Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BrokenYokai
Tyr
Level 57
God Stats
17W - 25L
1,423 SR
Queue Stats
198W - 235L
1,364 Elo+
Solo
Fenrir
Fenrir
JGGE117
Fenrir
Level 94
God Stats
4W - 4L
1,560 SR
Queue Stats
131W - 133L
1,494 Elo+
Party 1
Team Averages
Level 96
1,497 SR
1,472 Elo+

VS

Team Averages
Level 89
1,522 SR
1,453 Elo+
Artemis
Artemis
ChewyyXD
Artemis
Level 106
God Stats
33W - 22L
1,545 SR
Queue Stats
253W - 257L
1,419 Elo+
Solo
Sylvanus
Sylvanus
DestroyerCR1483
Sylvanus
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
442W - 483L
1,484 Elo+
Solo
Arachne
Arachne
PapaMint
Arachne
Level 106
God Stats
11W - 4L
1,723 SR
Queue Stats
49W - 45L
1,490 Elo+
Solo
Ganesha
Ganesha
XyrasTTV
Ganesha
Level 60
God Stats
6W - 10L
1,420 SR
Queue Stats
109W - 127L
1,459 Elo+
Party 2
Hera
Hera
kayciedilla
Hera
Level 107
God Stats
8W - 15L
1,420 SR
Queue Stats
302W - 314L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
4
0 / 2 / 0
3,171
634
402
4,850
1,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
 
Neith
5
0 / 1 / 0
2,994
599
1,708
2,091
279
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
1
0 / 0 / 0
2,500
500
0
0
0
6
1 / 1 / 0
3,497
699
852
2,779
923
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
JGGE117
Fenrir
7
2 / 2 / 1
4,003
801
900
3,897
1,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChewyyXD
Artemis
6
3 / 0 / 0
3,848
770
3,821
2,254
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
7
1 / 0 / 0
3,923
785
808
1,333
885
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Arachne
PapaMint
Arachne
6
1 / 1 / 2
3,836
767
1,384
2,726
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
XyrasTTV
Ganesha
5
0 / 0 / 3
3,805
761
666
2,602
995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 0
4,079
816
814
2,409
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
2
0
0
L
Neith
 
Neith
0
1
0
0
L
Anubis
 
Anubis
0
0
0
0
L
1
1
0
1
W
Artemis
ChewyyXD
Artemis
3
0
0
3
W
Sylvanus
1
0
0
1
L
Fenrir
JGGE117
Fenrir
2
2
1
1.25
W
Arachne
PapaMint
Arachne
1
1
2
2
W
Ganesha
XyrasTTV
Ganesha
0
0
3
1.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,862
Damage
7,493
13,617
Taken
11,324
3,956
Mitigated
3,792
3,360
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
402
176
0
1,025
4,850
1,580
0
666
4,184
4,330
0
L
Neith
 
Neith
1,708
708
0
376
2,091
279
0
0
2,091
0
11,437
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
852
49
0
1,385
2,779
923
0
845
1,934
0
10,182
W
Artemis
ChewyyXD
Artemis
3,821
1,794
0
1,427
2,254
446
0
169
2,085
0
16,607
W
Sylvanus
808
356
0
831
1,333
885
0
0
1,333
14,987
0
L
Fenrir
JGGE117
Fenrir
900
79
0
574
3,897
1,174
0
777
3,120
0
15,602
W
Arachne
PapaMint
Arachne
1,384
674
0
1,011
2,726
954
0
0
2,726
0
11,902
W
Ganesha
XyrasTTV
Ganesha
666
230
0
850
2,602
995
0
457
2,145
6,597
0
W
814
276
0
750
2,409
512
439
0
2,409
19,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,165
Gold Earned
19,491
91
Minions Killed
143
0
Camps Cleared
0
399,706
Distance Traveled
467,469
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,171
634
8
2
0
96,198
0
L
Neith
2,994
599
19
4
0
80,527
1
L
Anubis
2,500
500
0
0
0
0
0
L
Tyr
3,497
699
26
5
0
123,996
2
W
Artemis
3,848
770
34
7
0
85,214
2
W
Sylvanus
3,923
785
38
8
0
77,878
0
L
Fenrir
4,003
801
38
8
0
98,985
2
W
Arachne
3,836
767
29
6
0
112,917
2
W
Ganesha
3,805
761
0
0
0
97,522
1
W
Hera
4,079
816
42
8
0
93,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role