Player Matchup

Cerberus
Cerberus
BIGNANAS
Cerberus
Level 122
God Stats
7W - 2L
1,728 SR
Queue Stats
61W - 48L
1,526 Elo+
Party 1
Achilles
Achilles
SimpleScientist
Achilles
Level 69
God Stats
20W - 9L
1,666 SR
Queue Stats
56W - 42L
1,544 Elo+
Party 1
Ra
Ra
sg1 chuck
Ra
Level 147
God Stats
1W - 1L
1,650 SR
Queue Stats
96W - 98L
1,525 Elo+
Party 1
Team Averages
Level 113
1,681 SR
1,532 Elo+

VS

Team Averages
Level 132
1,554 SR
1,445 Elo+
Apollo
Apollo
Npa Smoky
Apollo
Level 125
God Stats
20W - 14L
1,613 SR
Queue Stats
388W - 363L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
StarxNPA
Ao Kuang
Level 157
God Stats
5W - 5L
1,483 SR
Queue Stats
571W - 511L
1,496 Elo+
Party 2
Zeus
Zeus
abimael939
Zeus
Level 113
God Stats
22W - 14L
1,566 SR
Queue Stats
118W - 150L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIGNANAS
Cerberus
12
4 / 1 / 15
9,407
941
4,653
10,064
10,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
10
4 / 4 / 11
7,880
788
5,456
12,174
13,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
12 / 2 / 5
9,663
966
9,896
8,344
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Npa Smoky
Apollo
7
1 / 6 / 3
6,445
645
2,766
6,703
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
StarxNPA
Ao Kuang
11
3 / 6 / 1
7,343
734
6,595
9,356
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 8 / 2
7,116
712
7,772
8,216
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
6
7
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BIGNANAS
Cerberus
4
1
15
11.5
L
Apollo
Npa Smoky
Apollo
1
6
3
0.42
W
Achilles
4
4
11
2.38
L
Ao Kuang
StarxNPA
Ao Kuang
3
6
1
0.58
L
2
8
2
0.38
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
17,133
30,582
Taken
24,275
27,454
Mitigated
6,772
11,274
Healing
2,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BIGNANAS
Cerberus
4,653
375
0
2,589
10,064
10,150
73
3,101
6,963
14,698
0
L
Apollo
Npa Smoky
Apollo
2,766
1,612
0
508
6,703
1,817
0
3,908
2,632
0
9,205
W
Achilles
5,456
1,639
464
1,337
12,174
13,661
13
4,530
7,644
0
14,265
L
Ao Kuang
StarxNPA
Ao Kuang
6,595
1,855
0
976
9,356
2,708
0
5,409
3,657
18,334
2,924
L
7,772
1,279
152
513
8,216
2,247
0
5,232
2,749
23,878
0
W
9,896
1,505
1,948
4,936
8,344
3,643
1,426
6,098
2,246
42,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,950
Gold Earned
20,904
118
Minions Killed
73
0
Camps Cleared
0
537,199
Distance Traveled
424,141
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,407
941
21
2
0
197,631
4
L
Apollo
6,445
645
16
2
0
110,543
1
W
Achilles
7,880
788
12
1
0
177,628
0
L
Ao Kuang
7,343
734
27
3
0
190,307
0
L
Zeus
7,116
712
30
3
0
123,291
1
W
Ra
9,663
966
85
9
0
161,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role