Player Matchup

Ah Puch
Ah Puch
AHuggs
Ah Puch
Level 61
God Stats
4W - 2L
1,867 SR
Queue Stats
125W - 106L
1,510 Elo+
Party 3
Ares
Ares
BruhhSai
Ares
Level 87
God Stats
2W - 2L
1,440 SR
Queue Stats
76W - 74L
1,476 Elo+
Party 1
Fenrir
Fenrir
BussyBruiser
Fenrir
Level 120
God Stats
2W - 0L
1,746 SR
Queue Stats
119W - 98L
1,515 Elo+
Party 3
Persephone
Persephone
FallenDarkness7
Persephone
Level 68
God Stats
1W - 0L
1,330 SR
Queue Stats
115W - 111L
1,452 Elo+
Party 1
Raijin
Raijin
LazySquidy
Raijin
Level 105
God Stats
4W - 2L
1,891 SR
Queue Stats
141W - 119L
1,502 Elo+
Party 1
Team Averages
Level 88
1,655 SR
1,491 Elo+

VS

Team Averages
Level 108
1,450 SR
1,496 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Arch0nT
Cthulhu
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 111L
1,519 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Saynac
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,430 Elo+
Party 2
Xbalanque
Xbalanque
jtor8923
Xbalanque
Level 103
God Stats
0W - 2L
1,280 SR
Queue Stats
165W - 129L
1,526 Elo+
Party 2
Awilix
Awilix
kinghoodlife86
Awilix
Level 160
God Stats
4W - 10L
1,469 SR
Queue Stats
567W - 595L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AHuggs
Ah Puch
19
3 / 1 / 25
10,625
759
17,033
13,380
6,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
8 / 3 / 18
11,471
819
11,206
15,895
22,855
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
18
14 / 3 / 8
11,757
840
17,407
13,113
8,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
FallenDarkness7
Persephone
18
2 / 4 / 16
11,310
808
13,309
8,126
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
LazySquidy
Raijin
18
9 / 5 / 15
11,284
806
18,095
12,175
5,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 7 / 5
10,516
751
13,481
13,004
5,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Arch0nT
Cthulhu
17
3 / 7 / 10
9,512
679
8,606
26,070
30,941
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Saynac
Ah Muzen Cab
16
4 / 5 / 6
9,851
704
10,338
12,599
4,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
jtor8923
Xbalanque
17
3 / 5 / 8
9,354
668
9,688
11,578
4,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 12 / 5
7,802
557
6,569
18,959
6,628
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
49
36
Kills
15
16
Deaths
36
82
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
7
5
0.93
W
Ah Puch
AHuggs
Ah Puch
3
1
25
15.5
L
Cthulhu
Arch0nT
Cthulhu
3
7
10
1.14
W
Ares
8
3
18
5.67
W
Fenrir
14
3
8
6
W
Persephone
FallenDarkness7
Persephone
2
4
16
2.5
W
Raijin
LazySquidy
Raijin
9
5
15
3.3
L
Ah Muzen Cab
Saynac
Ah Muzen Cab
4
5
6
1.4
L
Xbalanque
jtor8923
Xbalanque
3
5
8
1.4
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,050
Damage
48,682
62,689
Taken
82,210
46,533
Mitigated
52,714
26,484
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,481
1,103
1,207
2,151
13,004
5,330
94
8,398
4,410
32,432
0
W
Ah Puch
AHuggs
Ah Puch
17,033
919
2,159
7,696
13,380
6,516
936
5,144
8,236
37,777
0
L
Cthulhu
Arch0nT
Cthulhu
8,606
522
319
4,607
26,070
30,941
0
19,370
6,442
24,261
0
W
Ares
11,206
640
595
1,553
15,895
22,855
761
5,393
10,502
19,484
0
W
Fenrir
17,407
5,065
2,303
4,052
13,113
8,498
2,190
4,674
8,439
0
21,182
W
Persephone
FallenDarkness7
Persephone
13,309
1,346
1,874
1,317
8,126
3,247
92
2,971
5,151
33,391
0
W
Raijin
LazySquidy
Raijin
18,095
1,184
1,362
3,573
12,175
5,417
1,135
3,903
8,272
34,652
0
L
Ah Muzen Cab
Saynac
Ah Muzen Cab
10,338
3,100
355
4,471
12,599
4,874
0
8,984
3,517
0
19,178
L
Xbalanque
jtor8923
Xbalanque
9,688
1,578
788
2,426
11,578
4,941
0
9,857
1,721
0
18,800
L
6,569
1,788
502
1,338
18,959
6,628
0
13,034
5,514
0
8,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,447
Gold Earned
47,035
155
Minions Killed
144
0
Camps Cleared
0
1,381,158
Distance Traveled
1,094,373
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,516
751
54
4
0
179,813
0
W
Ah Puch
10,625
759
41
3
0
281,633
0
L
Cthulhu
9,512
679
33
2
0
231,265
0
W
Ares
11,471
819
12
1
0
289,913
0
W
Fenrir
11,757
840
15
1
0
282,634
0
W
Persephone
11,310
808
52
4
0
274,371
1
W
Raijin
11,284
806
35
3
0
252,607
4
L
Ah Muzen Cab
9,851
704
29
2
0
239,993
4
L
Xbalanque
9,354
668
22
2
0
249,402
0
L
Awilix
7,802
557
6
0
0
193,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role