Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Akiaida
Scylla
Level 14
God Stats
4W - 5L
1,559 SR
Queue Stats
4W - 5L
1,359 Elo+
Solo
Ares
Ares
KlakkAUS
Ares
Level 13
God Stats
6W - 5L
1,501 SR
Queue Stats
18W - 18L
1,490 Elo+
Solo
Janus
Janus
MRLODAX9030
Janus
Level 28
God Stats
27W - 42L
1,438 SR
Queue Stats
171W - 177L
1,538 Elo+
Solo
Bakasura
Bakasura
TobIsTaken
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,643 Elo+
Party 2
Team Averages
Level 14
1,500 SR
1,506 Elo+

VS

Team Averages
Level 9
1,586 SR
1,512 Elo+
Nemesis
Nemesis
CarlsPR1001
Nemesis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 46L
1,525 Elo+
Party 1
Athena
Athena
ExaltedTomatillo
Athena
Level 11
God Stats
1W - 1L
1,794 SR
Queue Stats
38W - 34L
1,532 Elo+
Party 3
Erlang Shen
Erlang Shen
MRboxBC
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,410 Elo+
Solo
Neith
Neith
OhMinnieMinnie
Neith
Level 11
God Stats
2W - 4L
1,760 SR
Queue Stats
40W - 38L
1,541 Elo+
Party 1
Vulcan
Vulcan
Yizua
Vulcan
Level 15
God Stats
2W - 3L
1,377 SR
Queue Stats
25W - 21L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 5 / 4
6,892
459
7,461
10,498
6,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Akiaida
Scylla
13
2 / 3 / 2
7,783
519
4,137
4,945
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
11
1 / 2 / 1
7,818
521
897
7,148
4,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
11 / 1 / 2
10,239
683
12,279
7,632
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TobIsTaken
Bakasura
13
2 / 3 / 4
7,882
525
4,004
10,101
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CarlsPR1001
Nemesis
13
5 / 3 / 5
8,054
537
6,449
9,615
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 5
6,911
461
2,361
10,151
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
MRboxBC
Erlang Shen
11
3 / 3 / 1
7,115
474
3,679
8,410
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 4 / 2
7,686
512
3,456
9,730
2,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Yizua
Vulcan
12
2 / 5 / 2
7,571
505
6,183
7,362
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
17
Kills
14
14
Deaths
17
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
5
4
0.6
W
Scylla
Akiaida
Scylla
2
3
2
1
L
Nemesis
CarlsPR1001
Nemesis
5
3
5
2.5
L
1
2
5
1.75
W
Ares
1
2
1
0.75
W
11
1
2
12
L
Erlang Shen
MRboxBC
Erlang Shen
3
3
1
1.17
L
3
4
2
1
W
Bakasura
TobIsTaken
Bakasura
2
3
4
1.33
L
Vulcan
Yizua
Vulcan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
22,128
40,324
Taken
45,268
18,631
Mitigated
19,571
10,790
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,461
729
0
4,024
10,498
6,256
192
4,327
5,901
29,173
0
W
Scylla
Akiaida
Scylla
4,137
680
0
680
4,945
1,188
937
704
4,195
32,395
0
L
Nemesis
CarlsPR1001
Nemesis
6,449
2,942
0
509
9,615
3,806
0
3,529
5,868
0
47,402
L
2,361
521
0
684
10,151
7,000
0
6,291
3,536
17,249
0
W
Ares
897
120
0
1,070
7,148
4,187
352
496
6,652
23,644
0
W
12,279
619
0
1,742
7,632
2,607
0
472
7,160
74,643
0
L
Erlang Shen
MRboxBC
Erlang Shen
3,679
2,464
0
2,039
8,410
3,597
852
2,216
5,774
0
29,142
L
3,456
1,608
0
2,229
9,730
2,799
0
6,448
3,052
0
40,354
W
Bakasura
TobIsTaken
Bakasura
4,004
2,811
0
3,274
10,101
4,393
0
2,113
7,872
0
37,829
L
Vulcan
Yizua
Vulcan
6,183
1,059
0
500
7,362
2,369
336
5,657
1,562
37,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
37,337
391
Minions Killed
330
0
Camps Cleared
0
1,308,922
Distance Traveled
1,307,757
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,892
459
54
4
0
212,855
2
W
Scylla
7,783
519
75
5
0
264,983
1
L
Nemesis
8,054
537
79
5
0
278,301
0
L
Athena
6,911
461
30
2
0
300,616
2
W
Ares
7,818
521
36
2
0
264,363
1
W
Janus
10,239
683
139
9
0
292,388
3
L
Erlang Shen
7,115
474
57
4
0
206,246
0
L
Neith
7,686
512
82
5
0
237,877
0
W
Bakasura
7,882
525
87
6
0
274,333
0
L
Vulcan
7,571
505
82
5
0
284,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role