Player Matchup

Kali
Kali
Azymandios
Kali
Level 129
God Stats
5W - 2L
1,822 SR
Queue Stats
226W - 167L
1,704 Elo+
Party 1
Heimdallr
Heimdallr
DJDEEROCK
Heimdallr
Level 107
God Stats
5W - 1L
1,875 SR
Queue Stats
58W - 36L
1,718 Elo+
Party 1
Erlang Shen
Erlang Shen
Motrago
Erlang Shen
Level 122
God Stats
19W - 10L
1,750 SR
Queue Stats
193W - 122L
1,744 Elo+
Party 1
Fafnir
Fafnir
PipeBenderz
Fafnir
Level 28
God Stats
12W - 6L
1,640 SR
Queue Stats
13W - 8L
1,623 Elo+
Party 1
Tiamat
Tiamat
SingularityKTH
Tiamat
Level 153
God Stats
10W - 7L
1,832 SR
Queue Stats
206W - 141L
1,749 Elo+
Party 1
Team Averages
Level 108
1,784 SR
1,708 Elo+

VS

Team Averages
Level 32
1,519 SR
1,377 Elo+
Fenrir
Fenrir
COPSHOOTBLACKMAN
Fenrir
Level 26
God Stats
1W - 1L
1,691 SR
Queue Stats
99W - 100L
1,415 Elo+
Party 3
Rama
Rama
Codi9294
Rama
Level 49
God Stats
1W - 4L
1,324 SR
Queue Stats
167W - 168L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
MasterOogway67
Gilgamesh
Level 40
God Stats
1W - 2L
1,482 SR
Queue Stats
92W - 127L
1,387 Elo+
Party 3
Geb
Geb
MsSammich
Geb
Level 18
God Stats
2W - 1L
1,599 SR
Queue Stats
7W - 14L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
imkindacringevro
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
8,037
670
2,434
7,416
3,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
DJDEEROCK
Heimdallr
12
2 / 0 / 2
8,384
699
3,859
6,033
1,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Motrago
Erlang Shen
14
5 / 0 / 1
8,993
749
8,645
6,499
5,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
11
0 / 0 / 10
7,590
633
2,705
5,061
4,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 0 / 3
8,788
732
6,578
4,516
3,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,439
453
740
5,056
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
11
0 / 3 / 0
6,134
511
2,545
6,998
1,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
MasterOogway67
Gilgamesh
10
0 / 3 / 0
5,991
499
3,061
10,592
4,357
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 4 / 0
5,921
493
1,879
7,962
5,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 4 / 0
5,086
424
2,141
6,379
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
15
Kills
1
1
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
0
1
0
0
L
Rama
0
3
0
0
W
Heimdallr
DJDEEROCK
Heimdallr
2
0
2
3
L
Gilgamesh
MasterOogway67
Gilgamesh
0
3
0
0
W
Erlang Shen
Motrago
Erlang Shen
5
0
1
5.5
L
1
4
0
0.25
W
Fafnir
0
0
10
5
W
6
0
3
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
10,366
29,525
Taken
36,987
18,441
Mitigated
14,801
10,195
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,434
1,376
0
2,056
7,416
3,011
0
447
6,953
0
39,226
L
740
279
0
401
5,056
1,481
0
823
4,222
0
25,790
L
Rama
2,545
2,189
0
2,352
6,998
1,912
0
168
6,830
0
43,014
W
Heimdallr
DJDEEROCK
Heimdallr
3,859
1,910
0
1,560
6,033
1,772
474
511
5,514
0
50,918
L
Gilgamesh
MasterOogway67
Gilgamesh
3,061
762
0
2,398
10,592
4,357
160
2,592
8,000
0
21,566
W
Erlang Shen
Motrago
Erlang Shen
8,645
3,606
0
3,249
6,499
5,385
300
578
5,873
6,075
43,833
L
1,879
70
0
530
7,962
5,251
0
3,114
4,795
10,885
0
W
Fafnir
2,705
835
0
1,490
5,061
4,469
116
1,624
3,249
14,912
0
W
6,578
426
0
1,840
4,516
3,804
414
973
3,529
56,892
0
L
2,141
552
0
92
6,379
1,800
140
3,485
2,857
22,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,792
Gold Earned
28,571
379
Minions Killed
270
0
Camps Cleared
0
1,208,986
Distance Traveled
1,082,436
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,037
670
67
6
0
257,253
3
L
Fenrir
5,439
453
62
5
0
166,989
0
L
Rama
6,134
511
95
8
0
231,162
0
W
Heimdallr
8,384
699
94
8
0
200,191
0
L
Gilgamesh
5,991
499
47
4
0
226,919
4
W
Erlang Shen
8,993
749
90
8
0
251,540
0
L
Geb
5,921
493
17
1
0
252,373
2
W
Fafnir
7,590
633
22
2
0
246,925
0
W
Tiamat
8,788
732
106
9
0
253,077
3
L
Nu Wa
5,086
424
49
4
0
204,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role