Player Matchup

Cerberus
Cerberus
Redd96
Cerberus
Level 28
God Stats
23W - 29L
1,423 SR
Queue Stats
37W - 48L
1,187 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VikingDuck
Morgan Le Fay
Level 82
God Stats
15W - 10L
1,622 SR
Queue Stats
71W - 52L
1,614 Elo+
Party 2
Neith
Neith
monkey chee5e
Neith
Level 137
God Stats
6W - 8L
1,474 SR
Queue Stats
187W - 217L
1,591 Elo+
Party 2
Team Averages
Level 82
1,506 SR
1,464 Elo+

VS

Team Averages
Level 41
1,545 SR
1,532 Elo+
Scylla
Scylla
BConrad7
Scylla
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
Nachos 013
Danzaburou
Level 29
God Stats
3W - 3L
1,301 SR
Queue Stats
5W - 3L
1,738 Elo+
Party 1
Sun Wukong
Sun Wukong
Soldi3rY
Sun Wukong
Level 67
God Stats
0W - 1L
1,835 SR
Queue Stats
3W - 6L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Redd96
Cerberus
15
0 / 7 / 15
11,786
655
10,329
20,139
16,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
VikingDuck
Morgan Le Fay
19
8 / 8 / 9
14,189
788
20,486
17,717
6,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
11 / 8 / 5
13,713
762
18,351
17,935
7,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BConrad7
Scylla
16
5 / 4 / 16
13,027
724
14,770
11,785
4,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Nachos 013
Danzaburou
16
10 / 11 / 4
13,275
738
10,201
17,313
5,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Soldi3rY
Sun Wukong
18
8 / 4 / 13
13,166
731
18,606
28,528
23,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
56
19
Kills
23
23
Deaths
19
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
BConrad7
Scylla
5
4
16
3.25
L
Danzaburou
Nachos 013
Danzaburou
10
11
4
1.09
W
Cerberus
Redd96
Cerberus
0
7
15
1.07
L
Sun Wukong
Soldi3rY
Sun Wukong
8
4
13
3.63
W
Morgan Le Fay
VikingDuck
Morgan Le Fay
8
8
9
1.56
W
11
8
5
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,166
Damage
43,577
55,791
Taken
57,626
30,116
Mitigated
33,915
12,762
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BConrad7
Scylla
14,770
2,194
0
2,949
11,785
4,925
837
8,034
3,751
33,841
0
L
Danzaburou
Nachos 013
Danzaburou
10,201
4,404
0
1,165
17,313
5,404
1,435
9,470
7,843
0
35,593
W
Cerberus
Redd96
Cerberus
10,329
603
192
2,759
20,139
16,101
423
4,531
15,608
31,633
0
L
Sun Wukong
Soldi3rY
Sun Wukong
18,606
4,418
0
2,003
28,528
23,586
954
13,311
15,217
0
60,688
W
Morgan Le Fay
VikingDuck
Morgan Le Fay
20,486
1,627
1,378
4,376
17,717
6,797
669
4,260
13,457
65,249
0
W
18,351
5,193
1,066
2,991
17,935
7,218
2,321
5,979
11,956
0
54,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,688
Gold Earned
39,468
203
Minions Killed
163
0
Camps Cleared
0
773,762
Distance Traveled
805,502
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,027
724
48
3
0
271,360
0
L
Danzaburou
13,275
738
50
3
0
217,859
0
W
Cerberus
11,786
655
52
3
0
266,917
0
L
Sun Wukong
13,166
731
65
4
0
316,283
4
W
Morgan Le Fay
14,189
788
77
4
0
268,885
4
W
Neith
13,713
762
74
4
0
237,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role