Player Matchup

Ares
Ares
FEAR_TheBeast14
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,083 Elo+
Solo
Nemesis
Nemesis
Gloryboy08
Nemesis
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
16W - 25L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
RetroBum
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
957 Elo+
Solo
Cerberus
Cerberus
iSmokeBOP
Cerberus
Level 54
God Stats
2W - 1L
1,696 SR
Queue Stats
19W - 25L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
xAbandon96
Cernunnos
Level 8
God Stats
1W - 3L
1,685 SR
Queue Stats
20W - 34L
1,297 Elo+
Solo
Team Averages
Level 15
1,535 SR
1,263 Elo+

VS

Team Averages
Level 16
1,471 SR
1,402 Elo+
Neith
Neith
ItzFocks21
Neith
Level 7
God Stats
2W - 1L
1,682 SR
Queue Stats
6W - 4L
1,426 Elo+
Party 1
Olorun
Olorun
Kakeguiri
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
Whiskeyy7w7
Athena
Level 41
God Stats
9W - 7L
1,518 SR
Queue Stats
416W - 476L
1,225 Elo+
Party 1
Nemesis
Nemesis
gerson_jackthan
Nemesis
Level 3
God Stats
8W - 2L
1,500 SR
Queue Stats
41W - 38L
1,500 Elo+
Solo
Amaterasu
Amaterasu
largsnorfrer44
Amaterasu
Level 26
God Stats
7W - 5L
1,154 SR
Queue Stats
90W - 87L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
4,464
446
2,989
9,669
4,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Gloryboy08
Nemesis
7
2 / 2 / 0
5,198
520
3,292
7,344
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
RetroBum
Guan Yu
5
0 / 8 / 0
3,842
384
387
6,640
2,107
Cerberus
iSmokeBOP
Cerberus
5
1 / 4 / 2
4,382
438
3,650
6,639
4,714
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
xAbandon96
Cernunnos
6
1 / 7 / 1
4,470
447
4,404
7,749
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
10 / 2 / 10
6,630
663
8,964
4,473
1,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Olorun
Kakeguiri
Olorun
9
7 / 1 / 7
6,098
610
6,049
4,558
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
8
3 / 1 / 13
6,175
618
3,363
5,797
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
5 / 0 / 6
6,231
623
5,738
6,164
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
largsnorfrer44
Amaterasu
8
3 / 0 / 9
5,101
510
3,999
4,949
2,823
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
73
4
Kills
28
28
Deaths
4
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Nemesis
Gloryboy08
Nemesis
2
2
0
1
W
Neith
10
2
10
7.5
W
Olorun
Kakeguiri
Olorun
7
1
7
10.5
L
Guan Yu
RetroBum
Guan Yu
0
8
0
0
W
Athena
3
1
13
9.5
W
5
0
6
8
L
Cerberus
iSmokeBOP
Cerberus
1
4
2
0.5
W
Amaterasu
largsnorfrer44
Amaterasu
3
0
9
7.5
L
Cernunnos
xAbandon96
Cernunnos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,722
Damage
28,113
38,041
Taken
25,941
16,396
Mitigated
10,864
2,222
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,989
729
0
310
9,669
4,552
0
2,366
7,303
6,884
0
L
Nemesis
Gloryboy08
Nemesis
3,292
1,513
0
207
7,344
2,568
0
1,832
5,512
0
22,049
W
Neith
8,964
4,397
0
1,602
4,473
1,010
1,102
1,438
3,035
0
28,531
W
Olorun
Kakeguiri
Olorun
6,049
3,480
212
1,067
4,558
1,815
1,714
1,009
3,549
19,342
2,017
L
Guan Yu
RetroBum
Guan Yu
387
387
0
0
6,640
2,107
0
2,230
4,410
0
4,159
W
Athena
3,363
1,105
0
0
5,797
2,943
242
2,114
3,683
10,731
0
W
5,738
3,283
0
2,569
6,164
2,273
235
1,473
4,691
0
32,238
L
Cerberus
iSmokeBOP
Cerberus
3,650
305
210
886
6,639
4,714
0
1,018
5,621
11,031
0
W
Amaterasu
largsnorfrer44
Amaterasu
3,999
1,402
0
2,869
4,949
2,823
698
605
4,344
0
11,717
L
Cernunnos
xAbandon96
Cernunnos
4,404
1,314
0
609
7,749
2,455
0
1,115
6,634
0
18,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,356
Gold Earned
30,235
118
Minions Killed
180
0
Camps Cleared
0
809,115
Distance Traveled
922,047
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,464
446
12
1
0
192,731
2
L
Nemesis
5,198
520
40
4
0
157,471
0
W
Neith
6,630
663
45
5
0
152,482
1
W
Olorun
6,098
610
31
3
0
147,855
0
L
Guan Yu
3,842
384
11
1
0
149,744
0
W
Athena
6,175
618
18
2
0
191,153
0
W
Nemesis
6,231
623
69
7
0
229,534
2
L
Cerberus
4,382
438
21
2
0
148,183
0
W
Amaterasu
5,101
510
17
2
0
201,023
0
L
Cernunnos
4,470
447
34
3
0
160,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role