Player Matchup

Loki
Loki
BanditSmash
Loki
Level 16
God Stats
2W - 3L
1,309 SR
Queue Stats
52W - 53L
1,327 Elo+
Party 2
Ymir
Ymir
Espea
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,071 Elo+
Party 2
Danzaburou
Danzaburou
KidInfinity
Danzaburou
Level 68
God Stats
5W - 5L
1,544 SR
Queue Stats
48W - 53L
1,321 Elo+
Party 2
Team Averages
Level 29
1,451 SR
1,240 Elo+

VS

Team Averages
Level 31
1,587 SR
1,324 Elo+
Kukulkan
Kukulkan
Pajama-Gram
Kukulkan
Level 14
God Stats
0W - 2L
1,683 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Bakasura
Bakasura
Zalim100
Bakasura
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 99L
1,378 Elo+
Solo
Cerberus
Cerberus
ibsecks_kowalski
Cerberus
Level 18
God Stats
1W - 3L
1,578 SR
Queue Stats
2W - 3L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 8 / 6
10,975
784
10,191
10,447
3,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Espea
Ymir
14
4 / 4 / 14
11,092
792
3,983
14,733
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KidInfinity
Danzaburou
17
11 / 2 / 11
12,464
890
20,622
15,411
5,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Pajama-Gram
Kukulkan
12
2 / 9 / 10
8,894
635
11,021
9,962
3,364
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Zalim100
Bakasura
14
9 / 7 / 5
10,755
768
10,511
13,609
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 7 / 9
8,983
642
9,690
18,231
8,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
23
Kills
13
14
Deaths
23
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
8
6
1.38
W
Ymir
Espea
Ymir
4
4
14
2.75
W
Danzaburou
KidInfinity
Danzaburou
11
2
11
8.25
L
Kukulkan
Pajama-Gram
Kukulkan
2
9
10
0.78
L
Bakasura
Zalim100
Bakasura
9
7
5
1.64
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,796
Damage
31,222
40,591
Taken
41,802
22,261
Mitigated
18,045
8,530
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,191
4,106
0
355
10,447
3,833
42
3,664
6,360
0
15,747
W
Ymir
Espea
Ymir
3,983
1,331
0
1,015
14,733
13,290
216
9,914
4,257
9,791
0
W
Danzaburou
KidInfinity
Danzaburou
20,622
11,955
0
7,160
15,411
5,138
2,659
7,133
7,915
0
67,252
L
Kukulkan
Pajama-Gram
Kukulkan
11,021
283
0
0
9,962
3,364
296
680
9,282
27,930
0
L
Bakasura
Zalim100
Bakasura
10,511
8,160
0
1,509
13,609
6,386
0
1,292
12,317
0
23,547
L
9,690
383
0
3,560
18,231
8,295
91
2,011
16,220
34,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,531
Gold Earned
28,632
122
Minions Killed
173
0
Camps Cleared
0
673,870
Distance Traveled
665,890
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,975
784
16
1
0
199,418
3
W
Ymir
11,092
792
8
1
0
220,217
0
W
Danzaburou
12,464
890
98
7
0
254,235
1
L
Kukulkan
8,894
635
50
4
0
195,056
0
L
Bakasura
10,755
768
52
4
0
244,006
4
L
Cerberus
8,983
642
71
5
0
226,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role