Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Andruww
Scylla
Level 159
God Stats
1W - 0L
1,753 SR
Queue Stats
16W - 13L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
Peripheri
Cthulhu
Level 160
God Stats
12W - 9L
1,520 SR
Queue Stats
98W - 49L
1,734 Elo+
Party 2
Susano
Susano
furг
Susano
Level 118
God Stats
1W - 0L
2,030 SR
Queue Stats
6W - 0L
1,754 Elo+
Party 2
Ullr
Ullr
peanut5528
Ullr
Level 150
God Stats
2W - 0L
1,829 SR
Queue Stats
82W - 50L
1,610 Elo+
Party 2
Team Averages
Level 149
1,726 SR
1,608 Elo+

VS

Team Averages
Level 158
1,500 SR
1,546 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
C10H12N2O
Nike
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 77L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 3 / 5
6,069
1,012
7,308
9,120
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Andruww
Scylla
13
1 / 0 / 9
6,910
1,152
8,153
2,065
789
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Peripheri
Cthulhu
12
1 / 1 / 5
6,669
1,112
3,694
4,826
2,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
furг
Susano
12
5 / 3 / 3
6,899
1,150
7,018
6,840
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 3
6,971
1,162
3,985
6,699
2,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

341

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 2 / 4
7,022
1,170
5,658
6,082
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
 
Ullr
12
2 / 1 / 7
6,631
1,105
5,548
6,257
2,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
 
Ares
12
1 / 4 / 9
6,543
1,091
6,850
9,109
6,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
 
Janus
12
2 / 1 / 4
6,274
1,046
3,174
2,963
798
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
12
3 / 2 / 8
7,391
1,232
5,839
9,630
6,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
10
Kills
11
11
Deaths
10
25
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
3
5
0.83
L
Thanatos
 
Thanatos
3
2
4
2.5
L
Ullr
 
Ullr
2
1
7
5.5
L
Ares
 
Ares
1
4
9
1.38
L
Janus
 
Janus
2
1
4
4
W
Scylla
Andruww
Scylla
1
0
9
5.5
L
Nike
3
2
8
3.5
W
Cthulhu
Peripheri
Cthulhu
1
1
5
3.5
W
Susano
furг
Susano
5
3
3
2.17
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,158
Damage
27,069
29,550
Taken
34,041
10,621
Mitigated
17,771
2,400
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,308
4,922
0
1,023
9,120
2,617
0
3,495
5,625
0
19,702
L
Thanatos
 
Thanatos
5,658
925
0
2,942
6,082
2,178
0
1,173
4,909
0
14,403
L
Ullr
 
Ullr
5,548
3,302
0
1,243
6,257
2,178
0
3,243
3,014
0
13,009
L
Ares
 
Ares
6,850
247
135
1,220
9,109
6,457
0
3,334
5,775
9,846
0
L
Janus
 
Janus
3,174
46
0
130
2,963
798
0
1,045
1,918
13,404
0
W
Scylla
Andruww
Scylla
8,153
701
0
377
2,065
789
0
415
1,650
18,475
0
L
Nike
5,839
250
300
225
9,630
6,160
0
3,052
6,578
0
14,792
W
Cthulhu
Peripheri
Cthulhu
3,694
155
0
0
4,826
2,350
0
1,656
3,170
9,568
0
W
Susano
furг
Susano
7,018
1,632
0
160
6,840
2,717
0
2,009
4,831
0
10,855
W
3,985
2,127
0
840
6,699
2,148
0
2,449
4,250
0
16,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,518
Gold Earned
33,861
89
Minions Killed
93
3
Camps Cleared
6
584,890
Distance Traveled
599,585
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,069
1,012
27
5
1
118,404
0
L
Thanatos
7,022
1,170
26
4
3
143,277
2
L
Ullr
6,631
1,105
14
2
1
112,228
0
L
Ares
6,543
1,091
4
1
2
121,150
1
L
Janus
6,274
1,046
32
5
0
80,911
0
W
Scylla
6,910
1,152
25
4
0
120,214
1
L
Nike
7,391
1,232
17
3
0
142,019
0
W
Cthulhu
6,669
1,112
12
2
2
120,409
0
W
Susano
6,899
1,150
5
1
0
116,339
0
W
Ullr
6,971
1,162
20
3
0
109,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role