Player Matchup

Tiamat
Tiamat
GarretQuillin
Tiamat
Level 47
God Stats
10W - 2L
1,806 SR
Queue Stats
29W - 17L
1,644 Elo+
Party 1
Ares
Ares
Guanacomaster
Ares
Level 112
God Stats
5W - 2L
1,958 SR
Queue Stats
44W - 28L
1,676 Elo+
Party 1
Sun Wukong
Sun Wukong
Saibromen
Sun Wukong
Level 119
God Stats
11W - 4L
1,646 SR
Queue Stats
185W - 162L
1,607 Elo+
Party 1
Pele
Pele
TheKoalaKicker
Pele
Level 104
God Stats
12W - 12L
1,524 SR
Queue Stats
25W - 21L
1,566 Elo+
Party 1
Jing Wei
Jing Wei
ThePandaPuncher
Jing Wei
Level 109
God Stats
2W - 3L
1,152 SR
Queue Stats
15W - 16L
1,492 Elo+
Party 1
Team Averages
Level 98
1,617 SR
1,597 Elo+

VS

Team Averages
Level 51
1,580 SR
1,606 Elo+
Sylvanus
Sylvanus
Ch1bi
Sylvanus
Level 24
God Stats
9W - 3L
1,846 SR
Queue Stats
305W - 217L
1,638 Elo+
Party 3
Jing Wei
Jing Wei
IlSebaslI
Jing Wei
Level 26
God Stats
6W - 2L
1,827 SR
Queue Stats
52W - 35L
1,655 Elo+
Party 2
Achilles
Achilles
Nocturnalik
Achilles
Level 113
God Stats
8W - 15L
1,404 SR
Queue Stats
444W - 418L
1,658 Elo+
Party 3
Raijin
Raijin
PinguFX
Raijin
Level 42
God Stats
1W - 7L
1,276 SR
Queue Stats
63W - 49L
1,625 Elo+
Party 2
Erlang Shen
Erlang Shen
jjmaster990
Erlang Shen
Level 48
God Stats
13W - 14L
1,548 SR
Queue Stats
199W - 233L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 9
11,350
540
14,231
7,721
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 2 / 15
12,274
584
18,894
20,157
19,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Saibromen
Sun Wukong
19
4 / 1 / 10
13,569
646
12,783
15,101
15,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 2 / 7
12,066
575
11,008
16,040
6,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
19
5 / 2 / 4
12,069
575
11,404
12,090
4,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ch1bi
Sylvanus
14
1 / 8 / 2
8,779
418
11,149
24,020
19,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
IlSebaslI
Jing Wei
18
2 / 3 / 0
11,215
534
11,813
18,385
7,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Nocturnalik
Achilles
19
1 / 3 / 1
11,614
553
9,173
13,246
12,262
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
PinguFX
Raijin
15
1 / 5 / 2
9,829
468
8,479
15,734
7,029
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
jjmaster990
Erlang Shen
14
2 / 8 / 1
9,305
443
5,693
16,718
9,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
27
Kills
7
7
Deaths
27
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ch1bi
Sylvanus
1
8
2
0.25
W
5
0
9
9.5
W
4
2
15
5.75
L
Jing Wei
IlSebaslI
Jing Wei
2
3
0
0.67
L
Achilles
Nocturnalik
Achilles
1
3
1
0.5
L
Raijin
PinguFX
Raijin
1
5
2
0.4
W
Sun Wukong
Saibromen
Sun Wukong
4
1
10
9
W
9
2
7
6.25
W
Jing Wei
5
2
4
3.5
L
Erlang Shen
jjmaster990
Erlang Shen
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,320
Damage
46,307
71,109
Taken
88,103
50,709
Mitigated
55,558
17,936
Healing
23,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ch1bi
Sylvanus
11,149
2,018
2,046
6,445
24,020
19,305
285
13,084
10,936
41,762
9,095
W
14,231
716
0
3,668
7,721
4,251
700
4,584
3,137
74,673
0
W
18,894
1,011
0
1,894
20,157
19,007
385
6,787
13,370
44,597
0
L
Jing Wei
IlSebaslI
Jing Wei
11,813
8,732
0
5,311
18,385
7,549
614
8,180
10,205
0
91,641
L
Achilles
Nocturnalik
Achilles
9,173
1,260
0
3,599
13,246
12,262
0
2,049
11,197
0
82,287
L
Raijin
PinguFX
Raijin
8,479
1,193
134
2,400
15,734
7,029
0
8,452
7,282
59,647
0
W
Sun Wukong
Saibromen
Sun Wukong
12,783
2,103
0
2,759
15,101
15,917
110
1,535
13,566
12,159
63,475
W
11,008
2,058
0
6,600
16,040
6,643
708
4,457
11,583
0
92,590
W
Jing Wei
11,404
8,725
0
3,015
12,090
4,891
3,899
1,610
10,480
0
88,216
L
Erlang Shen
jjmaster990
Erlang Shen
5,693
2,773
0
3,071
16,718
9,413
0
3,711
13,007
0
71,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,328
Gold Earned
50,742
655
Minions Killed
610
0
Camps Cleared
0
2,223,249
Distance Traveled
1,966,364
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,779
418
75
4
0
365,844
9
W
Tiamat
11,350
540
148
7
0
432,336
4
W
Ares
12,274
584
35
2
0
438,786
9
L
Jing Wei
11,215
534
150
7
0
386,820
6
L
Achilles
11,614
553
162
8
0
452,620
3
L
Raijin
9,829
468
126
6
0
367,049
1
W
Sun Wukong
13,569
646
155
7
0
478,671
3
W
Pele
12,066
575
148
7
0
455,117
9
W
Jing Wei
12,069
575
169
8
0
418,339
2
L
Erlang Shen
9,305
443
97
5
0
394,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role