Player Matchup

Artemis
Artemis
GameJoker7
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Jmages
Fafnir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,412 Elo+
Solo
Set
Set
WarP0n3
Set
Level 28
God Stats
0W - 2L
1,305 SR
Queue Stats
9W - 14L
1,279 Elo+
Solo
Tiamat
Tiamat
akionAG
Tiamat
Level 16
God Stats
1W - 3L
1,322 SR
Queue Stats
17W - 26L
1,153 Elo+
Solo
Thor
Thor
sXjosueXs
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,208 Elo+
Solo
Team Averages
Level 16
1,425 SR
1,310 Elo+

VS

Team Averages
Level 15
1,438 SR
1,306 Elo+
Sun Wukong
Sun Wukong
Chauszknil
Sun Wukong
Level 10
God Stats
1W - 3L
1,253 SR
Queue Stats
4W - 12L
1,228 Elo+
Party 1
Heimdallr
Heimdallr
Dhdmaster
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,276 Elo+
Party 1
Nemesis
Nemesis
ReryRp
Nemesis
Level 28
God Stats
12W - 13L
1,597 SR
Queue Stats
73W - 111L
1,331 Elo+
Solo
Medusa
Medusa
ThePaganR0OstEr
Medusa
Level 17
God Stats
18W - 21L
1,341 SR
Queue Stats
26W - 38L
1,194 Elo+
Solo
Kukulkan
Kukulkan
vipast
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GameJoker7
Artemis
13
3 / 5 / 5
8,621
507
5,439
9,418
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
Jmages
Fafnir
14
11 / 3 / 4
10,700
629
10,363
11,893
10,841
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
12
2 / 6 / 2
7,669
451
4,603
13,765
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
akionAG
Tiamat
1
0 / 0 / 0
3,297
194
0
0
0
Thor
13
2 / 7 / 4
8,090
476
7,951
11,573
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chauszknil
Sun Wukong
13
5 / 5 / 4
8,302
488
6,810
8,783
7,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Dhdmaster
Heimdallr
12
3 / 5 / 4
7,856
462
4,470
9,667
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ReryRp
Nemesis
13
6 / 3 / 5
8,244
485
7,298
13,339
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 4
8,011
471
3,631
5,763
1,888
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
vipast
Kukulkan
13
5 / 2 / 4
8,445
497
6,813
6,867
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
18
Kills
20
21
Deaths
18
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chauszknil
Sun Wukong
5
5
4
1.4
W
Heimdallr
Dhdmaster
Heimdallr
3
5
4
1
L
Artemis
GameJoker7
Artemis
3
5
5
1.1
L
Fafnir
Jmages
Fafnir
11
3
4
4.33
W
Nemesis
ReryRp
Nemesis
6
3
5
2.83
W
1
3
4
1
L
Set
2
6
2
0.5
L
Tiamat
akionAG
Tiamat
0
0
0
0
L
Thor
2
7
4
0.57
W
Kukulkan
vipast
Kukulkan
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
29,022
46,649
Taken
44,419
24,052
Mitigated
18,621
7,300
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chauszknil
Sun Wukong
6,810
1,458
0
1,094
8,783
7,194
151
2,883
5,900
0
17,682
W
Heimdallr
Dhdmaster
Heimdallr
4,470
2,395
0
895
9,667
2,994
0
2,695
6,972
0
25,605
L
Artemis
GameJoker7
Artemis
5,439
2,179
0
1,094
9,418
3,528
220
737
8,652
0
34,358
L
Fafnir
Jmages
Fafnir
10,363
4,231
116
3,175
11,893
10,841
1,860
1,916
9,977
35,031
0
W
Nemesis
ReryRp
Nemesis
7,298
3,713
77
806
13,339
4,506
0
1,987
11,352
0
40,010
W
3,631
1,535
0
1,125
5,763
1,888
1,508
689
5,074
0
37,982
L
Set
4,603
2,510
0
2,603
13,765
5,174
0
2,089
11,676
0
50,415
L
Tiamat
akionAG
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Thor
7,951
1,983
0
312
11,573
4,509
1,100
2,071
9,502
0
29,919
W
Kukulkan
vipast
Kukulkan
6,813
1,006
0
384
6,867
2,039
867
2,109
4,758
35,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
40,858
242
Minions Killed
273
0
Camps Cleared
0
1,082,617
Distance Traveled
1,521,016
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,302
488
13
1
0
318,589
0
W
Heimdallr
7,856
462
48
3
0
279,192
1
L
Artemis
8,621
507
76
4
0
249,216
2
L
Fafnir
10,700
629
32
2
0
300,315
5
W
Nemesis
8,244
485
70
4
0
350,421
0
W
Medusa
8,011
471
69
4
0
262,191
0
L
Set
7,669
451
78
5
0
268,002
0
L
Tiamat
3,297
194
0
0
0
0
0
L
Thor
8,090
476
56
3
0
265,084
3
W
Kukulkan
8,445
497
73
4
0
310,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role