Player Matchup

Tsukuyomi
Tsukuyomi
Silver I
Crashleox23
Tsukuyomi
Silver I
Level 137
God Stats
12W - 25L
1,488 SR
Queue Stats
505W - 500L
1,201 MMR
Party 1
Bellona
Bellona
Silver I
Dabadabuka
Bellona
Silver I
Level 42
God Stats
1W - 3L
1,296 SR
Queue Stats
35W - 39L
1,234 MMR
Solo
Janus
Janus
Silver V
RayisMan
Janus
Silver V
Level 64
God Stats
0W - 2L
1,148 SR
Queue Stats
21W - 30L
1,282 MMR
Solo
Sol
Sol
Gold V
Stevenx1
Sol
Gold V
Level 148
God Stats
12W - 18L
1,459 SR
Queue Stats
336W - 331L
1,295 MMR
Party 1
Hercules
Hercules
Gold V
nickkcin69
Hercules
Gold V
Level 146
God Stats
0W - 2L
1,496 SR
Queue Stats
77W - 93L
1,228 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,378 SR
1,248 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,612 SR
1,248 MMR
Sylvanus
Sylvanus
Bronze III
GeneralNecron
Sylvanus
Bronze III
Level 66
God Stats
6W - 8L
1,635 SR
Queue Stats
26W - 50L
1,308 MMR
Solo
Thanatos
Thanatos
Silver I
Umibōzu
Thanatos
Silver I
Level 122
God Stats
9W - 7L
1,559 SR
Queue Stats
122W - 128L
1,257 MMR
Solo
Vulcan
Vulcan
Gold IV
iamasurgeon
Vulcan
Gold IV
Level 159
God Stats
97W - 88L
1,595 SR
Queue Stats
324W - 330L
1,246 MMR
Solo
Odin
Odin
Gold V
ironmannn
Odin
Gold V
Level 158
God Stats
3W - 4L
1,740 SR
Queue Stats
244W - 248L
1,233 MMR
Solo
Izanami
Izanami
Silver II
playmaker990
Izanami
Silver II
Level 146
God Stats
5W - 1L
1,531 SR
Queue Stats
96W - 94L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crashleox23
Tsukuyomi
16
1 / 8 / 4
9,648
459
9,198
16,672
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Dabadabuka
Bellona
17
4 / 7 / 1
11,007
524
11,423
22,722
21,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
RayisMan
Janus
17
0 / 5 / 2
10,192
485
2,879
14,276
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 6 / 5
11,710
558
16,326
15,864
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
nickkcin69
Hercules
15
4 / 6 / 8
11,762
560
9,557
19,821
26,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ArtemisMorgan Le FayGilgameshTiamatAthena

VS

Bans
YmirCthulhuApolloNemesisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GeneralNecron
Sylvanus
16
2 / 6 / 16
12,399
590
7,659
21,865
21,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Umibōzu
Thanatos
20
10 / 4 / 9
13,566
646
19,329
19,076
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
20
9 / 2 / 6
14,003
667
17,929
11,385
5,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
19
7 / 1 / 8
13,629
649
12,091
15,143
14,136
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
playmaker990
Izanami
19
4 / 4 / 13
13,168
627
12,469
15,427
6,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
84
17
Kills
32
32
Deaths
17
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Crashleox23
Tsukuyomi
1
8
4
0.38
L
Bellona
Dabadabuka
Bellona
4
7
1
0.64
W
Sylvanus
GeneralNecron
Sylvanus
2
6
16
1.67
L
Janus
RayisMan
Janus
0
5
2
0.2
L
8
6
5
1.75
W
Thanatos
Umibōzu
Thanatos
10
4
9
3.63
W
Vulcan
9
2
6
6
W
Odin
7
1
8
11
L
Hercules
nickkcin69
Hercules
4
6
8
1.33
W
Izanami
playmaker990
Izanami
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,383
Damage
69,477
89,355
Taken
82,896
62,618
Mitigated
55,213
19,821
Healing
40,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Crashleox23
Tsukuyomi
9,198
2,382
0
3,898
16,672
4,972
0
3,481
13,191
0
65,172
L
Bellona
Dabadabuka
Bellona
11,423
4,264
0
4,894
22,722
21,569
0
3,905
18,817
0
70,321
W
Sylvanus
GeneralNecron
Sylvanus
7,659
2,453
4,736
5,822
21,865
21,555
488
8,523
13,342
21,562
0
L
Janus
RayisMan
Janus
2,879
323
0
1,238
14,276
4,293
0
6,073
8,203
77,764
0
L
16,326
6,213
0
6,191
15,864
5,260
0
5,809
10,055
76,926
9,852
W
Thanatos
Umibōzu
Thanatos
19,329
7,675
0
20,529
19,076
8,112
2,098
2,002
17,074
0
100,609
W
Vulcan
17,929
6,694
0
3,807
11,385
5,212
1,786
3,207
8,178
108,725
0
W
Odin
12,091
1,358
0
2,050
15,143
14,136
603
1,467
13,599
0
84,683
L
Hercules
nickkcin69
Hercules
9,557
1,884
0
3,600
19,821
26,524
0
6,320
13,501
0
30,514
W
Izanami
playmaker990
Izanami
12,469
7,184
0
3,481
15,427
6,198
4,266
5,445
9,982
0
130,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,319
Gold Earned
66,765
628
Minions Killed
655
0
Camps Cleared
0
1,939,302
Distance Traveled
2,104,104
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,648
459
107
5
0
406,477
1
L
Bellona
11,007
524
157
7
0
371,109
7
W
Sylvanus
12,399
590
29
1
0
369,165
8
L
Janus
10,192
485
178
8
0
406,156
0
L
Sol
11,710
558
152
7
0
357,086
5
W
Thanatos
13,566
646
128
6
0
452,522
0
W
Vulcan
14,003
667
186
9
0
439,861
9
W
Odin
13,629
649
146
7
0
439,121
5
L
Hercules
11,762
560
34
2
0
398,474
1
W
Izanami
13,168
627
166
8
0
403,435
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role