Player Matchup

Bacchus
Bacchus
D4m14nM87
Bacchus
Level 48
God Stats
4W - 6L
1,347 SR
Queue Stats
241W - 258L
1,420 Elo+
Party 1
Nemesis
Nemesis
G4l4n
Nemesis
Level 10
God Stats
5W - 4L
1,291 SR
Queue Stats
164W - 187L
1,420 Elo+
Party 1
Ullr
Ullr
ObnoxiousMilk6
Ullr
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 73L
1,505 Elo+
Party 2
Zeus
Zeus
TheeKingKehr
Zeus
Level 14
God Stats
27W - 21L
1,621 SR
Queue Stats
191W - 190L
1,488 Elo+
Party 2
Anubis
Anubis
spitinmymouthbx
Anubis
Level 62
God Stats
69W - 42L
1,554 SR
Queue Stats
264W - 263L
1,433 Elo+
Party 2
Team Averages
Level 28
1,463 SR
1,453 Elo+

VS

Team Averages
Level 12
1,402 SR
1,446 Elo+
Kali
Kali
Codyholland_02
Kali
Level 12
God Stats
13W - 13L
1,539 SR
Queue Stats
18W - 19L
1,454 Elo+
Solo
Nemesis
Nemesis
Phantom_Shots123
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TheSnakeOil
Gilgamesh
Level 15
God Stats
2W - 4L
1,026 SR
Queue Stats
74W - 95L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
kwolf37
Ao Kuang
Level 17
God Stats
54W - 60L
1,455 SR
Queue Stats
252W - 264L
1,419 Elo+
Solo
Ra
Ra
xerofire2295
Ra
Level 10
God Stats
2W - 5L
1,488 SR
Queue Stats
11W - 9L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D4m14nM87
Bacchus
19
5 / 2 / 31
12,098
1,100
14,362
13,982
18,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
G4l4n
Nemesis
18
10 / 1 / 15
12,150
1,105
10,824
6,854
3,290
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 25
12,053
1,096
11,830
14,781
6,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
11 / 4 / 23
12,650
1,150
27,121
10,158
4,363
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 2 / 19
13,139
1,194
28,674
16,267
10,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,436
858
5,711
15,281
6,564
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 16 / 4
10,357
942
12,699
25,307
10,073
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
TheSnakeOil
Gilgamesh
17
0 / 6 / 6
10,527
957
9,172
20,243
11,879
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
kwolf37
Ao Kuang
17
10 / 8 / 1
13,220
1,202
15,061
22,063
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 13 / 6
10,077
916
13,240
20,154
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
33
50
Kills
12
12
Deaths
50
113
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Bacchus
D4m14nM87
Bacchus
5
2
31
10.25
W
Nemesis
G4l4n
Nemesis
10
1
15
17.5
W
6
3
25
6.17
L
2
16
4
0.25
L
Gilgamesh
TheSnakeOil
Gilgamesh
0
6
6
0.5
W
11
4
23
5.63
L
Ao Kuang
kwolf37
Ao Kuang
10
8
1
1.31
W
18
2
19
13.75
L
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,811
Damage
55,883
62,042
Taken
103,048
43,274
Mitigated
42,164
15,604
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,711
3,324
0
1,530
15,281
6,564
0
11,493
3,788
0
14,266
W
Bacchus
D4m14nM87
Bacchus
14,362
1,985
0
0
13,982
18,228
0
6,483
7,499
18,443
0
W
Nemesis
G4l4n
Nemesis
10,824
4,339
0
646
6,854
3,290
0
3,013
3,841
0
14,590
W
11,830
9,562
0
2,741
14,781
6,823
0
5,577
9,204
0
26,485
L
12,699
6,693
0
1,988
25,307
10,073
0
18,042
7,265
0
31,441
L
Gilgamesh
TheSnakeOil
Gilgamesh
9,172
1,064
93
1,320
20,243
11,879
0
13,229
7,014
352
25,292
W
27,121
3,508
0
0
10,158
4,363
0
4,445
5,713
41,618
0
L
Ao Kuang
kwolf37
Ao Kuang
15,061
6,351
128
5,638
22,063
7,482
0
12,684
9,379
31,281
0
W
28,674
2,195
1,108
11,109
16,267
10,570
0
8,995
7,272
61,078
0
L
13,240
1,708
1,270
147
20,154
6,166
0
14,709
5,445
31,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,090
Gold Earned
53,617
167
Minions Killed
172
2
Camps Cleared
8
852,985
Distance Traveled
883,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,436
858
23
2
2
157,106
0
W
Bacchus
12,098
1,100
4
0
0
191,948
0
W
Nemesis
12,150
1,105
7
1
0
123,163
0
W
Ullr
12,053
1,096
43
4
1
194,008
0
L
Nemesis
10,357
942
40
4
0
194,986
0
L
Gilgamesh
10,527
957
34
3
0
205,771
0
W
Zeus
12,650
1,150
37
3
0
167,562
0
L
Ao Kuang
13,220
1,202
35
3
4
157,435
0
W
Anubis
13,139
1,194
76
7
1
176,304
0
L
Ra
10,077
916
40
4
2
168,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role