Player Matchup

Neith
Neith
AK x SHANE
Neith
Level 5
God Stats
14W - 10L
1,601 SR
Queue Stats
14W - 11L
1,463 Elo+
Party 1
Nemesis
Nemesis
Captcrunchballz
Nemesis
Level 12
God Stats
14W - 11L
1,509 SR
Queue Stats
18W - 20L
1,357 Elo+
Party 1
Awilix
Awilix
Hey BuddyBb
Awilix
Level 15
God Stats
53W - 52L
1,236 SR
Queue Stats
344W - 344L
1,366 Elo+
Party 1
Hachiman
Hachiman
Lectrical
Hachiman
Level 18
God Stats
67W - 65L
1,491 SR
Queue Stats
70W - 69L
1,391 Elo+
Party 1
Ymir
Ymir
McLovn_1
Ymir
Level 28
God Stats
3W - 1L
1,462 SR
Queue Stats
42W - 44L
1,439 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,403 Elo+

VS

Team Averages
Level 9
1,375 SR
1,339 Elo+
Bellona
Bellona
Flameshock14
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hefty9314
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,469 SR
Queue Stats
12W - 12L
1,390 Elo+
Party 2
Neith
Neith
Phantom_Shots123
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,249 Elo+
Solo
Ullr
Ullr
Pierresaid2004
Ullr
Level 14
God Stats
1W - 3L
1,113 SR
Queue Stats
1W - 4L
1,230 Elo+
Solo
Hel
Hel
by_bakugo705
Hel
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
8W - 11L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 4 / 21
10,305
1,288
15,191
8,855
3,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
13 / 0 / 18
11,782
1,473
15,456
10,869
7,318
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
16
4 / 2 / 19
9,007
1,126
7,024
9,205
3,410
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Lectrical
Hachiman
16
15 / 1 / 12
11,076
1,385
19,171
9,114
2,953
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
16
10 / 2 / 13
9,898
1,237
9,153
10,847
5,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

371

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flameshock14
Bellona
13
2 / 13 / 3
8,125
1,016
7,577
18,756
13,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Hefty9314
Morgan Le Fay
14
2 / 15 / 4
8,477
1,060
12,902
19,893
8,668
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 8 / 2
9,053
1,132
14,731
12,764
4,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 9 / 5
8,114
1,014
5,705
16,391
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
6,747
843
907
2,587
1,121
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
24
48
Kills
9
9
Deaths
48
83
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
6
4
21
4.13
W
13
0
18
22
L
Bellona
Flameshock14
Bellona
2
13
3
0.27
L
Morgan Le Fay
Hefty9314
Morgan Le Fay
2
15
4
0.27
W
Awilix
4
2
19
6.75
W
Hachiman
Lectrical
Hachiman
15
1
12
21
W
Ymir
10
2
13
8.25
L
4
8
2
0.63
L
1
9
5
0.39
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,995
Damage
41,822
48,890
Taken
70,391
22,552
Mitigated
33,479
5,294
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,191
9,336
0
2,485
8,855
3,367
0
2,921
5,934
0
24,104
W
15,456
10,220
0
1,726
10,869
7,318
0
3,932
6,937
0
28,033
L
Bellona
Flameshock14
Bellona
7,577
3,159
0
765
18,756
13,807
0
2,219
16,537
0
12,018
L
Morgan Le Fay
Hefty9314
Morgan Le Fay
12,902
2,304
0
1,040
19,893
8,668
0
2,658
17,235
25,051
0
W
Awilix
7,024
5,333
0
0
9,205
3,410
0
985
8,220
0
8,761
W
Hachiman
Lectrical
Hachiman
19,171
15,652
0
0
9,114
2,953
0
2,896
6,218
0
33,516
W
Ymir
9,153
4,055
0
1,083
10,847
5,504
0
3,075
7,772
20,142
0
L
14,731
8,508
0
1,274
12,764
4,131
0
370
12,394
0
25,578
L
5,705
3,493
33
347
16,391
5,752
0
2,938
13,453
0
10,846
L
907
336
124
36
2,587
1,121
0
968
1,619
1,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,068
Gold Earned
40,516
113
Minions Killed
68
5
Camps Cleared
0
732,695
Distance Traveled
538,305
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,305
1,288
24
3
0
120,456
1
W
Nemesis
11,782
1,473
31
4
2
185,022
0
L
Bellona
8,125
1,016
9
1
0
110,606
1
L
Morgan Le Fay
8,477
1,060
27
3
0
122,896
1
W
Awilix
9,007
1,126
3
0
0
139,969
0
W
Hachiman
11,076
1,385
31
4
0
133,013
0
W
Ymir
9,898
1,237
24
3
3
154,235
0
L
Neith
9,053
1,132
22
3
0
135,704
0
L
Ullr
8,114
1,014
10
1
0
129,159
0
L
Hel
6,747
843
0
0
0
39,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role