Player Matchup

Gilgamesh
Gilgamesh
DiegoRamC
Gilgamesh
Level 106
God Stats
6W - 4L
1,728 SR
Queue Stats
299W - 289L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
KILL-TO-LIVE-FOR
Zhong Kui
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,569 Elo+
Party 3
Set
Set
MillionthMouse1
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,485 Elo+
Party 3
Artemis
Artemis
Squirmaking
Artemis
Level 158
God Stats
0W - 1L
1,596 SR
Queue Stats
39W - 44L
1,656 Elo+
Solo
Ravana
Ravana
Strafder
Ravana
Level 145
God Stats
1W - 1L
1,829 SR
Queue Stats
115W - 130L
1,435 Elo+
Solo
Team Averages
Level 128
1,631 SR
1,544 Elo+

VS

Team Averages
Level 140
1,678 SR
1,514 Elo+
Jing Wei
Jing Wei
ButttaDawgg
Jing Wei
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 75L
1,495 Elo+
Party 1
Scylla
Scylla
C0NF3SS
Scylla
Level 158
God Stats
1W - 0L
1,700 SR
Queue Stats
51W - 78L
1,529 Elo+
Party 1
Persephone
Persephone
Ellokraine
Persephone
Level 155
God Stats
15W - 14L
1,689 SR
Queue Stats
843W - 720L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
ScoopSnookems
Ah Puch
Level 160
God Stats
31W - 9L
1,926 SR
Queue Stats
1,263W - 1,330L
1,487 Elo+
Solo
Bacchus
Bacchus
arvaxus
Bacchus
Level 129
God Stats
14W - 13L
1,576 SR
Queue Stats
920W - 831L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiegoRamC
Gilgamesh
20
0 / 8 / 18
11,680
649
13,969
26,404
34,459
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
20
5 / 10 / 13
13,108
728
15,788
25,888
27,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 9 / 11
13,724
762
18,767
19,886
12,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
Squirmaking
Artemis
19
4 / 7 / 14
12,793
711
23,512
17,944
7,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Strafder
Ravana
20
6 / 4 / 12
13,122
729
10,248
15,586
9,518
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ButttaDawgg
Jing Wei
20
7 / 5 / 18
13,758
764
19,843
15,899
7,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
C0NF3SS
Scylla
19
7 / 8 / 14
13,196
733
10,063
15,445
5,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Ellokraine
Persephone
20
9 / 4 / 16
14,192
788
18,909
14,457
6,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
20
7 / 3 / 22
14,014
779
26,855
13,653
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
arvaxus
Bacchus
20
8 / 5 / 24
13,799
767
15,844
39,751
79,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
132
25
Kills
38
38
Deaths
25
68
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ButttaDawgg
Jing Wei
7
5
18
3.2
W
Scylla
C0NF3SS
Scylla
7
8
14
1.75
L
Gilgamesh
DiegoRamC
Gilgamesh
0
8
18
1.13
W
Persephone
Ellokraine
Persephone
9
4
16
4.25
L
Zhong Kui
5
10
13
1.15
L
10
9
11
1.72
W
Ah Puch
7
3
22
6
L
Artemis
Squirmaking
Artemis
4
7
14
1.57
L
Ravana
Strafder
Ravana
6
4
12
3
W
Bacchus
arvaxus
Bacchus
8
5
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,284
Damage
91,514
105,708
Taken
99,205
90,874
Mitigated
105,144
31,954
Healing
35,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ButttaDawgg
Jing Wei
19,843
15,304
1,083
3,428
15,899
7,276
2,935
4,838
11,061
0
41,159
W
Scylla
C0NF3SS
Scylla
10,063
1,373
1,357
2,220
15,445
5,815
1,425
2,685
12,760
31,209
0
L
Gilgamesh
DiegoRamC
Gilgamesh
13,969
1,684
3,169
4,525
26,404
34,459
723
17,355
9,049
0
28,411
W
Persephone
Ellokraine
Persephone
18,909
1,763
2,440
4,328
14,457
6,046
94
1,575
12,878
40,597
0
L
Zhong Kui
15,788
760
2,249
3,628
25,888
27,094
904
17,837
8,051
31,607
0
L
18,767
5,751
1,602
2,770
19,886
12,771
1,525
11,369
8,517
0
37,724
W
Ah Puch
26,855
763
2,374
4,265
13,653
6,677
899
1,523
12,130
56,918
0
L
Artemis
Squirmaking
Artemis
23,512
12,793
2,294
3,940
17,944
7,032
1,771
14,577
3,367
0
43,810
L
Ravana
Strafder
Ravana
10,248
3,154
2,316
5,461
15,586
9,518
1,200
10,533
4,998
0
24,733
W
Bacchus
arvaxus
Bacchus
15,844
1,903
675
13,741
39,751
79,330
201
5,167
34,584
25,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,427
Gold Earned
68,959
211
Minions Killed
213
0
Camps Cleared
0
1,623,743
Distance Traveled
1,664,383
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,758
764
34
2
0
341,952
0
W
Scylla
13,196
733
53
3
0
329,672
2
L
Gilgamesh
11,680
649
20
1
0
346,493
0
W
Persephone
14,192
788
48
3
0
324,341
0
L
Zhong Kui
13,108
728
58
3
0
306,868
1
L
Set
13,724
762
36
2
0
323,993
0
W
Ah Puch
14,014
779
60
3
0
343,372
1
L
Artemis
12,793
711
61
3
0
298,364
1
L
Ravana
13,122
729
36
2
0
348,025
1
W
Bacchus
13,799
767
18
1
0
325,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role