Player Matchup

Khepri
Khepri
BigTigerWhu
Khepri
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,641 Elo+
Solo
Ah Puch
Ah Puch
DeadlierHail380
Ah Puch
Level 16
God Stats
2W - 0L
1,733 SR
Queue Stats
30W - 18L
1,649 Elo+
Solo
Jing Wei
Jing Wei
Fuyuka-dono
Jing Wei
Level 13
God Stats
5W - 2L
1,879 SR
Queue Stats
87W - 40L
1,824 Elo+
Party 3
Bellona
Bellona
Park_-_Jimin
Bellona
Level 14
God Stats
1W - 0L
1,735 SR
Queue Stats
66W - 24L
1,755 Elo+
Party 3
Serqet
Serqet
iKillaPX
Serqet
Level 6
God Stats
8W - 3L
1,737 SR
Queue Stats
69W - 27L
1,897 Elo+
Party 3
Team Averages
Level 16
1,717 SR
1,753 Elo+

VS

Team Averages
Level 21
1,634 SR
1,678 Elo+
Tiamat
Tiamat
GXGamer001
Tiamat
Level 27
God Stats
9W - 4L
1,880 SR
Queue Stats
59W - 27L
1,721 Elo+
Party 2
Hachiman
Hachiman
Good_Ol_Slayer
Hachiman
Level 6
God Stats
1W - 2L
1,596 SR
Queue Stats
2W - 2L
1,623 Elo+
Party 1
Cabrakan
Cabrakan
MtnDewIsra
Cabrakan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,687 Elo+
Party 1
Ravana
Ravana
SalsaNBean
Ravana
Level 29
God Stats
8W - 4L
1,696 SR
Queue Stats
201W - 127L
1,675 Elo+
Party 2
Baron Samedi
Baron Samedi
iCap69
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
1 / 1 / 13
10,576
557
5,197
10,627
11,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
8 / 5 / 2
12,770
672
16,151
11,806
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Fuyuka-dono
Jing Wei
18
5 / 2 / 5
11,051
582
8,251
11,337
4,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Park_-_Jimin
Bellona
18
4 / 4 / 5
11,778
620
7,413
18,329
15,881
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
iKillaPX
Serqet
18
7 / 5 / 10
11,838
623
11,009
17,284
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GXGamer001
Tiamat
15
2 / 6 / 5
9,544
502
8,696
12,940
6,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
12
1 / 5 / 1
7,456
392
2,931
10,809
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
MtnDewIsra
Cabrakan
12
0 / 6 / 4
7,697
405
6,802
15,320
7,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
SalsaNBean
Ravana
16
10 / 4 / 5
10,787
568
12,949
12,963
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
iCap69
Baron Samedi
15
3 / 4 / 5
9,702
511
7,379
11,841
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
25
Kills
16
17
Deaths
25
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
13
7.5
W
8
5
2
1.8
W
Jing Wei
Fuyuka-dono
Jing Wei
5
2
5
3.75
L
Tiamat
GXGamer001
Tiamat
2
6
5
0.75
L
Hachiman
1
5
1
0.3
L
Cabrakan
MtnDewIsra
Cabrakan
0
6
4
0.33
W
Bellona
Park_-_Jimin
Bellona
4
4
5
1.63
L
Ravana
SalsaNBean
Ravana
10
4
5
3.13
L
Baron Samedi
iCap69
Baron Samedi
3
4
5
1.38
W
Serqet
iKillaPX
Serqet
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,021
Damage
38,757
69,383
Taken
63,873
43,863
Mitigated
34,036
18,978
Healing
15,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,197
938
0
1,624
10,627
11,559
730
5,789
4,524
19,101
0
W
16,151
1,277
0
3,581
11,806
4,500
1,943
3,356
8,189
95,799
0
W
Jing Wei
Fuyuka-dono
Jing Wei
8,251
7,264
0
4,802
11,337
4,375
3,918
3,589
7,492
0
94,832
L
Tiamat
GXGamer001
Tiamat
8,696
467
0
3,357
12,940
6,370
868
6,351
6,179
57,919
0
L
Hachiman
2,931
2,316
0
1,557
10,809
2,833
1,484
2,351
8,319
0
29,319
L
Cabrakan
MtnDewIsra
Cabrakan
6,802
494
0
3,917
15,320
7,915
516
5,536
9,672
37,044
0
W
Bellona
Park_-_Jimin
Bellona
7,413
2,645
0
6,960
18,329
15,881
1,171
5,226
12,405
0
62,355
L
Ravana
SalsaNBean
Ravana
12,949
5,561
0
2,591
12,963
5,248
1,230
4,301
8,662
0
62,942
L
Baron Samedi
iCap69
Baron Samedi
7,379
861
801
3,281
11,841
11,670
750
3,200
7,948
36,086
0
W
Serqet
iKillaPX
Serqet
11,009
3,536
0
2,011
17,284
7,548
144
7,190
9,736
0
67,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,013
Gold Earned
45,186
550
Minions Killed
420
0
Camps Cleared
0
1,857,110
Distance Traveled
1,705,790
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,576
557
31
2
0
385,676
3
W
Ah Puch
12,770
672
175
9
0
323,589
7
W
Jing Wei
11,051
582
133
7
0
336,536
6
L
Tiamat
9,544
502
118
6
0
353,506
0
L
Hachiman
7,456
392
41
2
0
327,722
2
L
Cabrakan
7,697
405
91
5
0
287,972
3
W
Bellona
11,778
620
112
6
0
379,081
7
L
Ravana
10,787
568
104
5
0
380,164
1
L
Baron Samedi
9,702
511
66
3
0
356,426
4
W
Serqet
11,838
623
99
5
0
432,228
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role