Player Matchup

Anubis
Anubis
Deriliouss7
Anubis
Level 17
God Stats
9W - 3L
1,651 SR
Queue Stats
34W - 27L
1,611 Elo+
Solo
Apollo
Apollo
Kodashipop0
Apollo
Level 37
God Stats
4W - 1L
1,600 SR
Queue Stats
149W - 150L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
PanthomPluto220
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 60L
1,557 Elo+
Solo
Cerberus
Cerberus
TrueBeneGesserit
Cerberus
Level 5
God Stats
4W - 1L
1,570 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 2
Nemesis
Nemesis
elhijodeWarchi92
Nemesis
Level 13
God Stats
2W - 0L
1,732 SR
Queue Stats
147W - 134L
1,656 Elo+
Solo
Team Averages
Level 20
1,611 SR
1,585 Elo+

VS

Team Averages
Level 24
1,495 SR
1,505 Elo+
Ymir
Ymir
 
Ymir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mayker451
Nemesis
Level 15
God Stats
0W - 1L
1,473 SR
Queue Stats
13W - 15L
1,485 Elo+
Solo
Skadi
Skadi
Rnk10
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 35L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
4 / 1 / 3
5,860
651
4,139
2,158
954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
9
3 / 2 / 1
5,367
596
3,493
5,014
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 0 / 2
6,382
709
3,158
3,369
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 3 / 1
5,305
589
2,087
5,149
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
3 / 2 / 5
6,161
685
4,112
6,000
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 5
4,961
551
755
6,064
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
 
Scylla
8
2 / 6 / 1
4,855
539
2,040
5,598
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
 
Hades
3
0 / 1 / 0
3,571
397
0
836
233
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Mayker451
Nemesis
8
0 / 4 / 3
4,518
502
903
6,732
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
Rnk10
Skadi
9
6 / 1 / 1
5,731
637
5,887
3,645
693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
8
8
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
5
0.83
L
Scylla
 
Scylla
2
6
1
0.42
L
Hades
 
Hades
0
1
0
0
W
Anubis
4
1
3
5.5
W
Apollo
3
2
1
1.75
L
Nemesis
Mayker451
Nemesis
0
4
3
0.38
W
3
0
2
4
L
Skadi
Rnk10
Skadi
6
1
1
6.5
W
1
3
1
0.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,989
Damage
9,585
21,690
Taken
22,875
8,457
Mitigated
7,174
7,584
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
755
156
0
379
6,064
3,571
0
1,721
4,343
10,025
0
L
Scylla
 
Scylla
2,040
298
0
496
5,598
1,304
0
3,073
2,525
13,572
0
L
Hades
 
Hades
0
0
0
0
836
233
0
0
836
3,712
0
W
Anubis
4,139
162
0
684
2,158
954
852
195
1,963
25,712
0
W
Apollo
3,493
2,401
0
1,798
5,014
1,225
794
841
4,125
0
23,033
L
Nemesis
Mayker451
Nemesis
903
224
0
1,713
6,732
1,373
0
2,921
3,811
0
14,342
W
3,158
235
0
1,852
3,369
1,115
1,017
334
3,003
29,216
0
L
Skadi
Rnk10
Skadi
5,887
3,456
0
1,287
3,645
693
0
1,669
1,976
0
24,500
W
2,087
179
0
972
5,149
3,112
320
754
4,377
12,896
0
W
4,112
1,674
0
2,278
6,000
2,051
0
509
5,427
0
27,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
23,636
274
Minions Killed
155
0
Camps Cleared
0
846,510
Distance Traveled
743,537
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,961
551
14
2
0
179,534
3
L
Scylla
4,855
539
35
4
0
142,292
1
L
Hades
3,571
397
11
1
0
40,266
0
W
Anubis
5,860
651
50
6
0
139,981
1
W
Apollo
5,367
596
49
5
0
172,824
0
L
Nemesis
4,518
502
42
5
0
195,983
1
W
Ah Puch
6,382
709
73
8
0
178,479
4
L
Skadi
5,731
637
53
6
0
185,462
2
W
Cerberus
5,305
589
35
4
0
170,718
3
W
Nemesis
6,161
685
67
7
0
184,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role