Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ElYopeBot16
Bakasura
Level 28
God Stats
15W - 16L
1,317 SR
Queue Stats
84W - 127L
1,236 Elo+
Solo
Erlang Shen
Erlang Shen
LC Anarchy
Erlang Shen
Level 99
God Stats
3W - 1L
1,617 SR
Queue Stats
288W - 291L
1,375 Elo+
Party 2
Chiron
Chiron
LcAnimosity
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 106L
1,500 Elo+
Party 2
Ra
Ra
OmgEmanuel-_-
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 92L
1,248 Elo+
Solo
Team Averages
Level 37
1,487 SR
1,372 Elo+

VS

Team Averages
Level 20
1,379 SR
1,319 Elo+
Tsukuyomi
Tsukuyomi
CRAZYMEXGTZ
Tsukuyomi
Level 17
God Stats
31W - 37L
1,381 SR
Queue Stats
64W - 78L
1,373 Elo+
Party 1
Sol
Sol
DirtThePresident
Sol
Level 27
God Stats
3W - 2L
1,647 SR
Queue Stats
127W - 132L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
FaTes-xO
Cthulhu
Level 4
God Stats
0W - 4L
1,192 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 1
Chernobog
Chernobog
Sinister_Tempest
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
stormy_mainstay4
Ao Kuang
Level 26
God Stats
0W - 3L
1,173 SR
Queue Stats
120W - 111L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 11
6,154
513
4,246
7,786
3,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ElYopeBot16
Bakasura
10
6 / 2 / 1
6,813
568
6,198
8,410
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
LC Anarchy
Erlang Shen
13
3 / 0 / 1
7,607
634
5,116
5,933
2,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
11
6 / 1 / 3
7,046
587
9,296
7,173
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 2 / 1
7,266
606
2,596
7,292
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CRAZYMEXGTZ
Tsukuyomi
8
0 / 3 / 0
5,269
439
922
6,402
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 4 / 0
6,815
568
7,614
9,299
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
FaTes-xO
Cthulhu
7
0 / 6 / 1
4,867
406
4,196
12,497
4,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
8
1 / 6 / 0
5,259
438
2,999
6,529
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
6,036
503
2,109
6,648
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
5
5
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
11
5.5
L
Tsukuyomi
CRAZYMEXGTZ
Tsukuyomi
0
3
0
0
L
4
4
0
1
W
Bakasura
ElYopeBot16
Bakasura
6
2
1
3.25
L
Cthulhu
FaTes-xO
Cthulhu
0
6
1
0.08
W
Erlang Shen
LC Anarchy
Erlang Shen
3
0
1
3.5
W
Chiron
6
1
3
7.5
W
4
2
1
2.25
L
Chernobog
1
6
0
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
17,840
36,594
Taken
41,375
13,805
Mitigated
11,631
13,940
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,246
904
75
1,900
7,786
3,542
284
1,862
5,924
19,858
0
L
Tsukuyomi
CRAZYMEXGTZ
Tsukuyomi
922
225
99
2,614
6,402
1,779
0
99
6,303
0
27,573
L
7,614
1,298
0
1,610
9,299
2,363
450
1,731
7,429
39,177
0
W
Bakasura
ElYopeBot16
Bakasura
6,198
5,000
0
2,443
8,410
2,769
215
3,370
5,034
0
29,548
L
Cthulhu
FaTes-xO
Cthulhu
4,196
542
55
1,664
12,497
4,017
0
3,438
9,049
16,116
0
W
Erlang Shen
LC Anarchy
Erlang Shen
5,116
2,627
0
3,349
5,933
2,935
480
1,988
3,626
0
40,487
W
Chiron
9,296
3,561
580
2,685
7,173
2,116
303
2,023
5,150
0
41,029
W
2,596
102
143
2,765
7,292
2,443
697
4,351
2,941
39,609
0
L
Chernobog
2,999
1,643
0
250
6,529
1,468
0
1,574
4,887
0
19,033
L
2,109
234
0
2,277
6,648
2,004
0
0
6,648
24,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
28,246
315
Minions Killed
270
0
Camps Cleared
0
1,155,618
Distance Traveled
1,111,324
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,154
513
3
0
0
223,292
1
L
Tsukuyomi
5,269
439
65
5
0
243,802
0
L
Sol
6,815
568
61
5
0
219,911
0
W
Bakasura
6,813
568
54
5
0
250,338
3
L
Cthulhu
4,867
406
29
2
0
216,227
0
W
Erlang Shen
7,607
634
95
8
0
257,717
2
W
Chiron
7,046
587
83
7
0
210,685
3
W
Ra
7,266
606
80
7
0
213,586
4
L
Chernobog
5,259
438
38
3
0
190,722
0
L
Ao Kuang
6,036
503
77
6
0
240,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role