Player Matchup

Tsukuyomi
Tsukuyomi
ChevenVL
Tsukuyomi
Level 14
God Stats
3W - 7L
1,500 SR
Queue Stats
19W - 23L
1,399 Elo+
Party 2
Anubis
Anubis
MartaThePuta
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,382 Elo+
Party 2
Izanami
Izanami
RepublicArmy
Izanami
Level 16
God Stats
5W - 6L
1,303 SR
Queue Stats
7W - 7L
1,270 Elo+
Party 1
Ares
Ares
SealeySmite
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,270 Elo+
Party 1
Bellona
Bellona
SpieseBeast
Bellona
Level 7
God Stats
2W - 1L
1,692 SR
Queue Stats
13W - 12L
1,440 Elo+
Solo
Team Averages
Level 10
1,499 SR
1,352 Elo+

VS

Team Averages
Level 19
1,385 SR
1,423 Elo+
Skadi
Skadi
Neptune18
Skadi
Level 21
God Stats
17W - 12L
1,376 SR
Queue Stats
139W - 143L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
RealMcNugs
Tsukuyomi
Level 17
God Stats
4W - 6L
1,415 SR
Queue Stats
35W - 42L
1,376 Elo+
Solo
Mercury
Mercury
Wazzonki
Mercury
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 21L
1,495 Elo+
Solo
Cthulhu
Cthulhu
XerryBerry
Cthulhu
Level 16
God Stats
8W - 5L
1,377 SR
Queue Stats
29W - 31L
1,306 Elo+
Solo
Khepri
Khepri
ZuluVodoo
Khepri
Level 15
God Stats
12W - 14L
1,257 SR
Queue Stats
46W - 53L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChevenVL
Tsukuyomi
18
10 / 5 / 2
12,001
571
12,440
16,215
7,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
12
0 / 14 / 2
7,604
362
5,828
16,716
8,550
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
RepublicArmy
Izanami
14
2 / 4 / 4
8,687
414
9,415
11,353
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 6
9,187
437
6,950
17,835
19,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SpieseBeast
Bellona
13
0 / 5 / 1
7,884
375
4,526
17,385
10,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Neptune18
Skadi
19
15 / 6 / 0
12,913
615
18,913
15,327
5,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
RealMcNugs
Tsukuyomi
17
6 / 5 / 1
11,399
543
12,227
14,490
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Wazzonki
Mercury
19
7 / 1 / 2
12,312
586
8,326
12,403
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
XerryBerry
Cthulhu
17
3 / 0 / 5
11,267
537
14,930
15,273
17,330
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
ZuluVodoo
Khepri
14
1 / 2 / 6
10,096
481
4,410
13,193
11,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
14
Kills
32
32
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChevenVL
Tsukuyomi
10
5
2
2.2
L
Anubis
0
14
2
0.07
W
Skadi
Neptune18
Skadi
15
6
0
2.5
W
Tsukuyomi
RealMcNugs
Tsukuyomi
6
5
1
1.3
L
Izanami
RepublicArmy
Izanami
2
4
4
1
L
2
4
6
1.25
L
Bellona
SpieseBeast
Bellona
0
5
1
0.1
W
Mercury
Wazzonki
Mercury
7
1
2
8
W
Cthulhu
XerryBerry
Cthulhu
3
0
5
5.5
W
Khepri
ZuluVodoo
Khepri
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,159
Damage
58,806
79,504
Taken
70,686
49,835
Mitigated
45,274
13,293
Healing
19,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChevenVL
Tsukuyomi
12,440
2,538
0
4,897
16,215
7,206
0
3,050
13,100
0
72,668
L
Anubis
5,828
479
0
1,652
16,716
8,550
0
1,066
15,650
20,682
0
W
Skadi
Neptune18
Skadi
18,913
9,927
0
3,125
15,327
5,146
4,482
4,507
10,820
0
90,945
W
Tsukuyomi
RealMcNugs
Tsukuyomi
12,227
4,665
0
3,195
14,490
5,802
11
2,496
11,994
0
75,076
L
Izanami
RepublicArmy
Izanami
9,415
6,180
0
3,365
11,353
4,294
774
1,591
9,730
0
57,281
L
6,950
719
0
1,512
17,835
19,181
216
3,244
14,289
25,492
0
L
Bellona
SpieseBeast
Bellona
4,526
2,121
0
1,867
17,385
10,604
0
9,990
7,395
0
30,324
W
Mercury
Wazzonki
Mercury
8,326
4,957
0
5,974
12,403
5,646
1,883
1,391
11,012
0
98,959
W
Cthulhu
XerryBerry
Cthulhu
14,930
1,013
108
5,467
15,273
17,330
1,170
309
14,964
68,079
0
W
Khepri
ZuluVodoo
Khepri
4,410
15
0
1,981
13,193
11,350
100
4,420
8,773
24,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
57,987
338
Minions Killed
594
0
Camps Cleared
0
1,681,238
Distance Traveled
1,872,292
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,001
571
111
5
0
398,364
0
L
Anubis
7,604
362
47
2
0
271,948
0
W
Skadi
12,913
615
148
7
0
376,014
4
W
Tsukuyomi
11,399
543
123
6
0
372,176
1
L
Izanami
8,687
414
103
5
0
354,875
0
L
Ares
9,187
437
31
1
0
307,991
0
L
Bellona
7,884
375
46
2
0
348,060
0
W
Mercury
12,312
586
170
8
0
431,279
0
W
Cthulhu
11,267
537
126
6
0
323,574
4
W
Khepri
10,096
481
27
1
0
369,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role