Player Matchup

Hercules
Hercules
Aeleya
Hercules
Level 148
God Stats
7W - 1L
1,603 SR
Queue Stats
113W - 44L
1,833 Elo+
Party 1
Eset
Eset
Kellam93
Eset
Level 28
God Stats
1W - 0L
1,686 SR
Queue Stats
42W - 2L
2,016 Elo+
Party 1
Yemoja
Yemoja
Vìle
Yemoja
Level 160
God Stats
6W - 8L
1,684 SR
Queue Stats
197W - 126L
1,755 Elo+
Party 1
Bastet
Bastet
iWforRed
Bastet
Level 152
God Stats
3W - 0L
1,705 SR
Queue Stats
53W - 35L
1,695 Elo+
Party 1
Izanami
Izanami
littleratman
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,552 Elo+
Party 1
Team Averages
Level 114
1,636 SR
1,770 Elo+

VS

Team Averages
Level 45
1,411 SR
1,437 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Bbate
Baba Yaga
Level 15
God Stats
0W - 3L
1,177 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 3
Sun Wukong
Sun Wukong
DeffoDan
Sun Wukong
Level 16
God Stats
0W - 2L
1,107 SR
Queue Stats
29W - 26L
1,514 Elo+
Party 2
Cupid
Cupid
Lewdcatgirls
Cupid
Level 63
God Stats
15W - 5L
1,770 SR
Queue Stats
82W - 77L
1,474 Elo+
Party 2
Artemis
Artemis
RotaryGT
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aeleya
Hercules
19
7 / 0 / 25
12,082
1,098
14,514
19,299
18,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
18
6 / 0 / 23
11,561
1,051
16,347
8,373
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Vìle
Yemoja
18
5 / 0 / 20
11,794
1,072
8,555
7,231
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
iWforRed
Bastet
18
8 / 1 / 20
11,512
1,047
23,895
11,085
4,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
littleratman
Izanami
19
14 / 0 / 18
11,789
1,072
40,848
8,907
4,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 8 / 0
9,092
827
10,864
24,872
29,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Bbate
Baba Yaga
15
0 / 5 / 1
9,275
843
7,022
19,510
8,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DeffoDan
Sun Wukong
15
0 / 10 / 0
8,706
791
9,475
22,811
17,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 7 / 0
9,177
834
9,724
19,610
7,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
RotaryGT
Artemis
15
0 / 10 / 0
8,544
777
7,841
21,002
7,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
2
40
Kills
1
1
Deaths
40
106
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
8
0
0
W
Hercules
Aeleya
Hercules
7
0
25
19.5
L
Baba Yaga
Bbate
Baba Yaga
0
5
1
0.1
L
Sun Wukong
DeffoDan
Sun Wukong
0
10
0
0
W
Eset
6
0
23
17.5
L
1
7
0
0.14
L
Artemis
RotaryGT
Artemis
0
10
0
0
W
Yemoja
Vìle
Yemoja
5
0
20
15
W
Bastet
iWforRed
Bastet
8
1
20
18
W
Izanami
littleratman
Izanami
14
0
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,159
Damage
44,926
54,895
Taken
107,805
39,763
Mitigated
70,307
28,187
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,864
493
592
2,477
24,872
29,483
0
9,777
15,095
37,679
0
W
Hercules
Aeleya
Hercules
14,514
4,339
1,576
8,035
19,299
18,274
0
4,850
14,449
0
21,435
L
Baba Yaga
Bbate
Baba Yaga
7,022
1,037
76
2,015
19,510
8,041
0
2,934
16,576
16,520
0
L
Sun Wukong
DeffoDan
Sun Wukong
9,475
993
0
2,500
22,811
17,692
0
6,354
16,457
0
20,587
W
Eset
16,347
953
3,750
993
8,373
3,744
0
3,320
5,053
29,039
0
L
9,724
3,742
265
671
19,610
7,240
0
2,296
17,314
0
20,832
L
Artemis
RotaryGT
Artemis
7,841
3,279
0
372
21,002
7,851
0
3,541
17,461
0
16,837
W
Yemoja
Vìle
Yemoja
8,555
2,128
9,643
2,699
7,231
8,694
0
3,489
3,742
21,503
0
W
Bastet
iWforRed
Bastet
23,895
5,676
0
92
11,085
4,787
0
2,293
8,306
0
41,020
W
Izanami
littleratman
Izanami
40,848
23,697
0
1,399
8,907
4,264
0
3,934
4,973
0
75,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,738
Gold Earned
44,794
196
Minions Killed
158
8
Camps Cleared
3
1,136,376
Distance Traveled
973,735
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,092
827
54
5
0
213,282
0
W
Hercules
12,082
1,098
9
1
1
241,713
0
L
Baba Yaga
9,275
843
34
3
0
197,294
0
L
Sun Wukong
8,706
791
24
2
2
195,901
1
W
Eset
11,561
1,051
21
2
4
234,470
0
L
Cupid
9,177
834
26
2
1
210,232
0
L
Artemis
8,544
777
20
2
0
157,026
0
W
Yemoja
11,794
1,072
27
2
0
190,045
0
W
Bastet
11,512
1,047
41
4
1
257,445
0
W
Izanami
11,789
1,072
98
9
2
212,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role