Player Matchup

Zhong Kui
Zhong Kui
IC3YY
Zhong Kui
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 39L
1,371 Elo+
Party 1
Ymir
Ymir
JewkLightning
Ymir
Level 36
God Stats
5W - 12L
1,506 SR
Queue Stats
38W - 43L
1,382 Elo+
Party 1
Achilles
Achilles
JewkRedlineTTV
Achilles
Level 18
God Stats
18W - 17L
1,500 SR
Queue Stats
37W - 43L
1,371 Elo+
Party 1
Ratatoskr
Ratatoskr
Konnek0
Ratatoskr
Level 22
God Stats
12W - 8L
1,473 SR
Queue Stats
40W - 43L
1,364 Elo+
Party 1
Neith
Neith
SpennTV
Neith
Level 16
God Stats
4W - 3L
1,798 SR
Queue Stats
4W - 3L
1,750 Elo+
Solo
Team Averages
Level 24
1,555 SR
1,448 Elo+

VS

Team Averages
Level 35
1,639 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
BackPakNinja
Tsukuyomi
Level 29
God Stats
4W - 2L
1,746 SR
Queue Stats
106W - 107L
1,529 Elo+
Solo
Sol
Sol
J0k3s0ny0u7280
Sol
Level 26
God Stats
4W - 1L
1,670 SR
Queue Stats
43W - 39L
1,439 Elo+
Solo
Anhur
Anhur
JDavid31
Anhur
Level 101
God Stats
3W - 1L
1,415 SR
Queue Stats
73W - 77L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
Kieleios
Cthulhu
Level 6
God Stats
20W - 14L
1,559 SR
Queue Stats
64W - 90L
1,410 Elo+
Party 2
Nike
Nike
Parsley69
Nike
Level 12
God Stats
3W - 0L
1,807 SR
Queue Stats
15W - 10L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IC3YY
Zhong Kui
19
5 / 8 / 11
13,279
458
20,251
28,184
27,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 9 / 13
12,788
441
16,649
29,079
15,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
20
8 / 4 / 12
14,000
483
15,195
25,169
25,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Konnek0
Ratatoskr
20
12 / 4 / 8
14,940
515
17,987
21,589
8,396
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
SpennTV
Neith
18
3 / 7 / 6
12,185
420
9,698
18,167
6,453
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BackPakNinja
Tsukuyomi
20
5 / 7 / 4
14,695
507
16,151
26,388
11,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 8 / 3
15,665
540
20,455
22,679
9,749
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
JDavid31
Anhur
20
8 / 3 / 14
17,012
587
34,650
26,202
11,221
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Kieleios
Cthulhu
18
4 / 5 / 10
12,700
438
10,007
21,145
24,702
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
20
8 / 8 / 8
14,590
503
16,683
26,215
29,740
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
71
31
Kills
32
32
Deaths
31
50
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BackPakNinja
Tsukuyomi
5
7
4
1
L
Zhong Kui
IC3YY
Zhong Kui
5
8
11
1.31
W
7
8
3
1.06
W
Anhur
JDavid31
Anhur
8
3
14
5
L
3
9
13
1.06
L
Achilles
8
4
12
3.5
W
Cthulhu
Kieleios
Cthulhu
4
5
10
1.8
L
Ratatoskr
Konnek0
Ratatoskr
12
4
8
4
W
Nike
8
8
8
1.5
L
Neith
SpennTV
Neith
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,780
Damage
97,946
122,188
Taken
122,629
83,655
Mitigated
87,200
22,395
Healing
35,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BackPakNinja
Tsukuyomi
16,151
3,183
0
8,762
26,388
11,788
0
7,083
18,815
0
100,556
L
Zhong Kui
IC3YY
Zhong Kui
20,251
2,350
172
6,647
28,184
27,185
412
9,376
18,178
48,632
0
W
20,455
6,215
0
6,476
22,679
9,749
3,363
6,614
15,656
120,955
0
W
Anhur
JDavid31
Anhur
34,650
23,470
0
13,889
26,202
11,221
9,046
6,655
19,072
0
166,999
L
16,649
2,195
0
7,088
29,079
15,652
325
8,829
20,108
58,139
0
L
Achilles
15,195
4,323
233
2,739
25,169
25,969
998
5,504
19,497
0
67,780
W
Cthulhu
Kieleios
Cthulhu
10,007
1,521
1,265
3,472
21,145
24,702
160
8,610
11,768
41,274
0
L
Ratatoskr
Konnek0
Ratatoskr
17,987
6,891
0
2,635
21,589
8,396
680
3,453
18,017
0
100,421
W
Nike
16,683
2,241
0
1,899
26,215
29,740
2,122
6,182
19,456
0
69,392
L
Neith
SpennTV
Neith
9,698
4,590
0
2,881
18,167
6,453
2,656
2,161
15,926
0
63,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,192
Gold Earned
74,662
480
Minions Killed
683
0
Camps Cleared
0
2,594,348
Distance Traveled
2,446,959
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,695
507
137
5
0
566,422
6
L
Zhong Kui
13,279
458
58
2
0
454,095
0
W
Sol
15,665
540
184
6
0
480,090
4
W
Anhur
17,012
587
209
7
0
486,440
0
L
Ymir
12,788
441
101
3
0
481,318
5
L
Achilles
14,000
483
83
3
0
544,081
2
W
Cthulhu
12,700
438
43
1
0
461,412
0
L
Ratatoskr
14,940
515
136
5
0
618,425
0
W
Nike
14,590
503
110
4
0
452,595
2
L
Neith
12,185
420
102
4
0
496,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role