Player Matchup

Pele
Pele
CarlsPR1001
Pele
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 46L
1,601 Elo+
Party 1
Ares
Ares
KlakkAUS
Ares
Level 13
God Stats
6W - 5L
1,577 SR
Queue Stats
18W - 18L
1,557 Elo+
Solo
Neith
Neith
MyFartLingers
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 2
Kukulkan
Kukulkan
OhMinnieMinnie
Kukulkan
Level 11
God Stats
5W - 7L
1,524 SR
Queue Stats
40W - 38L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Sickdefenda
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Party 2
Team Averages
Level 10
1,520 SR
1,601 Elo+

VS

Team Averages
Level 19
1,488 SR
1,575 Elo+
Heimdallr
Heimdallr
ConfusedMelon
Heimdallr
Level 10
God Stats
41W - 35L
1,483 SR
Queue Stats
135W - 146L
1,490 Elo+
Solo
Hades
Hades
FirstBloodPrince
Hades
Level 25
God Stats
7W - 12L
1,468 SR
Queue Stats
154W - 161L
1,573 Elo+
Solo
King Arthur
King Arthur
MRLODAX9030
King Arthur
Level 28
God Stats
2W - 2L
1,434 SR
Queue Stats
171W - 177L
1,537 Elo+
Solo
Persephone
Persephone
SBPyamayama
Persephone
Level 11
God Stats
2W - 2L
1,528 SR
Queue Stats
22W - 6L
1,704 Elo+
Party 3
Thor
Thor
krtREcue
Thor
Level 23
God Stats
7W - 8L
1,528 SR
Queue Stats
166W - 121L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,414
463
10,719
12,993
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
11
1 / 4 / 0
6,913
432
2,522
12,694
9,020
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 6 / 1
6,763
423
4,784
7,518
2,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
1 / 5 / 3
7,430
464
6,684
8,336
3,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Sickdefenda
Cthulhu
9
0 / 7 / 3
6,452
403
3,316
10,658
7,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ConfusedMelon
Heimdallr
11
1 / 3 / 5
7,785
487
4,785
7,567
2,044
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 0 / 4
10,425
652
10,294
8,101
5,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MRLODAX9030
King Arthur
15
12 / 1 / 8
10,351
647
11,170
16,399
7,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
SBPyamayama
Persephone
16
9 / 2 / 4
10,174
636
8,004
6,697
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
2 / 2 / 6
8,489
531
2,432
10,736
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
26
26
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Heimdallr
ConfusedMelon
Heimdallr
1
3
5
1.17
W
2
0
4
4
L
Ares
1
4
0
0.25
W
King Arthur
MRLODAX9030
King Arthur
12
1
8
16
L
4
6
1
0.75
L
Kukulkan
1
5
3
0.5
W
Persephone
SBPyamayama
Persephone
9
2
4
5.5
L
Cthulhu
Sickdefenda
Cthulhu
0
7
3
0.21
W
Thor
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,025
Damage
36,685
52,199
Taken
49,500
25,937
Mitigated
20,945
4,417
Healing
20,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,719
2,633
0
1,021
12,993
4,277
0
3,411
9,582
0
50,883
W
Heimdallr
ConfusedMelon
Heimdallr
4,785
2,909
0
1,978
7,567
2,044
2,956
1,863
5,704
0
30,961
W
10,294
907
42
7,010
8,101
5,861
2,213
2,556
5,545
72,540
0
L
Ares
2,522
48
0
1,540
12,694
9,020
0
7,336
5,358
22,515
0
W
King Arthur
MRLODAX9030
King Arthur
11,170
2,488
0
5,762
16,399
7,889
893
3,748
12,651
0
45,723
L
4,784
1,477
0
461
7,518
2,162
0
2,750
4,768
0
21,720
L
Kukulkan
6,684
674
0
1,395
8,336
3,130
0
2,742
5,594
39,742
0
W
Persephone
SBPyamayama
Persephone
8,004
79
0
2,269
6,697
2,043
1,945
2,386
4,309
51,213
0
L
Cthulhu
Sickdefenda
Cthulhu
3,316
498
0
0
10,658
7,348
0
2,190
8,468
16,995
0
W
Thor
2,432
534
0
3,405
10,736
3,108
0
2,059
8,677
0
45,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
47,224
283
Minions Killed
502
0
Camps Cleared
0
1,379,535
Distance Traveled
1,477,480
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,414
463
80
5
0
324,256
0
W
Heimdallr
7,785
487
57
4
0
281,141
0
W
Hades
10,425
652
174
11
0
250,432
0
L
Ares
6,913
432
43
3
0
246,753
1
W
King Arthur
10,351
647
83
5
0
307,793
1
L
Neith
6,763
423
56
4
0
235,472
4
L
Kukulkan
7,430
464
90
6
0
263,720
0
W
Persephone
10,174
636
105
7
0
314,682
7
L
Cthulhu
6,452
403
14
1
0
309,334
2
W
Thor
8,489
531
83
5
0
323,432
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role