Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EdgyKai
Bakasura
Level 66
God Stats
1W - 1L
1,453 SR
Queue Stats
81W - 80L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
MrDirkSmoove
Heimdallr
Level 87
God Stats
13W - 15L
1,611 SR
Queue Stats
307W - 284L
1,588 Elo+
Solo
Team Averages
Level 98
1,513 SR
1,519 Elo+

VS

Team Averages
Level 85
1,591 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BarkieSharky
Nox
Level 87
God Stats
33W - 38L
1,529 SR
Queue Stats
122W - 117L
1,517 Elo+
Party 1
Fenrir
Fenrir
DTMungBean
Fenrir
Level 62
God Stats
3W - 3L
1,511 SR
Queue Stats
18W - 18L
1,450 Elo+
Solo
Mulan
Mulan
MugiwaraAsis
Mulan
Level 160
God Stats
7W - 1L
1,595 SR
Queue Stats
205W - 158L
1,670 Elo+
Solo
Skadi
Skadi
pantsmcjones
Skadi
Level 68
God Stats
3W - 0L
1,821 SR
Queue Stats
83W - 76L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 0
5,551
1,110
5,564
4,967
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
 
Xing Tian
10
0 / 2 / 1
5,263
1,053
2,752
7,254
5,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
 
Ra
9
0 / 0 / 0
4,720
944
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
EdgyKai
Bakasura
10
0 / 3 / 0
5,214
1,043
1,431
6,869
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
MrDirkSmoove
Heimdallr
10
0 / 2 / 1
5,081
1,016
4,173
5,020
1,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

345

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
3 / 0 / 4
6,167
1,233
4,936
1,571
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 7
5,867
1,173
4,409
1,778
606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
DTMungBean
Fenrir
11
0 / 1 / 9
6,126
1,225
2,680
5,014
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
3 / 0 / 5
6,219
1,244
4,762
6,690
3,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 0 / 5
6,307
1,261
5,081
1,862
587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
9
9
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
0
0.5
L
Xing Tian
 
Xing Tian
0
2
1
0.25
L
Ra
 
Ra
0
0
0
0
W
Merlin
 
Merlin
3
0
4
5
W
1
0
7
4.5
W
Fenrir
DTMungBean
Fenrir
0
1
9
4.5
L
Bakasura
EdgyKai
Bakasura
0
3
0
0
L
Heimdallr
MrDirkSmoove
Heimdallr
0
2
1
0.25
W
3
0
5
5.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
21,868
24,110
Taken
16,915
11,534
Mitigated
8,850
1,993
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,564
328
0
744
4,967
2,207
0
1,047
3,920
22,820
0
L
Xing Tian
 
Xing Tian
2,752
244
0
0
7,254
5,095
0
3,309
3,945
7,029
0
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
 
Merlin
4,936
277
0
0
1,571
490
0
565
1,006
13,740
0
W
4,409
155
0
0
1,778
606
0
267
1,403
13,275
0
W
Fenrir
DTMungBean
Fenrir
2,680
943
0
1,293
5,014
3,485
0
2,589
2,392
0
6,342
L
Bakasura
EdgyKai
Bakasura
1,431
1,058
0
889
6,869
2,556
0
3,707
3,162
0
6,081
L
Heimdallr
MrDirkSmoove
Heimdallr
4,173
1,948
0
360
5,020
1,676
0
2,652
2,368
0
8,587
W
4,762
764
271
350
6,690
3,682
0
4,083
2,607
2,746
9,918
W
5,081
2,443
0
0
1,862
587
0
812
1,050
0
18,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
30,686
77
Minions Killed
99
3
Camps Cleared
7
394,507
Distance Traveled
558,942
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,551
1,110
34
7
1
104,859
0
L
Xing Tian
5,263
1,053
13
3
0
99,267
0
L
Ra
4,720
944
0
0
0
0
0
W
Merlin
6,167
1,233
23
5
2
95,571
0
W
Nox
5,867
1,173
27
5
1
104,159
0
W
Fenrir
6,126
1,225
7
1
0
138,576
0
L
Bakasura
5,214
1,043
19
4
2
107,263
0
L
Heimdallr
5,081
1,016
11
2
0
83,118
0
W
Mulan
6,219
1,244
17
3
1
114,446
1
W
Skadi
6,307
1,261
25
5
3
106,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role