Player Matchup

Morgan Le Fay
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
Level 26
God Stats
24W - 22L
1,384 SR
Queue Stats
139W - 140L
1,419 Elo+
Party 1
Izanami
Izanami
IzumoNoMae
Izanami
Level 27
God Stats
3W - 1L
1,654 SR
Queue Stats
6W - 4L
1,624 Elo+
Party 2
Yemoja
Yemoja
pieceofguac
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
sleepIess
Mulan
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 21L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
xWarcamelx
Hun Batz
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 59L
1,407 Elo+
Party 1
Team Averages
Level 22
1,508 SR
1,474 Elo+

VS

Team Averages
Level 19
1,574 SR
1,447 Elo+
Thoth
Thoth
Jackisbeast1
Thoth
Level 17
God Stats
2W - 8L
1,526 SR
Queue Stats
23W - 30L
1,350 Elo+
Solo
Anhur
Anhur
RyanTheCRUST
Anhur
Level 25
God Stats
16W - 14L
1,483 SR
Queue Stats
24W - 20L
1,464 Elo+
Party 3
Ares
Ares
Squintyyyychinnk
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Awilix
Awilix
aaroon5
Awilix
Level 29
God Stats
10W - 19L
1,707 SR
Queue Stats
491W - 554L
1,454 Elo+
Solo
Horus
Horus
yemsu
Horus
Level 25
God Stats
1W - 1L
1,655 SR
Queue Stats
65W - 70L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
13
6 / 3 / 6
9,058
566
15,703
9,798
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
IzumoNoMae
Izanami
14
3 / 1 / 3
8,537
534
7,600
9,290
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
0 / 2 / 6
8,716
545
2,468
5,556
3,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
sleepIess
Mulan
15
9 / 2 / 2
10,084
630
8,900
10,011
8,371
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
xWarcamelx
Hun Batz
17
10 / 2 / 5
10,779
674
11,803
12,768
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,608
413
7,071
13,023
3,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 2
6,229
389
4,892
9,153
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 4 / 0
6,217
389
570
10,717
9,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
aaroon5
Awilix
11
4 / 8 / 3
7,673
480
6,252
13,887
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
yemsu
Horus
15
3 / 5 / 2
8,951
559
5,869
12,731
11,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
28
Kills
9
10
Deaths
28
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
6
3
6
3
W
Izanami
IzumoNoMae
Izanami
3
1
3
4.5
L
0
8
2
0.13
L
1
3
2
0.67
L
1
4
0
0.25
L
Awilix
aaroon5
Awilix
4
8
3
0.69
W
Yemoja
0
2
6
1.5
W
Mulan
sleepIess
Mulan
9
2
2
5
W
Hun Batz
xWarcamelx
Hun Batz
10
2
5
6.25
L
Horus
yemsu
Horus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,474
Damage
24,654
47,423
Taken
59,511
22,646
Mitigated
32,391
14,976
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChargingDonkey
Morgan Le Fay
15,703
2,210
0
2,520
9,798
3,420
1,795
2,551
7,247
44,927
0
W
Izanami
IzumoNoMae
Izanami
7,600
5,203
0
4,143
9,290
2,597
3,471
1,424
7,866
0
74,484
L
7,071
229
0
2,043
13,023
3,881
178
4,615
8,408
37,213
0
L
4,892
1,190
0
1,755
9,153
3,010
0
4,238
4,915
0
29,506
L
570
329
0
1,020
10,717
9,735
0
3,437
7,280
2,884
0
L
Awilix
aaroon5
Awilix
6,252
3,364
0
810
13,887
4,746
0
4,745
9,142
0
40,082
W
Yemoja
2,468
971
2,992
604
5,556
3,261
777
1,919
3,637
11,596
0
W
Mulan
sleepIess
Mulan
8,900
2,757
0
1,187
10,011
8,371
1,205
723
9,288
0
48,233
W
Hun Batz
xWarcamelx
Hun Batz
11,803
5,404
0
3,530
12,768
4,997
2,255
1,310
11,458
0
69,330
L
Horus
yemsu
Horus
5,869
3,102
913
3,828
12,731
11,019
1,132
1,136
11,595
0
46,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,174
Gold Earned
35,678
432
Minions Killed
289
0
Camps Cleared
0
1,501,090
Distance Traveled
1,416,115
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,058
566
52
3
0
330,404
4
W
Izanami
8,537
534
126
8
0
276,666
4
L
Thoth
6,608
413
70
4
0
295,458
0
L
Anhur
6,229
389
58
4
0
261,585
0
L
Ares
6,217
389
5
0
0
229,781
0
L
Awilix
7,673
480
66
4
0
299,304
4
W
Yemoja
8,716
545
15
1
0
282,770
5
W
Mulan
10,084
630
111
7
0
268,534
2
W
Hun Batz
10,779
674
128
8
0
342,716
4
L
Horus
8,951
559
90
6
0
329,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role