Player Matchup

Artemis
Artemis
 
Artemis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
hellcatahairon66
Chaac
Level 45
God Stats
4W - 5L
1,267 SR
Queue Stats
10W - 19L
1,109 Elo+
Party 2
Hera
Hera
lowrance10
Hera
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,071 Elo+
Party 2
Team Averages
Level 51
1,422 SR
1,227 Elo+

VS

Team Averages
Level 17
1,279 SR
846 Elo+
Persephone
Persephone
DMWarrd
Persephone
Level 27
God Stats
0W - 4L
1,231 SR
Queue Stats
39W - 76L
791 Elo+
Party 1
Zeus
Zeus
hermitkrabkilla
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 127L
983 Elo+
Party 1
Fenrir
Fenrir
rfeild88
Fenrir
Level 10
God Stats
0W - 9L
1,107 SR
Queue Stats
75W - 127L
766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 4 / 12
11,357
811
15,036
11,936
4,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
14 / 3 / 11
12,360
883
17,620
17,288
18,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
8 / 3 / 15
11,637
831
9,705
10,121
3,332
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DMWarrd
Persephone
13
3 / 8 / 4
10,022
716
8,264
14,917
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 12 / 6
9,926
709
8,159
13,941
4,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
rfeild88
Fenrir
13
5 / 9 / 2
9,941
710
7,204
18,621
10,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
30
Kills
10
10
Deaths
29
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
4
12
3.5
L
Persephone
DMWarrd
Persephone
3
8
4
0.63
W
14
3
11
6.5
L
2
12
6
0.42
W
8
3
15
5.17
L
Fenrir
rfeild88
Fenrir
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
23,627
39,345
Taken
47,479
26,633
Mitigated
19,437
12,567
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,036
7,696
307
2,045
11,936
4,350
1,091
5,812
6,124
0
41,069
L
Persephone
DMWarrd
Persephone
8,264
786
303
1,349
14,917
4,761
0
2,932
11,658
34,287
0
W
17,620
4,267
75
7,215
17,288
18,951
219
6,468
10,820
0
39,194
L
8,159
2,335
0
1,071
13,941
4,310
0
2,664
10,904
25,401
0
W
9,705
2,738
671
2,254
10,121
3,332
790
4,143
5,978
41,811
0
L
Fenrir
rfeild88
Fenrir
7,204
2,702
0
401
18,621
10,366
0
4,107
13,990
0
14,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
29,889
162
Minions Killed
93
0
Camps Cleared
0
731,504
Distance Traveled
636,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,357
811
56
4
0
232,621
0
L
Persephone
10,022
716
46
3
0
216,705
0
W
Chaac
12,360
883
50
4
0
270,411
0
L
Zeus
9,926
709
34
2
0
181,096
0
W
Hera
11,637
831
56
4
0
228,472
0
L
Fenrir
9,941
710
13
1
0
239,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role