Player Matchup

Zhong Kui
Zhong Kui
Eujung
Zhong Kui
Level 156
God Stats
8W - 9L
1,616 SR
Queue Stats
748W - 785L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Gibbles0707
Kukulkan
Level 104
God Stats
9W - 3L
1,781 SR
Queue Stats
213W - 162L
1,575 Elo+
Party 2
Ra
Ra
PowerSurge10
Ra
Level 129
God Stats
1W - 0L
1,319 SR
Queue Stats
116W - 94L
1,578 Elo+
Party 2
Odin
Odin
lonelyTacos
Odin
Level 144
God Stats
5W - 1L
1,662 SR
Queue Stats
195W - 148L
1,544 Elo+
Party 2
Fenrir
Fenrir
xXEpicNameXx
Fenrir
Level 147
God Stats
2W - 4L
1,403 SR
Queue Stats
167W - 166L
1,519 Elo+
Solo
Team Averages
Level 136
1,556 SR
1,544 Elo+

VS

Team Averages
Level 130
1,626 SR
1,538 Elo+
Da Ji
Da Ji
AyeYoEj
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,577 Elo+
Solo
Poseidon
Poseidon
ButttaDawgg
Poseidon
Level 100
God Stats
2W - 1L
1,730 SR
Queue Stats
55W - 75L
1,525 Elo+
Party 1
Olorun
Olorun
C0NF3SS
Olorun
Level 158
God Stats
1W - 1L
1,725 SR
Queue Stats
51W - 78L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
ElJardo
Baron Samedi
Level 129
God Stats
1W - 1L
1,717 SR
Queue Stats
188W - 188L
1,517 Elo+
Solo
Xing Tian
Xing Tian
Inmisericors
Xing Tian
Level 158
God Stats
12W - 11L
1,457 SR
Queue Stats
793W - 748L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eujung
Zhong Kui
19
5 / 4 / 24
13,208
943
12,970
18,319
20,182
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Gibbles0707
Kukulkan
19
8 / 4 / 17
12,334
881
18,758
13,334
5,425
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 5 / 13
11,864
847
14,389
13,331
4,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 4 / 22
12,254
875
16,327
22,947
17,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
20
12 / 3 / 16
13,703
979
15,463
16,180
13,593
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AyeYoEj
Da Ji
19
5 / 8 / 8
11,653
832
12,312
15,560
7,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
ButttaDawgg
Poseidon
18
5 / 10 / 8
11,108
793
13,048
13,575
5,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
C0NF3SS
Olorun
18
2 / 8 / 10
11,119
794
12,083
15,181
7,033
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
ElJardo
Baron Samedi
18
5 / 8 / 8
10,928
781
11,524
19,293
9,863
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Inmisericors
Xing Tian
16
2 / 7 / 11
10,206
729
11,746
24,203
38,048
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
64
41
Kills
19
20
Deaths
41
92
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AyeYoEj
Da Ji
5
8
8
1.13
L
Poseidon
ButttaDawgg
Poseidon
5
10
8
0.9
L
Olorun
C0NF3SS
Olorun
2
8
10
0.88
L
Baron Samedi
ElJardo
Baron Samedi
5
8
8
1.13
W
Zhong Kui
Eujung
Zhong Kui
5
4
24
4.25
W
Kukulkan
Gibbles0707
Kukulkan
8
4
17
4.13
L
Xing Tian
Inmisericors
Xing Tian
2
7
11
1.07
W
8
5
13
2.9
W
8
4
22
4.75
W
Fenrir
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,907
Damage
60,713
84,111
Taken
87,812
61,588
Mitigated
67,944
36,267
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AyeYoEj
Da Ji
12,312
1,685
668
2,743
15,560
7,337
896
10,054
5,506
0
22,276
L
Poseidon
ButttaDawgg
Poseidon
13,048
1,791
162
718
13,575
5,663
742
5,005
8,570
34,294
0
L
Olorun
C0NF3SS
Olorun
12,083
5,616
313
1,479
15,181
7,033
244
7,347
7,834
29,050
0
L
Baron Samedi
ElJardo
Baron Samedi
11,524
729
3,596
5,183
19,293
9,863
113
10,175
9,118
23,115
0
W
Zhong Kui
Eujung
Zhong Kui
12,970
456
2,356
4,808
18,319
20,182
576
9,059
9,260
29,775
0
W
Kukulkan
Gibbles0707
Kukulkan
18,758
1,623
1,263
2,356
13,334
5,425
2,087
8,291
5,043
44,554
0
L
Xing Tian
Inmisericors
Xing Tian
11,746
715
805
2,859
24,203
38,048
0
13,943
10,260
19,292
0
W
14,389
425
6,488
4,455
13,331
4,929
659
9,069
4,262
29,084
0
W
16,327
2,589
1,879
7,692
22,947
17,459
967
12,947
10,000
0
23,004
W
Fenrir
15,463
3,651
1,064
3,906
16,180
13,593
919
9,035
7,145
754
26,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,363
Gold Earned
55,014
145
Minions Killed
130
0
Camps Cleared
0
1,292,823
Distance Traveled
1,088,415
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,653
832
17
1
0
219,414
1
L
Poseidon
11,108
793
44
3
0
204,231
0
L
Olorun
11,119
794
37
3
0
197,036
1
L
Baron Samedi
10,928
781
24
2
0
215,989
0
W
Zhong Kui
13,208
943
28
2
0
253,397
0
W
Kukulkan
12,334
881
54
4
0
267,333
0
L
Xing Tian
10,206
729
8
1
0
251,745
0
W
Ra
11,864
847
27
2
0
276,001
1
W
Odin
12,254
875
13
1
0
284,359
3
W
Fenrir
13,703
979
23
2
0
211,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role