Player Matchup

Kukulkan
Kukulkan
ParrotBay
Kukulkan
Level 6
God Stats
1W - 3L
1,287 SR
Queue Stats
7W - 7L
1,644 Elo+
Solo
Tyr
Tyr
VerzikVitter
Tyr
Level 20
God Stats
10W - 11L
1,540 SR
Queue Stats
309W - 284L
1,691 Elo+
Solo
King Arthur
King Arthur
Xx508xXGHOST
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,487 Elo+
Solo
Sylvanus
Sylvanus
bentsnook
Sylvanus
Level 5
God Stats
5W - 5L
1,637 SR
Queue Stats
5W - 5L
1,612 Elo+
Solo
Jing Wei
Jing Wei
elusiveChris
Jing Wei
Level 7
God Stats
0W - 1L
1,368 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Team Averages
Level 10
1,466 SR
1,614 Elo+

VS

Team Averages
Level 26
1,572 SR
1,550 Elo+
Ares
Ares
Autosmurph
Ares
Level 19
God Stats
17W - 12L
1,629 SR
Queue Stats
44W - 34L
1,538 Elo+
Party 1
Da Ji
Da Ji
BEC937
Da Ji
Level 26
God Stats
4W - 4L
1,626 SR
Queue Stats
86W - 76L
1,545 Elo+
Party 1
Artemis
Artemis
Cozdrm
Artemis
Level 27
God Stats
11W - 6L
1,658 SR
Queue Stats
135W - 119L
1,558 Elo+
Party 1
King Arthur
King Arthur
DiamondBack4336
King Arthur
Level 28
God Stats
34W - 23L
1,572 SR
Queue Stats
95W - 83L
1,555 Elo+
Party 1
Scylla
Scylla
MrMiniDino
Scylla
Level 28
God Stats
12W - 15L
1,373 SR
Queue Stats
123W - 114L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ParrotBay
Kukulkan
14
2 / 6 / 2
10,917
520
11,440
12,768
3,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 5 / 2
11,721
558
15,582
18,121
21,553
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Xx508xXGHOST
King Arthur
13
0 / 10 / 2
8,037
383
2,662
19,816
9,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
bentsnook
Sylvanus
19
5 / 5 / 2
11,257
536
11,817
20,262
11,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
elusiveChris
Jing Wei
13
1 / 13 / 2
7,887
376
5,240
14,226
6,574
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 10
9,553
455
3,647
19,238
14,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
BEC937
Da Ji
15
6 / 3 / 7
10,050
479
8,726
13,266
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Cozdrm
Artemis
18
21 / 3 / 3
12,375
589
26,646
15,318
5,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DiamondBack4336
King Arthur
19
5 / 1 / 9
11,799
562
9,004
16,742
14,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
MrMiniDino
Scylla
18
7 / 6 / 4
11,007
524
15,076
15,103
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
13
Kills
39
39
Deaths
14
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
Da Ji
BEC937
Da Ji
6
3
7
3.17
W
Artemis
Cozdrm
Artemis
21
3
3
7.5
W
King Arthur
DiamondBack4336
King Arthur
5
1
9
9.5
W
Scylla
MrMiniDino
Scylla
7
6
4
1.5
L
Kukulkan
ParrotBay
Kukulkan
2
6
2
0.5
L
5
5
2
1.2
L
King Arthur
Xx508xXGHOST
King Arthur
0
10
2
0.1
L
Sylvanus
bentsnook
Sylvanus
5
5
2
1.2
L
Jing Wei
elusiveChris
Jing Wei
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
63,099
85,193
Taken
79,667
52,495
Mitigated
42,959
16,391
Healing
23,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,647
337
177
6,443
19,238
14,710
389
6,317
12,921
42,371
0
W
Da Ji
BEC937
Da Ji
8,726
1,485
0
1,690
13,266
5,168
0
1,895
11,371
0
53,459
W
Artemis
Cozdrm
Artemis
26,646
19,199
0
5,204
15,318
5,427
3,089
6,728
8,590
0
82,843
W
King Arthur
DiamondBack4336
King Arthur
9,004
1,456
0
8,265
16,742
14,359
422
301
16,441
316
67,157
W
Scylla
MrMiniDino
Scylla
15,076
1,259
0
1,318
15,103
3,295
813
7,052
7,548
59,398
0
L
Kukulkan
ParrotBay
Kukulkan
11,440
777
0
437
12,768
3,811
0
1,294
11,464
50,275
0
L
15,582
2,319
0
3,229
18,121
21,553
136
1,801
15,122
0
93,907
L
King Arthur
Xx508xXGHOST
King Arthur
2,662
1,142
0
2,250
19,816
9,517
922
3,233
16,263
0
32,351
L
Sylvanus
bentsnook
Sylvanus
11,817
2,427
1,176
8,209
20,262
11,040
1,358
7,821
11,860
74,849
14,961
L
Jing Wei
elusiveChris
Jing Wei
5,240
3,625
0
1,090
14,226
6,574
0
3,793
10,365
62
29,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,819
Gold Earned
54,784
506
Minions Killed
486
0
Camps Cleared
0
1,761,946
Distance Traveled
2,001,766
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,553
455
60
3
0
425,115
4
W
Da Ji
10,050
479
85
4
0
448,805
0
W
Artemis
12,375
589
106
5
0
349,051
1
W
King Arthur
11,799
562
134
6
0
414,090
2
W
Scylla
11,007
524
101
5
0
364,705
1
L
Kukulkan
10,917
520
81
4
0
364,766
6
L
Tyr
11,721
558
166
8
0
417,884
2
L
King Arthur
8,037
383
53
3
0
293,008
0
L
Sylvanus
11,257
536
162
8
0
331,282
1
L
Jing Wei
7,887
376
44
2
0
355,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role