Player Matchup

Artemis
Artemis
CaptainDeez
Artemis
Level 7
God Stats
8W - 11L
1,631 SR
Queue Stats
53W - 74L
1,664 Elo+
Party 2
Gilgamesh
Gilgamesh
LotusFlowerHM
Gilgamesh
Level 23
God Stats
44W - 46L
1,525 SR
Queue Stats
371W - 384L
1,588 Elo+
Solo
Ganesha
Ganesha
Scarydumptrk
Ganesha
Level 37
God Stats
2W - 4L
1,813 SR
Queue Stats
49W - 65L
1,664 Elo+
Party 2
Chaac
Chaac
SunBaby
Chaac
Level 26
God Stats
7W - 6L
1,513 SR
Queue Stats
47W - 48L
1,559 Elo+
Solo
Eset
Eset
polarkodiak
Eset
Level 28
God Stats
6W - 5L
1,700 SR
Queue Stats
50W - 70L
1,650 Elo+
Party 2
Team Averages
Level 24
1,637 SR
1,625 Elo+

VS

Team Averages
Level 15
1,547 SR
1,542 Elo+
Hercules
Hercules
LagTooMuch
Hercules
Level 23
God Stats
3W - 4L
1,857 SR
Queue Stats
29W - 31L
1,442 Elo+
Party 1
Poseidon
Poseidon
YmirsCooch
Poseidon
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,646 Elo+
Party 3
Erlang Shen
Erlang Shen
Zelify
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,646 Elo+
Party 3
Kali
Kali
beastkille777
Kali
Level 29
God Stats
2W - 3L
1,162 SR
Queue Stats
83W - 65L
1,537 Elo+
Solo
Medusa
Medusa
gabrielgad
Medusa
Level 13
God Stats
10W - 13L
1,717 SR
Queue Stats
87W - 80L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaptainDeez
Artemis
9
0 / 7 / 2
5,979
399
3,516
10,528
3,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
LotusFlowerHM
Gilgamesh
15
7 / 5 / 0
9,540
636
8,338
11,072
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Scarydumptrk
Ganesha
10
0 / 5 / 4
6,813
454
3,356
15,192
10,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
SunBaby
Chaac
13
1 / 3 / 1
7,776
518
4,994
8,039
4,866
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 6 / 2
7,760
517
3,600
8,795
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LagTooMuch
Hercules
13
2 / 1 / 0
6,980
465
2,395
7,505
5,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
YmirsCooch
Poseidon
17
13 / 1 / 1
10,767
718
16,284
8,346
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Zelify
Erlang Shen
12
6 / 3 / 6
9,147
610
8,380
13,034
7,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 3 / 2
7,770
518
4,604
9,712
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
gabrielgad
Medusa
14
4 / 2 / 5
8,436
562
8,427
8,463
2,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
26
26
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
CaptainDeez
Artemis
0
7
2
0.14
W
Hercules
LagTooMuch
Hercules
2
1
0
2
L
Gilgamesh
LotusFlowerHM
Gilgamesh
7
5
0
1.4
L
Ganesha
Scarydumptrk
Ganesha
0
5
4
0.4
L
Chaac
SunBaby
Chaac
1
3
1
0.5
W
Poseidon
YmirsCooch
Poseidon
13
1
1
13.5
W
Erlang Shen
Zelify
Erlang Shen
6
3
6
3
W
1
3
2
0.67
W
Medusa
gabrielgad
Medusa
4
2
5
3.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,804
Damage
40,090
53,626
Taken
47,060
28,034
Mitigated
23,817
12,879
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CaptainDeez
Artemis
3,516
1,759
0
2,368
10,528
3,139
0
4,659
5,869
0
23,403
W
Hercules
LagTooMuch
Hercules
2,395
538
282
1,235
7,505
5,783
0
0
7,505
0
17,471
L
Gilgamesh
LotusFlowerHM
Gilgamesh
8,338
2,129
0
2,293
11,072
5,907
0
2,000
9,072
0
61,190
L
Ganesha
Scarydumptrk
Ganesha
3,356
393
336
4,172
15,192
10,987
0
4,531
10,661
27,046
0
L
Chaac
SunBaby
Chaac
4,994
326
0
2,471
8,039
4,866
0
0
8,039
0
35,895
W
Poseidon
YmirsCooch
Poseidon
16,284
5,191
0
4,536
8,346
2,928
2,733
1,474
6,732
86,401
0
W
Erlang Shen
Zelify
Erlang Shen
8,380
4,398
0
2,006
13,034
7,909
0
1,722
11,298
0
26,452
W
4,604
2,002
0
1,737
9,712
4,501
0
978
8,680
0
51,601
W
Medusa
gabrielgad
Medusa
8,427
4,876
0
2,404
8,463
2,696
326
2,534
5,889
0
61,444
L
3,600
515
0
1,239
8,795
3,135
0
5,346
3,449
35,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
43,100
359
Minions Killed
437
0
Camps Cleared
0
1,257,093
Distance Traveled
1,452,517
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,979
399
63
4
0
227,165
1
W
Hercules
6,980
465
37
2
0
296,016
1
L
Gilgamesh
9,540
636
104
7
0
270,717
1
L
Ganesha
6,813
454
22
1
0
256,743
2
L
Chaac
7,776
518
87
6
0
259,015
5
W
Poseidon
10,767
718
159
11
0
296,226
1
W
Erlang Shen
9,147
610
38
3
0
282,520
0
W
Kali
7,770
518
88
6
0
299,986
1
W
Medusa
8,436
562
115
8
0
277,769
0
L
Eset
7,760
517
83
6
0
243,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role