Player Matchup

Ymir
Ymir
CutiePieCherry
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 18L
1,730 Elo+
Solo
Fenrir
Fenrir
Mr1haki
Fenrir
Level 20
God Stats
2W - 0L
1,846 SR
Queue Stats
55W - 43L
1,610 Elo+
Solo
Apollo
Apollo
PackMyStoogs
Apollo
Level 17
God Stats
7W - 3L
1,582 SR
Queue Stats
120W - 115L
1,589 Elo+
Solo
Agni
Agni
ThatPersonGuy0
Agni
Level 29
God Stats
2W - 3L
1,818 SR
Queue Stats
170W - 153L
1,602 Elo+
Solo
Bellona
Bellona
XxNarixX3785
Bellona
Level 20
God Stats
1W - 0L
1,552 SR
Queue Stats
3W - 1L
1,675 Elo+
Solo
Team Averages
Level 23
1,660 SR
1,641 Elo+

VS

Team Averages
Level 21
1,477 SR
1,586 Elo+
Zeus
Zeus
Azerurn
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,454 Elo+
Solo
Bellona
Bellona
I_Tyo_I
Bellona
Level 29
God Stats
8W - 9L
1,339 SR
Queue Stats
306W - 248L
1,737 Elo+
Solo
Cernunnos
Cernunnos
Schweppyiess
Cernunnos
Level 23
God Stats
11W - 6L
1,768 SR
Queue Stats
35W - 29L
1,501 Elo+
Solo
Sobek
Sobek
ThisIsMyName419
Sobek
Level 21
God Stats
0W - 2L
1,280 SR
Queue Stats
71W - 91L
1,600 Elo+
Solo
Apollo
Apollo
gis0527
Apollo
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 4
6,741
674
6,804
7,371
4,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Mr1haki
Fenrir
11
3 / 2 / 5
6,302
630
3,111
8,146
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
11
4 / 0 / 2
6,679
668
2,945
2,762
803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 4
6,725
673
7,584
5,111
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bellona
XxNarixX3785
Bellona
10
3 / 4 / 0
5,742
574
3,320
8,021
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Azerurn
Zeus
8
0 / 7 / 2
4,889
489
1,931
5,678
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
I_Tyo_I
Bellona
10
5 / 4 / 0
6,597
660
6,865
8,233
6,344
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Schweppyiess
Cernunnos
8
0 / 5 / 0
4,964
496
2,187
5,758
1,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 3 / 1
4,901
490
3,455
8,442
3,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
gis0527
Apollo
9
1 / 2 / 0
5,395
540
1,055
8,190
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
21
Kills
6
7
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
Azerurn
Zeus
0
7
2
0.14
W
6
0
4
8
L
Bellona
I_Tyo_I
Bellona
5
4
0
1.25
W
Fenrir
Mr1haki
Fenrir
3
2
5
2.75
W
Apollo
4
0
2
5
L
Cernunnos
Schweppyiess
Cernunnos
0
5
0
0
W
5
1
4
7
L
0
3
1
0.17
W
Bellona
XxNarixX3785
Bellona
3
4
0
0.75
L
Apollo
gis0527
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,764
Damage
15,493
31,411
Taken
36,301
14,787
Mitigated
13,930
11,398
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Azerurn
Zeus
1,931
449
0
0
5,678
1,256
0
3,889
1,631
15,616
0
W
6,804
2,523
0
2,330
7,371
4,219
0
2,606
4,622
20,149
0
L
Bellona
I_Tyo_I
Bellona
6,865
2,893
0
1,670
8,233
6,344
0
832
7,361
0
30,384
W
Fenrir
Mr1haki
Fenrir
3,111
926
0
3,846
8,146
2,747
0
218
7,928
0
29,452
W
Apollo
2,945
1,461
0
1,063
2,762
803
974
227
2,535
0
40,776
L
Cernunnos
Schweppyiess
Cernunnos
2,187
1,079
0
1,101
5,758
1,180
0
1,434
4,324
0
24,455
W
7,584
870
0
1,446
5,111
1,545
50
2,131
2,919
38,217
0
L
3,455
104
0
1,957
8,442
3,205
0
4,108
4,244
10,429
0
W
Bellona
XxNarixX3785
Bellona
3,320
1,853
0
2,713
8,021
5,473
341
0
8,021
0
16,901
L
Apollo
gis0527
Apollo
1,055
578
144
2,815
8,190
1,945
0
3,781
4,201
0
25,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
26,746
269
Minions Killed
219
0
Camps Cleared
0
952,459
Distance Traveled
884,214
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,889
489
35
4
0
163,171
2
W
Ymir
6,741
674
18
2
0
180,826
0
L
Bellona
6,597
660
64
6
0
187,394
2
W
Fenrir
6,302
630
64
6
0
195,372
2
W
Apollo
6,679
668
84
8
0
183,130
0
L
Cernunnos
4,964
496
44
4
0
181,853
2
W
Agni
6,725
673
71
7
0
197,067
2
L
Sobek
4,901
490
17
2
0
178,205
3
W
Bellona
5,742
574
32
3
0
196,064
0
L
Apollo
5,395
540
59
6
0
173,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role