Player Matchup

Baron Samedi
Baron Samedi
DKSMoss
Baron Samedi
Level 65
God Stats
6W - 9L
1,429 SR
Queue Stats
190W - 258L
1,277 Elo+
Party 3
Jing Wei
Jing Wei
JNdeadpool
Jing Wei
Level 67
God Stats
0W - 4L
1,160 SR
Queue Stats
102W - 163L
1,349 Elo+
Party 3
Cerberus
Cerberus
WM FOOT
Cerberus
Level 95
God Stats
0W - 3L
1,319 SR
Queue Stats
324W - 391L
1,408 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
mguar
Morgan Le Fay
Level 104
God Stats
22W - 26L
1,436 SR
Queue Stats
325W - 384L
1,321 Elo+
Solo
Pele
Pele
vG Vulpix
Pele
Level 106
God Stats
4W - 11L
1,298 SR
Queue Stats
253W - 450L
1,325 Elo+
Solo
Team Averages
Level 87
1,328 SR
1,336 Elo+

VS

Team Averages
Level 107
1,520 SR
1,425 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Kaise1014
Ao Kuang
Level 123
God Stats
19W - 23L
1,419 SR
Queue Stats
899W - 1,296L
1,378 Elo+
Party 1
Fafnir
Fafnir
NephilimCore
Fafnir
Level 108
God Stats
4W - 1L
1,784 SR
Queue Stats
308W - 399L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
Xolaris
Nu Wa
Level 96
God Stats
13W - 18L
1,398 SR
Queue Stats
210W - 361L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DKSMoss
Baron Samedi
12
1 / 8 / 1
7,947
442
5,790
16,267
6,658
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
JNdeadpool
Jing Wei
11
0 / 9 / 1
7,311
406
8,455
13,095
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
WM FOOT
Cerberus
11
1 / 2 / 2
7,073
393
8,543
13,421
12,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
mguar
Morgan Le Fay
17
3 / 1 / 0
10,406
578
9,038
11,651
4,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
0 / 3 / 0
8,274
460
4,399
14,324
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
0 / 2 / 0
10,010
556
4,566
10,637
7,077
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
 
Sobek
14
3 / 1 / 10
8,269
459
8,348
17,923
10,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Kaise1014
Ao Kuang
19
12 / 0 / 1
11,497
639
13,897
15,333
7,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
13
3 / 2 / 8
9,839
547
6,204
13,197
14,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Xolaris
Nu Wa
16
4 / 0 / 5
10,094
561
14,975
5,531
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
22
23
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Sobek
 
Sobek
3
1
10
8
L
Baron Samedi
DKSMoss
Baron Samedi
1
8
1
0.19
L
Jing Wei
JNdeadpool
Jing Wei
0
9
1
0.06
W
Ao Kuang
Kaise1014
Ao Kuang
12
0
1
12.5
W
Fafnir
3
2
8
3.5
L
Cerberus
WM FOOT
Cerberus
1
2
2
1
W
Nu Wa
Xolaris
Nu Wa
4
0
5
6.5
L
Morgan Le Fay
mguar
Morgan Le Fay
3
1
0
3
L
Pele
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,225
Damage
47,990
68,758
Taken
62,621
32,585
Mitigated
41,308
23,085
Healing
22,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,566
744
0
1,546
10,637
7,077
1,614
5,894
4,743
0
64,221
W
Sobek
 
Sobek
8,348
908
788
9,913
17,923
10,833
248
6,326
11,597
34,175
0
L
Baron Samedi
DKSMoss
Baron Samedi
5,790
668
223
3,098
16,267
6,658
515
13,209
3,058
44,316
0
L
Jing Wei
JNdeadpool
Jing Wei
8,455
6,897
0
1,364
13,095
4,073
0
9,467
3,628
0
41,643
W
Ao Kuang
Kaise1014
Ao Kuang
13,897
4,431
0
5,981
15,333
7,122
276
2,818
12,515
96,494
18,034
W
Fafnir
6,204
1,783
244
2,607
13,197
14,048
458
5,388
7,809
26,053
0
L
Cerberus
WM FOOT
Cerberus
8,543
645
124
4,946
13,421
12,285
0
9,804
3,617
26,657
0
W
Nu Wa
Xolaris
Nu Wa
14,975
2,187
0
1,844
5,531
2,228
2,398
2,945
2,586
69,482
0
L
Morgan Le Fay
mguar
Morgan Le Fay
9,038
825
0
6,237
11,651
4,642
531
4,465
7,186
73,476
0
L
Pele
4,399
739
0
7,093
14,324
4,927
0
5,598
8,726
0
69,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
49,709
466
Minions Killed
476
0
Camps Cleared
0
1,632,171
Distance Traveled
1,721,105
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,010
556
128
7
0
355,187
1
W
Sobek
8,269
459
32
2
0
342,377
0
L
Baron Samedi
7,947
442
71
4
0
272,710
0
L
Jing Wei
7,311
406
89
5
0
324,926
7
W
Ao Kuang
11,497
639
145
8
0
358,464
0
W
Fafnir
9,839
547
49
3
0
338,337
0
L
Cerberus
7,073
393
42
2
0
339,408
2
W
Nu Wa
10,094
561
122
7
0
326,740
0
L
Morgan Le Fay
10,406
578
153
9
0
329,840
2
L
Pele
8,274
460
111
6
0
365,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role