elo+
Solo
Danzaburou
Danzaburou
HenBelms
Danzaburou
Level 29
God Stats
4W - 2L
1,781 SR
Queue Stats
103W - 96L
1,435 Elo+
Party 1
Loki
Loki
Mortyfried
Loki
Level 29
God Stats
11W - 10L
1,473 SR
Queue Stats
60W - 58L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
PhillyUpTopp
Amaterasu
Level 68
God Stats
15W - 9L
1,617 SR
Queue Stats
214W - 218L
1,518 Elo+
Party 1
Scylla
Scylla
SpadeTempa
Scylla
Level 68
God Stats
4W - 2L
1,307 SR
Queue Stats
363W - 328L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
4 / 3 / 8
11,483
522
24,316
20,707
24,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
JR210
Izanami
18
5 / 5 / 6
11,522
524
15,385
14,063
6,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
4 / 3 / 4
8,968
408
11,669
20,376
23,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 3
10,692
486
9,476
15,864
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Tony C4202
Kukulkan
14
0 / 10 / 1
9,084
413
7,146
12,958
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 13
10,609
482
7,064
21,729
20,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
HenBelms
Danzaburou
17
4 / 4 / 10
10,708
487
10,840
15,219
5,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 5 / 7
10,915
496
5,384
16,068
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
PhillyUpTopp
Amaterasu
19
4 / 2 / 8
11,846
538
8,140
19,653
23,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
SpadeTempa
Scylla
18
12 / 3 / 5
12,542
570
23,590
17,362
7,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
18
Kills
25
25
Deaths
18
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
4
3
8
2.67
W
1
4
13
1.88
W
Danzaburou
HenBelms
Danzaburou
4
4
10
2.25
L
Izanami
JR210
Izanami
5
5
6
1.6
W
4
5
7
1.5
L
Ares
4
3
4
2
W
Amaterasu
PhillyUpTopp
Amaterasu
4
2
8
4
L
5
4
3
1.63
W
Scylla
SpadeTempa
Scylla
12
3
5
4.83
L
Kukulkan
Tony C4202
Kukulkan
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,992
Damage
55,018
83,968
Taken
90,031
64,970
Mitigated
63,554
17,682
Healing
29,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
24,316
2,041
0
9,100
20,707
24,857
415
5,210
15,298
89,262
0
W
7,064
819
2,019
2,368
21,729
20,233
29
11,214
10,515
23,892
0
W
Danzaburou
HenBelms
Danzaburou
10,840
4,666
0
4,086
15,219
5,912
1,488
4,372
10,847
0
59,074
L
Izanami
JR210
Izanami
15,385
9,970
0
3,568
14,063
6,011
865
2,952
11,111
0
98,417
W
5,384
924
446
4,296
16,068
6,408
343
6,818
9,250
0
64,361
L
Ares
11,669
281
0
1,054
20,376
23,192
0
7,715
12,385
27,004
0
W
Amaterasu
PhillyUpTopp
Amaterasu
8,140
3,214
0
9,632
19,653
23,285
381
10,280
9,373
0
71,785
L
9,476
2,584
0
3,577
15,864
6,946
516
5,460
10,203
0
57,750
W
Scylla
SpadeTempa
Scylla
23,590
2,623
1,056
6,039
17,362
7,716
1,378
10,447
6,915
79,449
0
L
Kukulkan
Tony C4202
Kukulkan
7,146
618
0
383
12,958
3,964
0
8,357
4,247
51,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,749
Gold Earned
56,620
506
Minions Killed
508
0
Camps Cleared
0
1,982,545
Distance Traveled
2,098,767
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,483
522
153
7
0
394,595
6
W
Geb
10,609
482
20
1
0
459,306
3
W
Danzaburou
10,708
487
114
5
0
418,304
1
L
Izanami
11,522
524
158
7
0
379,589
7
W
Loki
10,915
496
109
5
0
408,700
0
L
Ares
8,968
408
13
1
0
423,283
3
W
Amaterasu
11,846
538
138
6
0
413,109
4
L
Fenrir
10,692
486
82
4
0
437,257
1
W
Scylla
12,542
570
127
6
0
399,348
2
L
Kukulkan
9,084
413
100
5
0
347,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role