Player Matchup

Kuzenbo
Kuzenbo
CHECATESTAA
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Ra
Ra
Erosd11
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
LOCUASCB
Hun Batz
Level 3
God Stats
1W - 4L
1,559 SR
Queue Stats
1W - 4L
1,436 Elo+
Party 1
Bellona
Bellona
SlattSlatt6450
Bellona
Level 28
God Stats
1W - 2L
1,549 SR
Queue Stats
64W - 35L
1,542 Elo+
Solo
Chiron
Chiron
myhandsrcoldsry
Chiron
Level 28
God Stats
5W - 1L
1,961 SR
Queue Stats
143W - 100L
1,590 Elo+
Solo
Team Averages
Level 17
1,614 SR
1,454 Elo+

VS

Team Averages
Level 34
1,651 SR
1,615 Elo+
Jormungandr
Jormungandr
BMan228
Jormungandr
Level 27
God Stats
56W - 31L
1,689 SR
Queue Stats
152W - 101L
1,643 Elo+
Party 2
Discordia
Discordia
BlvdBroken
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,368 Elo+
Solo
Ganesha
Ganesha
BootyEat
Ganesha
Level 23
God Stats
33W - 7L
1,925 SR
Queue Stats
120W - 47L
1,742 Elo+
Party 2
Apollo
Apollo
Exillin
Apollo
Level 7
God Stats
10W - 2L
1,553 SR
Queue Stats
17W - 6L
1,668 Elo+
Party 2
Tyr
Tyr
LeoClashes
Tyr
Level 85
God Stats
40W - 32L
1,590 SR
Queue Stats
470W - 320L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHECATESTAA
Kuzenbo
15
1 / 11 / 4
8,836
982
6,583
18,790
22,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 9 / 3
9,238
1,026
9,561
17,123
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
LOCUASCB
Hun Batz
15
1 / 13 / 3
8,788
976
6,247
17,465
6,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 8 / 5
9,652
1,072
9,396
19,951
13,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 7 / 2
9,987
1,110
11,802
15,948
5,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BMan228
Jormungandr
18
8 / 0 / 22
11,510
1,279
12,414
11,038
12,633
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
BlvdBroken
Discordia
18
9 / 2 / 24
11,298
1,255
11,518
5,505
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
BootyEat
Ganesha
18
0 / 1 / 36
11,414
1,268
12,816
12,657
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Exillin
Apollo
17
16 / 6 / 12
12,047
1,339
26,579
11,932
4,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
15 / 0 / 22
12,549
1,394
18,978
7,008
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
164
9
Kills
48
48
Deaths
9
17
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BMan228
Jormungandr
8
0
22
19
W
Discordia
BlvdBroken
Discordia
9
2
24
10.5
W
Ganesha
BootyEat
Ganesha
0
1
36
18
L
Kuzenbo
CHECATESTAA
Kuzenbo
1
11
4
0.27
L
1
9
3
0.28
W
Apollo
Exillin
Apollo
16
6
12
3.67
L
Hun Batz
LOCUASCB
Hun Batz
1
13
3
0.19
W
15
0
22
26
L
2
8
5
0.56
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,589
Damage
82,305
89,277
Taken
48,140
52,714
Mitigated
44,461
3,674
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BMan228
Jormungandr
12,414
2,335
0
0
11,038
12,633
0
3,465
7,573
33,032
0
W
Discordia
BlvdBroken
Discordia
11,518
230
0
217
5,505
1,927
0
2,458
3,047
25,820
0
W
Ganesha
BootyEat
Ganesha
12,816
1,195
0
1,547
12,657
16,269
0
3,886
8,771
27,203
0
L
Kuzenbo
CHECATESTAA
Kuzenbo
6,583
1,331
0
0
18,790
22,485
0
7,385
11,105
14,198
0
L
9,561
951
643
684
17,123
5,164
0
9,981
7,048
23,614
0
W
Apollo
Exillin
Apollo
26,579
17,712
0
2,270
11,932
4,980
0
3,577
8,355
0
39,150
L
Hun Batz
LOCUASCB
Hun Batz
6,247
1,726
0
0
17,465
6,244
0
5,438
11,662
0
14,028
W
18,978
1,890
0
2,280
7,008
8,652
0
2,758
4,250
0
32,537
L
9,396
2,346
0
313
19,951
13,518
0
6,915
12,706
0
17,093
L
11,802
4,922
809
1,225
15,948
5,303
0
7,029
8,686
0
43,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,501
Gold Earned
58,818
157
Minions Killed
186
5
Camps Cleared
9
801,599
Distance Traveled
954,783
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,510
1,279
55
6
0
196,545
0
W
Discordia
11,298
1,255
55
6
2
186,821
0
W
Ganesha
11,414
1,268
0
0
0
187,508
3
L
Kuzenbo
8,836
982
16
2
0
124,473
0
L
Ra
9,238
1,026
45
5
1
164,405
0
W
Apollo
12,047
1,339
38
4
0
142,431
0
L
Hun Batz
8,788
976
16
2
0
168,256
0
W
Tyr
12,549
1,394
38
4
7
241,478
0
L
Bellona
9,652
1,072
20
2
1
180,349
0
L
Chiron
9,987
1,110
60
7
3
164,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role