Player Matchup

Nu Wa
Nu Wa
BobRogers00
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,508 Elo+
Party 1
Nike
Nike
DeanDingus00
Nike
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 176L
1,510 Elo+
Party 1
Fenrir
Fenrir
Hubstubs
Fenrir
Level 68
God Stats
3W - 0L
1,537 SR
Queue Stats
50W - 30L
1,588 Elo+
Party 1
Team Averages
Level 50
1,512 SR
1,535 Elo+

VS

Team Averages
Level 60
1,494 SR
1,380 Elo+
Janus
Janus
BlondeSquash23
Janus
Level 19
God Stats
41W - 29L
1,419 SR
Queue Stats
101W - 73L
1,445 Elo+
Party 2
Medusa
Medusa
NinGa IV
Medusa
Level 79
God Stats
4W - 5L
1,470 SR
Queue Stats
113W - 177L
1,278 Elo+
Solo
Thor
Thor
SteveGamer78701
Thor
Level 81
God Stats
9W - 3L
1,594 SR
Queue Stats
107W - 88L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 11
12,858
756
14,042
11,970
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 17
11,594
682
12,103
18,065
15,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Hubstubs
Fenrir
18
18 / 4 / 7
14,256
839
20,843
15,723
9,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 2
12,498
735
12,636
17,816
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
NinGa IV
Medusa
11
0 / 14 / 5
9,342
550
11,923
16,624
4,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 6
11,537
679
8,844
18,455
6,625
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
29
Kills
11
11
Deaths
29
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
8
8
2
1.13
W
8
3
11
4.5
W
3
4
17
2.88
W
Fenrir
Hubstubs
Fenrir
18
4
7
5.38
L
Medusa
NinGa IV
Medusa
0
14
5
0.18
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,988
Damage
33,403
45,758
Taken
52,895
28,859
Mitigated
16,377
13,215
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,636
647
309
2,294
17,816
5,392
0
3,804
13,659
59,292
0
W
14,042
2,510
44
3,410
11,970
3,965
1,977
3,585
8,385
57,278
0
W
12,103
1,653
369
3,359
18,065
15,288
28
4,671
13,394
0
34,661
W
Fenrir
Hubstubs
Fenrir
20,843
8,166
0
6,033
15,723
9,606
298
4,380
11,343
0
50,633
L
Medusa
NinGa IV
Medusa
11,923
4,979
0
0
16,624
4,360
687
3,776
12,343
0
36,801
L
8,844
2,970
0
170
18,455
6,625
0
6,462
11,591
0
44,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
33,377
183
Minions Killed
215
0
Camps Cleared
0
853,284
Distance Traveled
816,212
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,498
735
85
5
0
278,211
1
W
Nu Wa
12,858
756
85
5
0
259,784
2
W
Nike
11,594
682
58
3
0
295,217
6
W
Fenrir
14,256
839
40
2
0
298,283
2
L
Medusa
9,342
550
56
3
0
226,562
2
L
Thor
11,537
679
74
4
0
311,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role