Player Matchup

Heimdallr
Heimdallr
Edalbx
Heimdallr
Level 14
God Stats
0W - 3L
1,407 SR
Queue Stats
13W - 13L
1,510 Elo+
Solo
Terra
Terra
HuneySmokedHam
Terra
Level 29
God Stats
0W - 3L
1,248 SR
Queue Stats
49W - 41L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Omega1618
Cabrakan
Level 18
God Stats
3W - 2L
1,635 SR
Queue Stats
80W - 66L
1,538 Elo+
Solo
Eset
Eset
Sakel7
Eset
Level 8
God Stats
2W - 1L
1,824 SR
Queue Stats
11W - 7L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
Victoja12
Tsukuyomi
Level 26
God Stats
49W - 35L
1,644 SR
Queue Stats
133W - 143L
1,468 Elo+
Solo
Team Averages
Level 19
1,552 SR
1,520 Elo+

VS

Team Averages
Level 13
1,598 SR
1,523 Elo+
Nemesis
Nemesis
Natsu0611
Nemesis
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
188W - 209L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Raelwolfalpha
Morgan Le Fay
Level 27
God Stats
27W - 21L
1,786 SR
Queue Stats
361W - 352L
1,576 Elo+
Party 1
Chang'e
Chang'e
Stozzyy
Chang'e
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 73L
1,738 Elo+
Solo
Apollo
Apollo
Sunderlund
Apollo
Level 5
God Stats
11W - 15L
1,500 SR
Queue Stats
255W - 217L
1,374 Elo+
Solo
Ymir
Ymir
lNenutria
Ymir
Level 10
God Stats
7W - 6L
1,702 SR
Queue Stats
22W - 34L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Edalbx
Heimdallr
13
0 / 5 / 3
8,260
413
5,124
7,355
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
9,110
456
3,157
17,670
14,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Omega1618
Cabrakan
14
1 / 5 / 2
9,373
469
8,108
16,774
17,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Eset
Sakel7
Eset
17
3 / 4 / 5
10,558
528
14,815
18,017
7,588
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Victoja12
Tsukuyomi
17
7 / 4 / 4
10,799
540
13,527
15,215
6,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Natsu0611
Nemesis
16
4 / 5 / 3
10,547
527
6,580
16,861
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Raelwolfalpha
Morgan Le Fay
16
1 / 3 / 5
9,738
487
12,812
16,801
7,794
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Stozzyy
Chang'e
19
7 / 1 / 6
11,965
598
17,804
14,019
5,784
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Sunderlund
Apollo
18
7 / 1 / 6
11,404
570
12,379
16,051
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
3 / 2 / 11
10,901
545
5,026
11,413
9,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
22
22
Deaths
12
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Edalbx
Heimdallr
0
5
3
0.3
L
1
4
2
0.5
W
Nemesis
Natsu0611
Nemesis
4
5
3
1.1
L
Cabrakan
Omega1618
Cabrakan
1
5
2
0.4
W
Morgan Le Fay
Raelwolfalpha
Morgan Le Fay
1
3
5
1.17
L
Eset
Sakel7
Eset
3
4
5
1.38
W
Chang'e
Stozzyy
Chang'e
7
1
6
10
W
Apollo
Sunderlund
Apollo
7
1
6
10
L
Tsukuyomi
Victoja12
Tsukuyomi
7
4
4
2.25
W
Ymir
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
54,601
75,031
Taken
75,145
47,543
Mitigated
34,418
16,958
Healing
35,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Edalbx
Heimdallr
5,124
2,112
0
741
7,355
2,434
0
1,307
6,048
0
35,722
L
3,157
666
623
2,888
17,670
14,025
256
6,024
11,646
24,716
0
W
Nemesis
Natsu0611
Nemesis
6,580
3,439
0
6,984
16,861
5,906
269
4,692
12,169
0
55,153
L
Cabrakan
Omega1618
Cabrakan
8,108
945
0
4,014
16,774
17,183
0
11,566
5,208
49,811
0
W
Morgan Le Fay
Raelwolfalpha
Morgan Le Fay
12,812
951
0
5,272
16,801
7,794
598
7,207
9,594
70,411
0
L
Eset
Sakel7
Eset
14,815
1,405
662
6,935
18,017
7,588
0
12,524
5,493
80,373
0
W
Chang'e
Stozzyy
Chang'e
17,804
1,953
2,488
9,200
14,019
5,784
572
6,538
7,481
81,441
0
W
Apollo
Sunderlund
Apollo
12,379
8,300
0
11,278
16,051
5,747
1,731
2,753
13,298
0
97,365
L
Tsukuyomi
Victoja12
Tsukuyomi
13,527
3,763
0
1,095
15,215
6,313
0
5,049
10,166
0
86,006
W
Ymir
5,026
1,335
0
0
11,413
9,187
121
5,061
6,352
24,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,100
Gold Earned
54,555
499
Minions Killed
517
0
Camps Cleared
0
1,809,923
Distance Traveled
1,883,849
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,260
413
67
3
0
347,607
7
L
Terra
9,110
456
39
2
0
392,254
1
W
Nemesis
10,547
527
91
5
0
409,984
4
L
Cabrakan
9,373
469
109
5
0
341,434
2
W
Morgan Le Fay
9,738
487
106
5
0
340,159
3
L
Eset
10,558
528
149
7
0
343,864
5
W
Chang'e
11,965
598
157
8
0
368,438
4
W
Apollo
11,404
570
127
6
0
372,018
5
L
Tsukuyomi
10,799
540
135
7
0
384,764
0
W
Ymir
10,901
545
36
2
0
393,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role