Player Matchup

Sol
Sol
Ace93467956
Sol
Level 7
God Stats
14W - 6L
1,794 SR
Queue Stats
201W - 70L
1,961 Elo+
Party 2
Chaac
Chaac
Disability kun
Chaac
Level 148
God Stats
8W - 5L
1,767 SR
Queue Stats
277W - 278L
1,573 Elo+
Party 2
Hercules
Hercules
GRM T Rex
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 290L
1,512 Elo+
Party 2
Discordia
Discordia
SqueekMilli
Discordia
Level 125
God Stats
9W - 5L
1,692 SR
Queue Stats
154W - 169L
1,573 Elo+
Party 2
Horus
Horus
iTzSonOfKenShi
Horus
Level 141
God Stats
1W - 1L
1,730 SR
Queue Stats
202W - 249L
1,514 Elo+
Party 2
Team Averages
Level 106
1,697 SR
1,626 Elo+

VS

Team Averages
Level 105
1,664 SR
1,594 Elo+
Freya
Freya
Capt BootySmash
Freya
Level 155
God Stats
5W - 7L
1,858 SR
Queue Stats
719W - 623L
1,602 Elo+
Party 1
Jing Wei
Jing Wei
MCKOps91
Jing Wei
Level 29
God Stats
10W - 4L
1,914 SR
Queue Stats
363W - 239L
1,751 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RyderAndFerb
Tsukuyomi
Level 39
God Stats
1W - 3L
1,300 SR
Queue Stats
45W - 72L
1,293 Elo+
Solo
Osiris
Osiris
x2eZ MaJiiN x
Osiris
Level 159
God Stats
12W - 12L
1,527 SR
Queue Stats
1,305W - 1,174L
1,627 Elo+
Party 1
Geb
Geb
xCrawleyx
Geb
Level 141
God Stats
11W - 7L
1,720 SR
Queue Stats
373W - 331L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,095
710
5,233
4,010
924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 0
7,099
710
4,113
5,259
2,790
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
GRM T Rex
Hercules
9
4 / 1 / 1
5,768
577
2,505
10,331
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
SqueekMilli
Discordia
10
0 / 1 / 4
5,614
561
4,644
4,998
2,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 2 / 3
5,218
522
4,241
8,398
6,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,999
500
1,068
6,224
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
MCKOps91
Jing Wei
11
2 / 0 / 0
6,272
627
5,830
5,870
1,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RyderAndFerb
Tsukuyomi
8
0 / 5 / 1
4,816
482
2,482
7,304
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 2
4,799
480
3,541
6,527
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,522
652
2,307
7,121
3,702
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
1
3
0
0.33
W
1
0
0
1
W
Hercules
GRM T Rex
Hercules
4
1
1
4.5
L
Jing Wei
MCKOps91
Jing Wei
2
0
0
2
L
Tsukuyomi
RyderAndFerb
Tsukuyomi
0
5
1
0.1
W
Discordia
SqueekMilli
Discordia
0
1
4
2
W
4
2
3
2.75
L
0
2
2
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,736
Damage
15,228
32,996
Taken
33,046
17,666
Mitigated
12,810
11,267
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,233
1,473
0
1,999
4,010
924
922
354
3,656
41,547
0
L
1,068
388
0
2,045
6,224
1,622
0
4,208
2,016
22,370
3,529
W
4,113
1,754
0
2,979
5,259
2,790
0
2,043
3,216
0
44,788
W
Hercules
GRM T Rex
Hercules
2,505
974
0
3,260
10,331
4,877
0
0
10,331
0
24,246
L
Jing Wei
MCKOps91
Jing Wei
5,830
4,065
0
930
5,870
1,704
0
1,980
3,890
0
36,734
L
Tsukuyomi
RyderAndFerb
Tsukuyomi
2,482
1,128
0
2,182
7,304
1,845
0
989
6,315
0
21,905
W
Discordia
SqueekMilli
Discordia
4,644
763
0
1,301
4,998
2,524
312
0
4,998
39,332
0
W
4,241
1,766
388
1,340
8,398
6,551
69
868
7,530
0
9,766
L
3,541
1,173
0
1,454
6,527
3,937
0
2,700
3,827
0
14,973
L
2,307
880
0
2,750
7,121
3,702
0
0
7,121
37,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
27,408
340
Minions Killed
302
0
Camps Cleared
0
939,547
Distance Traveled
988,430
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,095
710
77
8
0
176,564
1
L
Freya
4,999
500
51
5
0
179,194
1
W
Chaac
7,099
710
110
11
0
182,081
0
W
Hercules
5,768
577
51
5
0
212,349
0
L
Jing Wei
6,272
627
80
8
0
204,107
1
L
Tsukuyomi
4,816
482
50
5
0
197,590
0
W
Discordia
5,614
561
89
9
0
167,345
1
W
Horus
5,218
522
13
1
0
201,208
3
L
Osiris
4,799
480
24
2
0
203,394
3
L
Geb
6,522
652
97
10
0
204,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role